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General Tabletop Discussion
*Pathfinder & Starfinder
Shadowdancer variant (rogue/wizard)
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<blockquote data-quote="Binho" data-source="post: 5530984" data-attributes="member: 6674967"><p>To compare classes you have to decide the function of the char in a party. The role of a caster is better filled by a straight wizard. But i think AT is better than a rogue. The spells that make the wizard better than a rogue are limited per day and take the slot of a pehaps better spell. Wands are a solution, but you could use your gold pieces better.</p><p> </p><p>When you focus on PVP an let your AT against a wizard, the winner would depend of who wins the initiative. The AT HAS to be smart, it should be a prerequisite of the class (as almost every rogue type). I like to use AMF against wizard-like oponents. Against a straight wizard i would put an AMF on my familiar(share spells that would affect me) and let it prepare an action to follow the wizard. The wizard of dandu would be in trouble with that str 3, maybe one of my actions would be a grapple or just sneack attack with my familiar flanking. Dandu's wizard would be encumbreced with a heavy load inside an AMF (does heavy load increase arcane spell failure chance?).</p><p> </p><p>The question about who is better would depend of the type of playing, role of the char that must be filled and the player's intelligence. The question about who is broken are easy to answer: wizards are broken, and every class that has access to wizards spells have possibility to break the game.</p><p>Sorry for the bad english, it isn't my language too.</p></blockquote><p></p>
[QUOTE="Binho, post: 5530984, member: 6674967"] To compare classes you have to decide the function of the char in a party. The role of a caster is better filled by a straight wizard. But i think AT is better than a rogue. The spells that make the wizard better than a rogue are limited per day and take the slot of a pehaps better spell. Wands are a solution, but you could use your gold pieces better. When you focus on PVP an let your AT against a wizard, the winner would depend of who wins the initiative. The AT HAS to be smart, it should be a prerequisite of the class (as almost every rogue type). I like to use AMF against wizard-like oponents. Against a straight wizard i would put an AMF on my familiar(share spells that would affect me) and let it prepare an action to follow the wizard. The wizard of dandu would be in trouble with that str 3, maybe one of my actions would be a grapple or just sneack attack with my familiar flanking. Dandu's wizard would be encumbreced with a heavy load inside an AMF (does heavy load increase arcane spell failure chance?). The question about who is better would depend of the type of playing, role of the char that must be filled and the player's intelligence. The question about who is broken are easy to answer: wizards are broken, and every class that has access to wizards spells have possibility to break the game. Sorry for the bad english, it isn't my language too. [/QUOTE]
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Shadowdancer variant (rogue/wizard)
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