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Shadowdark looks so good!
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<blockquote data-quote="Malmuria" data-source="post: 8960921" data-attributes="member: 7030755"><p>Well great! Hopefully it will accomplish that goal! From a design perspective—and as someone who has introduced 5e players to various OSR games—I don’t see why I’d use this system in particular (from what I see in the QuickStart). Aside from some terminology like “DC” and the basic idea of d20 roll high, it doesn’t accommodate 5e players more so than a game like knave. 5 torches deep or Into the Unknown share more with 5e on that front. </p><p></p><p></p><p>Black Hack has a learning curve? It’s not a stripped down modern game? The rules are all of 20 pages. The only unintuitive thing is the way armor works.</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8960921, member: 7030755"] Well great! Hopefully it will accomplish that goal! From a design perspective—and as someone who has introduced 5e players to various OSR games—I don’t see why I’d use this system in particular (from what I see in the QuickStart). Aside from some terminology like “DC” and the basic idea of d20 roll high, it doesn’t accommodate 5e players more so than a game like knave. 5 torches deep or Into the Unknown share more with 5e on that front. Black Hack has a learning curve? It’s not a stripped down modern game? The rules are all of 20 pages. The only unintuitive thing is the way armor works. [/QUOTE]
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Community
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Shadowdark looks so good!
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