Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Shadowfell Box set coming in 2011! (an other GenCon announcements)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="giant.robot" data-source="post: 5273861" data-attributes="member: 93119"><p>I didn't want to quote your entire post but I'll respond to bits of it. In the 4E system skills work very differently than they did in 3E. Training only gets you an additional +5 to a check and you're likely to have only a handful of trained skills. Your class grants you some and it takes a feat to get more. Your can get a higher skill check bonus by taking the Skill Focus feat but even then you're probably only to do that once in the heroic tier. This system doesn't have room for specific skill training like underwater basket weaving. If you need to build a boat that's something better left to a skill challenge than a whole new set of skills. That's why skill challenges were introduced, they can take the place of overly specific skills. </p><p></p><p>2E's non-weapon proficiencies got a little out of hand as did 3E's long list of skills. It didn't make sense to make a difficult skill check if you didn't have pips in that skill. In 4E you at least get a level bonus to checks (and a sliding DC scale) so you've got some impetus to make skill checks even if you don't have training. My Wizard with Skill Focus in Arcana might figure out what a magic item is more often than your Fighter with a lower INT score and no training in Arcana but you're still encouraged to make the check.</p><p></p><p>I think 4E's skill system works pretty well most of the time. The general framework for doing off-the-wall things are skill challenges. Doing an important dance might be Acrobatics, History, and Stamina checks while building a boat could be Knowledge, Strength, and Wisdom checks. Once you start adding codified rules for all sorts of secondary and tertiary skills players are going to focus on those and request instances where they get to use them. The campaign might be taking place in a dormant volcano but they'll really want to use Profession: Shipwright because they wasted two feats to get it.</p><p></p><p>I think 4E really needs to bring back the Sage/Hireling rules. They would solve a lot of your complaints and make a simple system for getting non-combat chores done. Players don't want to play Cobbler: The Roleplaying Game, they want to kill monsters and take their stuff. Instead of letting them waste a feat getting Profession: Cobbler they can just go to a cobbler's shop and get their boots mended. If they need to know the history of the local lich they could hit up a Sage in his reclusive study rather than go through a boring hunt in a library. The Sage might require something other than gold for his services and voilà you've got the recipe for adventure. A character making a History check in a library is boring.</p><p></p><p>As an aside, I've posted maybe ten times on this forum yet you were more than happy to make all kinds of assumptions about my opinions and motivations and best of all my history with 4E. You created some sort of 4E loving straw man you felt comfortable arguing with rather than ask me what I actually thought about the various rules. Don't do this in the future. If you want to contradict something I actually said feel free but don't decide to attack your personal boogeymen through me.</p></blockquote><p></p>
[QUOTE="giant.robot, post: 5273861, member: 93119"] I didn't want to quote your entire post but I'll respond to bits of it. In the 4E system skills work very differently than they did in 3E. Training only gets you an additional +5 to a check and you're likely to have only a handful of trained skills. Your class grants you some and it takes a feat to get more. Your can get a higher skill check bonus by taking the Skill Focus feat but even then you're probably only to do that once in the heroic tier. This system doesn't have room for specific skill training like underwater basket weaving. If you need to build a boat that's something better left to a skill challenge than a whole new set of skills. That's why skill challenges were introduced, they can take the place of overly specific skills. 2E's non-weapon proficiencies got a little out of hand as did 3E's long list of skills. It didn't make sense to make a difficult skill check if you didn't have pips in that skill. In 4E you at least get a level bonus to checks (and a sliding DC scale) so you've got some impetus to make skill checks even if you don't have training. My Wizard with Skill Focus in Arcana might figure out what a magic item is more often than your Fighter with a lower INT score and no training in Arcana but you're still encouraged to make the check. I think 4E's skill system works pretty well most of the time. The general framework for doing off-the-wall things are skill challenges. Doing an important dance might be Acrobatics, History, and Stamina checks while building a boat could be Knowledge, Strength, and Wisdom checks. Once you start adding codified rules for all sorts of secondary and tertiary skills players are going to focus on those and request instances where they get to use them. The campaign might be taking place in a dormant volcano but they'll really want to use Profession: Shipwright because they wasted two feats to get it. I think 4E really needs to bring back the Sage/Hireling rules. They would solve a lot of your complaints and make a simple system for getting non-combat chores done. Players don't want to play Cobbler: The Roleplaying Game, they want to kill monsters and take their stuff. Instead of letting them waste a feat getting Profession: Cobbler they can just go to a cobbler's shop and get their boots mended. If they need to know the history of the local lich they could hit up a Sage in his reclusive study rather than go through a boring hunt in a library. The Sage might require something other than gold for his services and voilà you've got the recipe for adventure. A character making a History check in a library is boring. As an aside, I've posted maybe ten times on this forum yet you were more than happy to make all kinds of assumptions about my opinions and motivations and best of all my history with 4E. You created some sort of 4E loving straw man you felt comfortable arguing with rather than ask me what I actually thought about the various rules. Don't do this in the future. If you want to contradict something I actually said feel free but don't decide to attack your personal boogeymen through me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Shadowfell Box set coming in 2011! (an other GenCon announcements)
Top