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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Shadowdark General Thread [+]
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<blockquote data-quote="Bill Zebub" data-source="post: 9787994" data-attributes="member: 7031982"><p>My interpretation (a.k.a. "house rules"):</p><ul> <li data-xf-list-type="ul">If the thief has been narrating attempts to be stealthy up until the fight breaks out, then get a free backstab on their first round. Which means the thief may have to let other players go into rooms first, etc.</li> <li data-xf-list-type="ul">I try to not differentiate between ranged attacks and melee attacks unless the circumstances dictate it, because I don't like rules that make ranged attacks strictly superior. If somebody really wants to envision themselves stabbing instead of shooting, I don't see a good reason other than a quixotic attempt at verisimilitude to push them toward shooting.</li> <li data-xf-list-type="ul">Otherwise thieves may generally spend a turn preparing to sneak in and backstab, which may be autosuccess or may require a roll (not opposed, that just bogs things down), in order to get a backstab on the next turn. So backstabbing every other turn. That math on that is generally a pretty good deal especially with lots of backstab dice.</li> <li data-xf-list-type="ul">I might, again depending on circumstances and the player's cleverness, even let a thief get some free backstabs without spending a turn. </li> </ul></blockquote><p></p>
[QUOTE="Bill Zebub, post: 9787994, member: 7031982"] My interpretation (a.k.a. "house rules"): [LIST] [*]If the thief has been narrating attempts to be stealthy up until the fight breaks out, then get a free backstab on their first round. Which means the thief may have to let other players go into rooms first, etc. [*]I try to not differentiate between ranged attacks and melee attacks unless the circumstances dictate it, because I don't like rules that make ranged attacks strictly superior. If somebody really wants to envision themselves stabbing instead of shooting, I don't see a good reason other than a quixotic attempt at verisimilitude to push them toward shooting. [*]Otherwise thieves may generally spend a turn preparing to sneak in and backstab, which may be autosuccess or may require a roll (not opposed, that just bogs things down), in order to get a backstab on the next turn. So backstabbing every other turn. That math on that is generally a pretty good deal especially with lots of backstab dice. [*]I might, again depending on circumstances and the player's cleverness, even let a thief get some free backstabs without spending a turn. [/LIST] [/QUOTE]
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