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General Tabletop Discussion
*Pathfinder & Starfinder
Shadowfell, and reworking of undead and afterlife
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<blockquote data-quote="jester47" data-source="post: 4009068" data-attributes="member: 2238"><p>I have always played it that to make a skeleton or a zombie you couldn't just animate any old corpse. It needed to be fairly fresh. And to get a fresh corpse, you generally had to kill somthing. </p><p></p><p>So what makes it evil is the situation. There is the evil necromancer that captures people, kills them and turns them into undead servants. There is the ambiguous necromancer that runs the graveyard and is the local healer. He is called to the place where people are injured, and if they pass on he hastily "buries" them and then animates them later to live in his secret lair cave. Then there are the (good?) priests who when the battle is dire and there is a need for more troops cast animate dead on the corpses of the fallen in the ceremony known as the last march of the dead.</p></blockquote><p></p>
[QUOTE="jester47, post: 4009068, member: 2238"] I have always played it that to make a skeleton or a zombie you couldn't just animate any old corpse. It needed to be fairly fresh. And to get a fresh corpse, you generally had to kill somthing. So what makes it evil is the situation. There is the evil necromancer that captures people, kills them and turns them into undead servants. There is the ambiguous necromancer that runs the graveyard and is the local healer. He is called to the place where people are injured, and if they pass on he hastily "buries" them and then animates them later to live in his secret lair cave. Then there are the (good?) priests who when the battle is dire and there is a need for more troops cast animate dead on the corpses of the fallen in the ceremony known as the last march of the dead. [/QUOTE]
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Community
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Shadowfell, and reworking of undead and afterlife
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