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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Shadowdark General Thread [+]
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<blockquote data-quote="Fenris-77" data-source="post: 9663784" data-attributes="member: 6993955"><p>Yup, we're talking about the same play loop. I wasn't suggesting that everyone should be equally interested in domain or intrigue play. Just that neither runs counter to the core loop, except in ways you mention above that are, no offense, simply a specific version you added for your example. If you think owning a castle means you don't need money I have to wonder if you've ever owned a home? Or restored a classic car? I think that the need for money would very much go up, not down, with the addition of domain play (written well, anyway). You have to maintain and repair things (a constant drain) plus any system worth playing will also give you lots of cool upgrades to buy. The gold for all that isn't going to collect itself! Some versions of domain play might not go that direction (versions where domains always pay for themseleves and then some) but I don't think they'd be as interesting and they certainly wouldn't be written very well for Shadowdark.</p><p></p><p>A system that really hits on resource management and constant costs, like the one in Forbidden Lands frex, would be awesome.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 9663784, member: 6993955"] Yup, we're talking about the same play loop. I wasn't suggesting that everyone should be equally interested in domain or intrigue play. Just that neither runs counter to the core loop, except in ways you mention above that are, no offense, simply a specific version you added for your example. If you think owning a castle means you don't need money I have to wonder if you've ever owned a home? Or restored a classic car? I think that the need for money would very much go up, not down, with the addition of domain play (written well, anyway). You have to maintain and repair things (a constant drain) plus any system worth playing will also give you lots of cool upgrades to buy. The gold for all that isn't going to collect itself! Some versions of domain play might not go that direction (versions where domains always pay for themseleves and then some) but I don't think they'd be as interesting and they certainly wouldn't be written very well for Shadowdark. A system that really hits on resource management and constant costs, like the one in Forbidden Lands frex, would be awesome. [/QUOTE]
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Shadowdark General Thread [+]
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