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<blockquote data-quote="Retreater" data-source="post: 8996383" data-attributes="member: 42040"><p>For me, it's the $1M+ Kickstarter and all the discussion about how it's revolutionizing the OSR movement. There's a hype train I'm just not understanding. The product seems good. I've liked other products from the Arcane Library. I've seen enough videos with Kelsey Dionne that I can say I like her design philosophy. Personally, I think the story of how she came into the hobby is awesome (as I understand it, she started as a player with some of the old-time TSR people running games for her in Wisconsin.) </p><p></p><p>Some fans in the OSR community see it as a zero-sum game. They're already invested in Old School Essentials, Dungeon Crawl Classics, Castles & Crusades, etc. They might fear that if those games lose new potential players and if their fanbases split off because of Shadowdark, that might mean there's not enough players to go around to really support any of the other systems. A system like Knave isn't going to be making a substantial split in the fanbases - but they might fear that Shadowdark has the potential to kill off a system (maybe Swords & Wizardry? maybe Lamentations of the Flame Princess? maybe OSE?) </p><p></p><p>When was the last time we've seen a "big" OSR system come out? OSE was released in 2019, but if we go farther back DCC (2012), Swords & Wizardry (2009), Castles and Crusades (2004). Sure there are other examples, but we're not seeing it all the time. Certainly nothing since 5e has exploded into a cultural juggernaut during COVID.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8996383, member: 42040"] For me, it's the $1M+ Kickstarter and all the discussion about how it's revolutionizing the OSR movement. There's a hype train I'm just not understanding. The product seems good. I've liked other products from the Arcane Library. I've seen enough videos with Kelsey Dionne that I can say I like her design philosophy. Personally, I think the story of how she came into the hobby is awesome (as I understand it, she started as a player with some of the old-time TSR people running games for her in Wisconsin.) Some fans in the OSR community see it as a zero-sum game. They're already invested in Old School Essentials, Dungeon Crawl Classics, Castles & Crusades, etc. They might fear that if those games lose new potential players and if their fanbases split off because of Shadowdark, that might mean there's not enough players to go around to really support any of the other systems. A system like Knave isn't going to be making a substantial split in the fanbases - but they might fear that Shadowdark has the potential to kill off a system (maybe Swords & Wizardry? maybe Lamentations of the Flame Princess? maybe OSE?) When was the last time we've seen a "big" OSR system come out? OSE was released in 2019, but if we go farther back DCC (2012), Swords & Wizardry (2009), Castles and Crusades (2004). Sure there are other examples, but we're not seeing it all the time. Certainly nothing since 5e has exploded into a cultural juggernaut during COVID. [/QUOTE]
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