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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Shadowdark General Thread [+]
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9757668" data-attributes="member: 11760"><p>In today's episode of Between Two Cairns, the hosts answer a mailbag (moodsack) question about how to stop players from endlessly deliberating about a course of action. They immediately say, "well, in Shadowdark, the real-time torch timer solves this," and then spend 15 minutes trying to come up with a general solution for other games. (They settle on "whatever's right for your game.")</p><p></p><p>I know a lot of people are skeptical about Shadowdark's torch timer, but it solves a real problem I think most DMs have encountered at some point, sometimes in <em>every single session.</em> I have some deliberators who play in my Shadowdark game, and even though we're playing online, I can feel their eyes watching the clock when they start discussing what to do.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9757668, member: 11760"] In today's episode of Between Two Cairns, the hosts answer a mailbag (moodsack) question about how to stop players from endlessly deliberating about a course of action. They immediately say, "well, in Shadowdark, the real-time torch timer solves this," and then spend 15 minutes trying to come up with a general solution for other games. (They settle on "whatever's right for your game.") I know a lot of people are skeptical about Shadowdark's torch timer, but it solves a real problem I think most DMs have encountered at some point, sometimes in [I]every single session.[/I] I have some deliberators who play in my Shadowdark game, and even though we're playing online, I can feel their eyes watching the clock when they start discussing what to do. [/QUOTE]
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Shadowdark General Thread [+]
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