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Shadowdark Setting Looks Set To Be 2025's First Million Dollar TTRPG Crowdfunder
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9613594" data-attributes="member: 11760"><p>Yeah, once you've found your engine of choice, there's no</p><p></p><p>Kelsey addressed this a bit in her livestream yesterday, in the form of advice for people launching their own products:</p><ol> <li data-xf-list-type="ol">She had a certain degree of prominence -- thanks to her adventure writing -- for years. Although she was a highly successful 5E adventure writer (I first heard about Shadowdark when I went to her site to buy more of her adventures, although I wasn't interested in this pre-release product she was talking about), she'd also been praised by Bryce Lynch in the OSR space, which instantly puts her on a lot of folks' radars.</li> <li data-xf-list-type="ol">She's on YouTube doing more than ads. She does in-depth adventure design clinics and walkthroughs, etc. So when she does use the channel to say "hey, I've got a product," it doesn't come off as an ad, but instead she's talking to people who are already interested in what she has to say.</li> <li data-xf-list-type="ol">Likewise, she has a newsletter that she works hard, she says, to make be one that people want to open and read, and which isn't just ads for her stuff. Free adventures and monsters go a long way.</li> <li data-xf-list-type="ol">And then, just be the nicest person you can within the industry. She specifically called out Sean McCoy of Tuesday Knight Games, who could easily just sit on his throne of Mothership revenue, but instead quietly works to lift up other creators constantly.</li> </ol><p>As [USER=52905]@darjr[/USER] alludes to, a lot of her critics not only don't do any of the above list, they often do the opposite.</p><p></p><p>Why is the antisocial jerk's game not taking off? I don't know; it's a mystery!</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9613594, member: 11760"] Yeah, once you've found your engine of choice, there's no Kelsey addressed this a bit in her livestream yesterday, in the form of advice for people launching their own products: [LIST=1] [*]She had a certain degree of prominence -- thanks to her adventure writing -- for years. Although she was a highly successful 5E adventure writer (I first heard about Shadowdark when I went to her site to buy more of her adventures, although I wasn't interested in this pre-release product she was talking about), she'd also been praised by Bryce Lynch in the OSR space, which instantly puts her on a lot of folks' radars. [*]She's on YouTube doing more than ads. She does in-depth adventure design clinics and walkthroughs, etc. So when she does use the channel to say "hey, I've got a product," it doesn't come off as an ad, but instead she's talking to people who are already interested in what she has to say. [*]Likewise, she has a newsletter that she works hard, she says, to make be one that people want to open and read, and which isn't just ads for her stuff. Free adventures and monsters go a long way. [*]And then, just be the nicest person you can within the industry. She specifically called out Sean McCoy of Tuesday Knight Games, who could easily just sit on his throne of Mothership revenue, but instead quietly works to lift up other creators constantly. [/LIST] As [USER=52905]@darjr[/USER] alludes to, a lot of her critics not only don't do any of the above list, they often do the opposite. Why is the antisocial jerk's game not taking off? I don't know; it's a mystery! [/QUOTE]
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