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Shadowdancer's Hide in plain Sight
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<blockquote data-quote="FireLance" data-source="post: 1939031" data-attributes="member: 3424"><p>Again, I agree with most of your points above, namely: Hide in Plain Sight allows a shadowdancer to use the Hide skill while being observed, and <em>true seeing</em> does nothing about Hide. Neither am I arguing that Hide in Plain Sight works by allowing a shadowdancer to hide in a shadow (he only needs to be within 10 feet of one).</p><p></p><p>I brought up magical <em>darkness</em> because it closely parallels how I see Hide in Plain Sight interacting with <em>true seeing</em>. Suppose a rogue was hiding in an area of magical <em>darkness</em>. He can make a Hide check because the magical <em>darkness</em> grants him concealment. He can even hide from creatures with darkvision because darkvision does not pierce magical <em>darkness</em>. However, against a cleric with <em>true seeing</em>, the rogue cannot make a Hide check because <em>true seeing</em> sees through <em>darkness</em>, and so the rogue would not have the concealment he needs to make a Hide check. The cleric would not automatically see the rogue if there was some mundane source of concealment that the rogue could use - undergrowth or a curtain, for example. <em>True seeing</em> would not prevent the rogue from making a Hide check if he was normally able to. However, if his only source of concealment was magical <em>darkness</em>, <em>true seeing</em> would defeat that and prevent him from making a Hide check (and thus, he would be automatically spotted).</p><p></p><p>Similarly, with the Shadowdancer, the Hide in Plain Sight ability allows him to hide when he otherwise is not able to. Since it is a supernatural ability, magic is involved, unlike the Ranger's extraordinary Hide in Plain Sight ability. Because magic is involved, it does not work against a cleric with <em>true seeing</em>. The shadowdancer can still hide normally, and <em>true seeing</em> will not work against that. However, Hide in Plain Sight is not possible.</p><p></p><p>Consider this scenario: a rogue is hiding in normal darkness (only - no other source of cover or concealment) 50 feet from a human, an elf and a dwarf carrying a hooded lantern (bright light to 30 feet, shadowy illumination to 60 feet). I would allow the rogue to attempt a Hide check against the human (shadowy illumination to 60 feet), but not the dwarf (darkvision 60 feet) or the elf (low-light vision - bright light to 60 feet). The dwarf and elf would be able to see the rogue regardless of his Hide check because as far as they are concerned, he has no concealment to hide in.</p><p></p><p>In just the same way that darkvision and low-light vision allow the dwarf and the elf to automatically see the rogue by making the normal darkness irrelevant, <em>true seeing</em> allows the cleric to see the rogue hiding in magical <em>darkness</em> by making it irrelevant, and allows him to see the shadowdancer hiding in plain sight by making that ability irrelevant.</p></blockquote><p></p>
[QUOTE="FireLance, post: 1939031, member: 3424"] Again, I agree with most of your points above, namely: Hide in Plain Sight allows a shadowdancer to use the Hide skill while being observed, and [I]true seeing[/I] does nothing about Hide. Neither am I arguing that Hide in Plain Sight works by allowing a shadowdancer to hide in a shadow (he only needs to be within 10 feet of one). I brought up magical [I]darkness[/I] because it closely parallels how I see Hide in Plain Sight interacting with [I]true seeing[/I]. Suppose a rogue was hiding in an area of magical [I]darkness[/I]. He can make a Hide check because the magical [I]darkness[/I] grants him concealment. He can even hide from creatures with darkvision because darkvision does not pierce magical [I]darkness[/I]. However, against a cleric with [I]true seeing[/I], the rogue cannot make a Hide check because [I]true seeing[/I] sees through [I]darkness[/I], and so the rogue would not have the concealment he needs to make a Hide check. The cleric would not automatically see the rogue if there was some mundane source of concealment that the rogue could use - undergrowth or a curtain, for example. [I]True seeing[/I] would not prevent the rogue from making a Hide check if he was normally able to. However, if his only source of concealment was magical [I]darkness[/I], [I]true seeing[/I] would defeat that and prevent him from making a Hide check (and thus, he would be automatically spotted). Similarly, with the Shadowdancer, the Hide in Plain Sight ability allows him to hide when he otherwise is not able to. Since it is a supernatural ability, magic is involved, unlike the Ranger's extraordinary Hide in Plain Sight ability. Because magic is involved, it does not work against a cleric with [I]true seeing[/I]. The shadowdancer can still hide normally, and [I]true seeing[/I] will not work against that. However, Hide in Plain Sight is not possible. Consider this scenario: a rogue is hiding in normal darkness (only - no other source of cover or concealment) 50 feet from a human, an elf and a dwarf carrying a hooded lantern (bright light to 30 feet, shadowy illumination to 60 feet). I would allow the rogue to attempt a Hide check against the human (shadowy illumination to 60 feet), but not the dwarf (darkvision 60 feet) or the elf (low-light vision - bright light to 60 feet). The dwarf and elf would be able to see the rogue regardless of his Hide check because as far as they are concerned, he has no concealment to hide in. In just the same way that darkvision and low-light vision allow the dwarf and the elf to automatically see the rogue by making the normal darkness irrelevant, [I]true seeing[/I] allows the cleric to see the rogue hiding in magical [I]darkness[/I] by making it irrelevant, and allows him to see the shadowdancer hiding in plain sight by making that ability irrelevant. [/QUOTE]
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Shadowdancer's Hide in plain Sight
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