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*Pathfinder & Starfinder
Shadowdancer variant (rogue/wizard)
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<blockquote data-quote="Jimlock" data-source="post: 5530666" data-attributes="member: 6674931"><p>First off let me say this. I 'm not trying to "beat' you. I myself like a straight Wizard a million times more over any Arcane Trickster. Truth is i love to death both the Wizard and the Rogue, and if i was to choose between the two, i wouldn't be able to do it. Therefore, ever since 2nd e, most of my characters were something in between. Even as a DM, my favorite villains are something of the like. A wizard back in the days earned respect because he grew from a mosquito everyone could smash with his little finger (during the early levels), to the most fearsome of figures. It required clever tactics and patience to make it past the low levels. Same for the Rogue except that he wasn't as weak in the beginning. Still smart play was the way to get yourself out of trouble. A Sneak Attack wasn't an "every day of the week" kind of ability. You managed a sneak attack, you partied! Multiclassing was even harder. If you wanted the flavor of any two or three classes combined, you knew you 'd become a "Jack of all trades, master of none" ... simply because thats how it should be.</p><p></p><p>Now lets see... Do we have those same classes ever since 3.0? Multiclassing??</p><p>Sure we do. Rules standardization was welcome, no complaints there...( even though foggy 2e rules allowed for more RP over rules-lawyering).</p><p> The good old classes are here almost intact, some of their improvements were welcome as well..</p><p>...But what have we here? Prestige Classes? Cool!! Customization, almost infinite options.....</p><p></p><p>....but we also have the death of the good old core classes... </p><p>Who is stupid enough TODAY to go counting the fighter's total of feats beyond 10th level??? Hell beyond 5th!!!???</p><p>Designing those classes up to 20th Level, was nothing but a joke!!</p><p>Why bother?</p><p>Nowadays the power-hungry player (if not stupid as well!) is fed pretty well! He gets to be "Jack of all trades, Master of All!" What is the point in that??</p><p>Finding a new spell for your spellbook was great news! It was rare... It MEANT something. Now you get spell like abilities for your warrioresque build that beats the hell out of any of my spells in my good old spellbook! Its a JOKE! Hell, i even think the Sorcerer is stupid and broken. "Let's make a Wizard who doesn't have to break his head over which spells to memorize! We don't want to tire his little brain! Lets give him a few spells he can do over and over again! Fireball...Fireball... FireBall..."</p><p></p><p>Do i like the Arcane Trickster??? Sure he's cool. Still he's B-R-O-K-E-N!! You get to be a Wizard and a Rogues at alomost 100% of both classes... Why bother sticking to one or the other?? Why bother stay multiclassed? Why bother think? Why bother play smart? Those monster will die at your feet no matter what, cause you can do EVERYTHING AT NO COST!</p><p></p><p>Sorry to say this, but this is the road most mainstream RPGames have taken. Easy... Powefull... Less Improvisation... Less creative thinking...</p><p></p><p>...Now back to our war!! shall we???<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p> </p><p>It proves that the Arcane Tricker has a 50% of beating the straight wizard in his own game. He gets to do that by ONLY using his "arcane" side... his spells. How balanced is that?</p><p></p><p>And thats only for a PVP situation...</p><p></p><p>What can the Wizard do in a Dead magic Zone? Can he attack effectively? Can he prove himself useful? No...</p><p></p><p>Can he hide effectively From True Seeing, See Invisibility etc..? No...</p><p></p><p>Can he be persuasive, diplomatic, can he lie as well as the AT when spells are not an option? No...</p><p></p><p>Can he fire a damn arrow when his spells run out? No...</p><p></p><p>Can he find the damn letter hidden inside the mattress?</p><p></p><p>Can he open a damn lock without losing one of his spells?</p><p></p><p>Well... The Arcane Trickster can do all the above AND he is as good as a wizard...</p><p></p><p></p><p></p><p></p><p>More than enough for a PVP against a wizard. Don't Forget... He who rolls the biggest initiative wins... No point in having more than a couple of 9th Lvl spells...</p><p>8th Lvl ones can do just fine as well!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Sorry to say so, but i don't see the point in this. I could make a built with a Dex of 32 (+II + Magical items) and beat you by one! Is there really a point in this??</p><p></p><p></p><p></p><p>Obviously, I disagree. How is the Mystic Theurge not TOTALLY BROKEN? and you can find him in the DMG!! not even some other supplement!! Most of them are much more powerfull than the main core classes.</p><p></p><p></p><p></p><p>Core only BUILDS. Not core only CLASSES... Big Difference!</p><p></p><p></p><p></p><p>.......my point exactly.........</p><p></p><p>Now the Big question remains....</p><p></p><p>"Why does this guy open a thread with a PrC of his own if he hates PrCs so much!!!!??????"</p><p></p><p>Well what can i say...If people dance around you... soon you begin to move your head to the beat... All of my friends are in 3.x now (some even went 4th... I don't speak to them any more...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />)</p><p></p><p>3.5 is all i play at the time... Got used to the rules... Sometimes i even get power-hungry myself with all those psionics around me... No matter what. 2e was my first love... This will never change.</p><p></p><p>Excuse my English, (I'm sure there are plenty of mistakes up there scattered over my ranting....) but English is not my native language...</p><p></p><p>Cheers.</p></blockquote><p></p>
[QUOTE="Jimlock, post: 5530666, member: 6674931"] First off let me say this. I 'm not trying to "beat' you. I myself like a straight Wizard a million times more over any Arcane Trickster. Truth is i love to death both the Wizard and the Rogue, and if i was to choose between the two, i wouldn't be able to do it. Therefore, ever since 2nd e, most of my characters were something in between. Even as a DM, my favorite villains are something of the like. A wizard back in the days earned respect because he grew from a mosquito everyone could smash with his little finger (during the early levels), to the most fearsome of figures. It required clever tactics and patience to make it past the low levels. Same for the Rogue except that he wasn't as weak in the beginning. Still smart play was the way to get yourself out of trouble. A Sneak Attack wasn't an "every day of the week" kind of ability. You managed a sneak attack, you partied! Multiclassing was even harder. If you wanted the flavor of any two or three classes combined, you knew you 'd become a "Jack of all trades, master of none" ... simply because thats how it should be. Now lets see... Do we have those same classes ever since 3.0? Multiclassing?? Sure we do. Rules standardization was welcome, no complaints there...( even though foggy 2e rules allowed for more RP over rules-lawyering). The good old classes are here almost intact, some of their improvements were welcome as well.. ...But what have we here? Prestige Classes? Cool!! Customization, almost infinite options..... ....but we also have the death of the good old core classes... Who is stupid enough TODAY to go counting the fighter's total of feats beyond 10th level??? Hell beyond 5th!!!??? Designing those classes up to 20th Level, was nothing but a joke!! Why bother? Nowadays the power-hungry player (if not stupid as well!) is fed pretty well! He gets to be "Jack of all trades, Master of All!" What is the point in that?? Finding a new spell for your spellbook was great news! It was rare... It MEANT something. Now you get spell like abilities for your warrioresque build that beats the hell out of any of my spells in my good old spellbook! Its a JOKE! Hell, i even think the Sorcerer is stupid and broken. "Let's make a Wizard who doesn't have to break his head over which spells to memorize! We don't want to tire his little brain! Lets give him a few spells he can do over and over again! Fireball...Fireball... FireBall..." Do i like the Arcane Trickster??? Sure he's cool. Still he's B-R-O-K-E-N!! You get to be a Wizard and a Rogues at alomost 100% of both classes... Why bother sticking to one or the other?? Why bother stay multiclassed? Why bother think? Why bother play smart? Those monster will die at your feet no matter what, cause you can do EVERYTHING AT NO COST! Sorry to say this, but this is the road most mainstream RPGames have taken. Easy... Powefull... Less Improvisation... Less creative thinking... ...Now back to our war!! shall we???:D:D It proves that the Arcane Tricker has a 50% of beating the straight wizard in his own game. He gets to do that by ONLY using his "arcane" side... his spells. How balanced is that? And thats only for a PVP situation... What can the Wizard do in a Dead magic Zone? Can he attack effectively? Can he prove himself useful? No... Can he hide effectively From True Seeing, See Invisibility etc..? No... Can he be persuasive, diplomatic, can he lie as well as the AT when spells are not an option? No... Can he fire a damn arrow when his spells run out? No... Can he find the damn letter hidden inside the mattress? Can he open a damn lock without losing one of his spells? Well... The Arcane Trickster can do all the above AND he is as good as a wizard... More than enough for a PVP against a wizard. Don't Forget... He who rolls the biggest initiative wins... No point in having more than a couple of 9th Lvl spells... 8th Lvl ones can do just fine as well!:D Sorry to say so, but i don't see the point in this. I could make a built with a Dex of 32 (+II + Magical items) and beat you by one! Is there really a point in this?? Obviously, I disagree. How is the Mystic Theurge not TOTALLY BROKEN? and you can find him in the DMG!! not even some other supplement!! Most of them are much more powerfull than the main core classes. Core only BUILDS. Not core only CLASSES... Big Difference! .......my point exactly......... Now the Big question remains.... "Why does this guy open a thread with a PrC of his own if he hates PrCs so much!!!!??????" Well what can i say...If people dance around you... soon you begin to move your head to the beat... All of my friends are in 3.x now (some even went 4th... I don't speak to them any more...:D) 3.5 is all i play at the time... Got used to the rules... Sometimes i even get power-hungry myself with all those psionics around me... No matter what. 2e was my first love... This will never change. Excuse my English, (I'm sure there are plenty of mistakes up there scattered over my ranting....) but English is not my native language... Cheers. [/QUOTE]
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