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Shadowrun: Best Negative Qualities?
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<blockquote data-quote="radmod" data-source="post: 5369017" data-attributes="member: 93008"><p>Alright, so we will be playing Shadowrun 4, I believe with all the books. I'm a complete newbie at it.</p><p>We have a Street Samurai, a Technomancer, and either a Face or Magician of some sort. Since it doesn't matter to me what I play, playing a Gunslinger Adept was mentioned. It sounds interesting though lacking in activity outside of combat. Perhaps other suggestions (400 pt. build)?</p><p>From what little I've determined, on paper the sample GA from the book looks pretty good (13 dice on attack). So I've decided to take it and perhaps modify it a bit. One thing I'm looking at is taking negative qualities (I would have 20 pts. available). I see little reason not to do it.</p><p></p><p>So, what are the best (e.g. least harmful) negative qualities? I was considering Uneducated but I don't know how important the Knowledge skills would be. Likewise, I'm not sure about Uncouth. Another Idea I had was taking multiple Incompetencies, primarily Artisan, Teaching, and/or Leadership. Any thoughts?</p><p></p><p>Also, how really important is Essence? For an Adept, sure, since it affects their powers, but others?</p></blockquote><p></p>
[QUOTE="radmod, post: 5369017, member: 93008"] Alright, so we will be playing Shadowrun 4, I believe with all the books. I'm a complete newbie at it. We have a Street Samurai, a Technomancer, and either a Face or Magician of some sort. Since it doesn't matter to me what I play, playing a Gunslinger Adept was mentioned. It sounds interesting though lacking in activity outside of combat. Perhaps other suggestions (400 pt. build)? From what little I've determined, on paper the sample GA from the book looks pretty good (13 dice on attack). So I've decided to take it and perhaps modify it a bit. One thing I'm looking at is taking negative qualities (I would have 20 pts. available). I see little reason not to do it. So, what are the best (e.g. least harmful) negative qualities? I was considering Uneducated but I don't know how important the Knowledge skills would be. Likewise, I'm not sure about Uncouth. Another Idea I had was taking multiple Incompetencies, primarily Artisan, Teaching, and/or Leadership. Any thoughts? Also, how really important is Essence? For an Adept, sure, since it affects their powers, but others? [/QUOTE]
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