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Shadowdark Western Reaches Stretch Goal: New Classes
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<blockquote data-quote="WanderingMystic" data-source="post: 9615266" data-attributes="member: 69157"><p>With martial I don't know what it is that I feel like we are missing. We have a monk (that we don't know anything about yet) we have the green knight( probably a druidic paladin but who knows). Our spell blad only has access to witch spells so no flashy combat spells, the delver is a great explorer, the sea wolf is the tough vibe of the barbarian if not the combat vibe, the dualist is a great social swordman, we have a mounted calvary type character, an assassin, a mounted archer. I kinda think that we should try to keep the warrior as the main damage dealing martial character.</p><p></p><p>As for a spell caster I think that a rune scribe would be amazing (long lasting buff spells) or an artificer, maybe a psion. There is a 3rd party shaman which is ok and has a unique vibe as well as a necromancer which is unique and fun to play. The problem with spell casters is that so much of their power comes from spells that they end up feeling mechanical similar just with different spell choices.</p></blockquote><p></p>
[QUOTE="WanderingMystic, post: 9615266, member: 69157"] With martial I don't know what it is that I feel like we are missing. We have a monk (that we don't know anything about yet) we have the green knight( probably a druidic paladin but who knows). Our spell blad only has access to witch spells so no flashy combat spells, the delver is a great explorer, the sea wolf is the tough vibe of the barbarian if not the combat vibe, the dualist is a great social swordman, we have a mounted calvary type character, an assassin, a mounted archer. I kinda think that we should try to keep the warrior as the main damage dealing martial character. As for a spell caster I think that a rune scribe would be amazing (long lasting buff spells) or an artificer, maybe a psion. There is a 3rd party shaman which is ok and has a unique vibe as well as a necromancer which is unique and fun to play. The problem with spell casters is that so much of their power comes from spells that they end up feeling mechanical similar just with different spell choices. [/QUOTE]
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Shadowdark Western Reaches Stretch Goal: New Classes
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