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Shadowrun 5E - July 11th
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<blockquote data-quote="mcmillan" data-source="post: 6148704" data-attributes="member: 6681949"><p>I'm like you in not having played Shadowrun before, but looking forward to the new edition to get into it. </p><p></p><p>I managed to get in the preview game for free RPG day and had fun with it. The whole table, including the GM were new so there was a bit of learning curve going on. We probably missed some of the more fiddley rules, but the general mechanics were straight forward enough for us to just wing it when we weren't sure how things were supposed to work. For people that are more familiar with older editions, it seems like knowledge should transfer somewhat, as we were looking at a 4th edition book for clarification of a few things that were just vaguely described in the preview (mostly for combat mechanics and how some of the stats of the pregen characters came together). </p><p></p><p>The scenario played pretty quick (the group was hired to rescue a guy's daughter who got kidnapped after he was stuck with debts he couldn't pay). I actually expected some additional complications at the end, since we finished in about an hour or so. In a normal campaign I could see a lot more going on in a night. We didn't get to see much magic, since being new players we avoided the shaman pregen. Other than that it seemed like a decent introduction to the system. I'll probably get the pdf when the full version comes out and get ready to suggest a one shot night if our normal D&D game has missing people.</p></blockquote><p></p>
[QUOTE="mcmillan, post: 6148704, member: 6681949"] I'm like you in not having played Shadowrun before, but looking forward to the new edition to get into it. I managed to get in the preview game for free RPG day and had fun with it. The whole table, including the GM were new so there was a bit of learning curve going on. We probably missed some of the more fiddley rules, but the general mechanics were straight forward enough for us to just wing it when we weren't sure how things were supposed to work. For people that are more familiar with older editions, it seems like knowledge should transfer somewhat, as we were looking at a 4th edition book for clarification of a few things that were just vaguely described in the preview (mostly for combat mechanics and how some of the stats of the pregen characters came together). The scenario played pretty quick (the group was hired to rescue a guy's daughter who got kidnapped after he was stuck with debts he couldn't pay). I actually expected some additional complications at the end, since we finished in about an hour or so. In a normal campaign I could see a lot more going on in a night. We didn't get to see much magic, since being new players we avoided the shaman pregen. Other than that it seemed like a decent introduction to the system. I'll probably get the pdf when the full version comes out and get ready to suggest a one shot night if our normal D&D game has missing people. [/QUOTE]
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Shadowrun 5E - July 11th
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