Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Shadowdancer's Hide in plain Sight
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thanee" data-source="post: 1939883" data-attributes="member: 478"><p>Ok. That part with the plane of shadows (in my initial post), now really is just flavor text... if the MotP does specify, that this cannot be the case, that's really no problem at all... the point is, that I think, the shadowdancer needs "shadow" to create something in a magical way to be able to hide. He can do that anywhere within 10 ft. of some shadow.</p><p></p><p>It's the proximity to the shadow (the shadowdancer's feeble magics do not work without such a source, unlike real magic from wizards, for example), which is important.</p><p></p><p></p><p></p><p>Agreed.</p><p></p><p></p><p></p><p>Like the one I am using (w/o the PoS flavor <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)?</p><p></p><p></p><p></p><p>Yes, a <em>magical</em> trick.</p><p></p><p></p><p></p><p>Uhm... no. The shadowdancer does not move from the spot.</p><p></p><p></p><p></p><p>Again, no, ...</p><p></p><p></p><p></p><p>That's the question.</p><p></p><p></p><p></p><p>Uhm...</p><p></p><p></p><p></p><p>So it's an illusion then, yes? That's what illusions do. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>If it not actually moves the shadowdancer, but just let's the shadowdancer <em>appear</em> to have move... then it should be labeled as an illusion.</p><p></p><p>It is not, as you said yourself, thus this makes no sense.</p><p></p><p></p><p></p><p>So again, it works similar to invisibility... an illusion?</p><p></p><p></p><p></p><p>Ah, right. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>A rather minor, <em>reality-distorting</em>, weak, <em>spacial-bending</em> magic, which is not just an illusion, yet is able to let something appear as it not really is...</p><p></p><p>Wait... <em>True Seeing</em> says, it let's you see all things as they really are...</p><p></p><p>Hmm... then it should work just fine, no? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Well, according to the RAW you <em>can</em> hide in a shadow. So this point is moot.</p><p></p><p></p><p></p><p>Yes, a bright orange cape would not be the best kind of garb then. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>That's what circumstance modifiers are for... -10 would sound appropriate then, I think.</p><p></p><p>But back to the topic...</p><p></p><p></p><p></p><p>Uhm... "true darkness" in D&D provides <u>shadowy</u> illumination.</p><p></p><p></p><p></p><p>No, he's not, he's standing in the open. At least according to the RAW.</p><p></p><p></p><p></p><p>So? If he's standing in full view, <em>True Seeing</em> detects him... that "appears" part is exactly what <em>True Seeing</em> is meant to see through.</p><p></p><p>Or is it that fabulous illusory non-illusion again?</p><p></p><p></p><p></p><p>And where exactly is the object in front of the shadowdancer, who is standing in the open?</p><p></p><p></p><p></p><p>Without moving near the orc, who could be 10-15 ft. away... not bad! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Yeah, if the stirge was simply hiding.</p><p></p><p></p><p></p><p>There I agree. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Well, see above. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>You don't find it "logical" (well, as logical as a magical effect could be), that the shadowdancer creates something using the proximity of the shadow as a conduit for the magic of the supernatural ability, which allows him to hide on the spot?</p><p></p><p>Without moving, without a <em>Wish</em>-like ability to distort reality, without appearing somewhere else, but still being where he is, yet using no illusory magic whatsoever?</p><p></p><p>Anyways, hope the above doesn't come along as too snippish, I just don't find it very convincing (the whole "appears to be" thing). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But it's good to see, that you basically come to the same conclusion, that the text alone does not suffice to explain the ability properly and completely, and that a DM has to <em>add</em> something (mostly flavor) to make it work in a believable and consistent way, while interacting with other abilities, such as <em>True Seeing</em>. This can take many forms... and depending on the specifics, <em>True Seeing</em> might work, or it might not.</p><p></p><p>I'm just objecting if people say, that according to the RAW, <em>True Seeing</em> does not work against HiPS, since the RAW simply does not cover that case properly. It's undefined.</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1939883, member: 478"] Ok. That part with the plane of shadows (in my initial post), now really is just flavor text... if the MotP does specify, that this cannot be the case, that's really no problem at all... the point is, that I think, the shadowdancer needs "shadow" to create something in a magical way to be able to hide. He can do that anywhere within 10 ft. of some shadow. It's the proximity to the shadow (the shadowdancer's feeble magics do not work without such a source, unlike real magic from wizards, for example), which is important. Agreed. Like the one I am using (w/o the PoS flavor ;))? Yes, a [i]magical[/i] trick. Uhm... no. The shadowdancer does not move from the spot. Again, no, ... That's the question. Uhm... So it's an illusion then, yes? That's what illusions do. :p If it not actually moves the shadowdancer, but just let's the shadowdancer [i]appear[/i] to have move... then it should be labeled as an illusion. It is not, as you said yourself, thus this makes no sense. So again, it works similar to invisibility... an illusion? Ah, right. ;) A rather minor, [i]reality-distorting[/i], weak, [i]spacial-bending[/i] magic, which is not just an illusion, yet is able to let something appear as it not really is... Wait... [i]True Seeing[/i] says, it let's you see all things as they really are... Hmm... then it should work just fine, no? :D Well, according to the RAW you [i]can[/i] hide in a shadow. So this point is moot. Yes, a bright orange cape would not be the best kind of garb then. :D That's what circumstance modifiers are for... -10 would sound appropriate then, I think. But back to the topic... Uhm... "true darkness" in D&D provides [u]shadowy[/u] illumination. No, he's not, he's standing in the open. At least according to the RAW. So? If he's standing in full view, [i]True Seeing[/i] detects him... that "appears" part is exactly what [i]True Seeing[/i] is meant to see through. Or is it that fabulous illusory non-illusion again? And where exactly is the object in front of the shadowdancer, who is standing in the open? Without moving near the orc, who could be 10-15 ft. away... not bad! :D Yeah, if the stirge was simply hiding. There I agree. :) Well, see above. :) You don't find it "logical" (well, as logical as a magical effect could be), that the shadowdancer creates something using the proximity of the shadow as a conduit for the magic of the supernatural ability, which allows him to hide on the spot? Without moving, without a [i]Wish[/i]-like ability to distort reality, without appearing somewhere else, but still being where he is, yet using no illusory magic whatsoever? Anyways, hope the above doesn't come along as too snippish, I just don't find it very convincing (the whole "appears to be" thing). :) But it's good to see, that you basically come to the same conclusion, that the text alone does not suffice to explain the ability properly and completely, and that a DM has to [i]add[/i] something (mostly flavor) to make it work in a believable and consistent way, while interacting with other abilities, such as [i]True Seeing[/i]. This can take many forms... and depending on the specifics, [i]True Seeing[/i] might work, or it might not. I'm just objecting if people say, that according to the RAW, [i]True Seeing[/i] does not work against HiPS, since the RAW simply does not cover that case properly. It's undefined. Bye Thanee [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Shadowdancer's Hide in plain Sight
Top