Kelsey said that future Cursed Scrolls would not be based on the Western Reaches. She also shared that she doesn't use turn order initiative much in her home games, but does use it at conventions. She went into greater detail about the overlap in the campaign setting and Cursed Scrolls. Approximately half. The city crawl Cursed Scroll sounds like it'll have less overlap because it's not a hex crawl.
She has no current plans for a bestiary, but admits plans do change. These are the random bits that I remember. Oh, Kelsey said she loves making new classes but likes to stick to the core four for her games. There will be a chart displaying the percentages of ancestries that players can roll on if they want. Kobolds are 1%. Kelsey favours humanocentric worlds, but knows that not everyone will want that. And definitely lots of reminders that the game is ours to tweak.
Oh, there will be a permanence spell, which some thought might be a problem with the light spell. Don't fret, Kelsey has solutions for attacking the light!