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Shadowdancer's Hide in plain Sight
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<blockquote data-quote="FireLance" data-source="post: 1939121" data-attributes="member: 3424"><p>(Please note that quotes are rearranged to better fit the flow of my post.)</p><p></p><p></p><p></p><p>As I have mentioned, being able to see through shadows is irrelevant to whether Hide in Plain Sight works. I only brought up magical <em>darkness</em> as an analogy. Shall we agree not discuss this point further, as it is only confusing the issue?</p><p></p><p></p><p></p><p>This is the crux of the matter. The Shadowdancer's Hide in Plain Sight ability allows him to make a Hide check when he is otherwise not able to, but it is magical in nature. The question is how it interacts with <em>true seeing</em>.</p><p></p><p>The description of <em>true seeing</em> gives a laundry list of effects that it sees through: normal and magical darkness, secret doors hidden by magic, the locations of creatures and objects under <em>blur</em> or <em>displacement</em> effects, invisible creatures, illusions, the true form of polymorphed, changed or transmuted things. It appears to me that apart from normal darkness, the unifying characteristic of these effects is that they are magical in nature.</p><p></p><p>The spell description also gives a list of things it does not work against: it does not see through solid objects, does not negate concealment (though presumably, being able to see through darkness negates concealment from darkness), does not see through mundane disguises, spot creatures that are simply hiding, or secret doors hidden by mundane means. The unifying characteristic of these effects appears to be that they are non-magical in nature. As a case in point, <em>true seeing</em> detects secret doors hidden by magic, but not those hidden by mundane means.</p><p></p><p>While it is not explicitly stated that <em>true seeing</em> sees through all magical means that conceal, disguise or hide creatures and objects, it is certainly implied by the way the spell is written. As such, since the Shadowdancer's Hide in Plain Sight ability is magical in nature, I would rule that <em>true seeing</em> works against it.</p><p></p><p>As to why <em>true seeing</em> does not work against magical items that give a boost to Hide checks, it is because these items are not directly hiding the character, but are enhancing his own ability to hide. Flavor text notwithstanding, <em>shadow armor</em> and <em>cloaks of elvenkind</em> grant competence bonuses to Hide checks, which means that the character actually gets better at hiding. Thus, they work normally against a character with <em>true seeing</em>, provided the hider is able to make a Hide check in the first place.</p><p></p><p></p><p></p><p>I can't give an explicit statement that <em>true seeing</em> works against a Shadowdancer's Hide in Plain Sight. The above is just how I would rule it based on my reading of the rules.</p></blockquote><p></p>
[QUOTE="FireLance, post: 1939121, member: 3424"] (Please note that quotes are rearranged to better fit the flow of my post.) As I have mentioned, being able to see through shadows is irrelevant to whether Hide in Plain Sight works. I only brought up magical [I]darkness[/I] as an analogy. Shall we agree not discuss this point further, as it is only confusing the issue? This is the crux of the matter. The Shadowdancer's Hide in Plain Sight ability allows him to make a Hide check when he is otherwise not able to, but it is magical in nature. The question is how it interacts with [I]true seeing[/I]. The description of [I]true seeing[/I] gives a laundry list of effects that it sees through: normal and magical darkness, secret doors hidden by magic, the locations of creatures and objects under [I]blur[/I] or [I]displacement[/I] effects, invisible creatures, illusions, the true form of polymorphed, changed or transmuted things. It appears to me that apart from normal darkness, the unifying characteristic of these effects is that they are magical in nature. The spell description also gives a list of things it does not work against: it does not see through solid objects, does not negate concealment (though presumably, being able to see through darkness negates concealment from darkness), does not see through mundane disguises, spot creatures that are simply hiding, or secret doors hidden by mundane means. The unifying characteristic of these effects appears to be that they are non-magical in nature. As a case in point, [I]true seeing[/I] detects secret doors hidden by magic, but not those hidden by mundane means. While it is not explicitly stated that [I]true seeing[/I] sees through all magical means that conceal, disguise or hide creatures and objects, it is certainly implied by the way the spell is written. As such, since the Shadowdancer's Hide in Plain Sight ability is magical in nature, I would rule that [I]true seeing[/I] works against it. As to why [I]true seeing[/I] does not work against magical items that give a boost to Hide checks, it is because these items are not directly hiding the character, but are enhancing his own ability to hide. Flavor text notwithstanding, [I]shadow armor[/I] and [I]cloaks of elvenkind[/I] grant competence bonuses to Hide checks, which means that the character actually gets better at hiding. Thus, they work normally against a character with [I]true seeing[/I], provided the hider is able to make a Hide check in the first place. I can't give an explicit statement that [I]true seeing[/I] works against a Shadowdancer's Hide in Plain Sight. The above is just how I would rule it based on my reading of the rules. [/QUOTE]
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