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General Tabletop Discussion
*Pathfinder & Starfinder
shadowdancer's upper level powers
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<blockquote data-quote="Herpes Cineplex" data-source="post: 1467594" data-attributes="member: 16936"><p>If it were me, I'd say there would be no swapping out of the Shadowdancer improved evasion for something else from the rogue list. Those are the abilities for high-level rogues: if you want one of them, go be a high-level rogue and stop taking levels as a Shadowdancer already.</p><p></p><p>But for the duplicated darkvision, I'd follow the example set by some other prestige classes and give a bump to her darkvision range; if it was 60', now it's 120', or maybe only 90' if I was feeling churlish. After all, it fits with the Shadowdancer shtick for her to be able to see further in complete darkness once she starts learning those kinds of things.</p><p></p><p>Likewise with uncanny dodge; I'd just say the Shadowdancer levels stacked with Rogue for purposes of calculating Uncanny Dodge.</p><p></p><p>--</p><p>which, to be perfectly honest, i've always assumed they did anyway</p><p>ryan</p></blockquote><p></p>
[QUOTE="Herpes Cineplex, post: 1467594, member: 16936"] If it were me, I'd say there would be no swapping out of the Shadowdancer improved evasion for something else from the rogue list. Those are the abilities for high-level rogues: if you want one of them, go be a high-level rogue and stop taking levels as a Shadowdancer already. But for the duplicated darkvision, I'd follow the example set by some other prestige classes and give a bump to her darkvision range; if it was 60', now it's 120', or maybe only 90' if I was feeling churlish. After all, it fits with the Shadowdancer shtick for her to be able to see further in complete darkness once she starts learning those kinds of things. Likewise with uncanny dodge; I'd just say the Shadowdancer levels stacked with Rogue for purposes of calculating Uncanny Dodge. -- which, to be perfectly honest, i've always assumed they did anyway ryan [/QUOTE]
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shadowdancer's upper level powers
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