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<blockquote data-quote="Mike D F" data-source="post: 1749136" data-attributes="member: 18256"><p><strong>Will Sarli</strong> </p><p></p><p><strong>Race (D):</strong> Hobgoblin</p><p></p><p><strong>Attributes (C):</strong> </p><p>Body: 6</p><p>Quickness: 6 (9)</p><p>Strenth: 5 (8)</p><p>Charisma: 2</p><p>Intelligence: 5</p><p>Willpower: 4</p><p>Essence: 0.88</p><p>Magic: 0</p><p>Reaction: 5 (7)</p><p></p><p><strong>Active Skills</strong> </p><p>Athletics: 4</p><p>Stealth: 6</p><p>Etiquette: 2</p><p>Wilderness Survival: 3</p><p>Assault Rifles: 6</p><p>Edged Weapons: 5</p><p>Launch Weapons: 4</p><p>Pistols: 4</p><p>Submachine Guns: 4</p><p>Throwing Weapons: 4</p><p>Unarmed Combat: 4</p><p>Rifles: 4</p><p></p><p><strong>Languages</strong> </p><p>English: 4</p><p> Read/ Write: 2</p><p>Spanish (Aztlaner): 2 (4)</p><p> Read/ Write: 1</p><p></p><p><strong>Knowledge Skills</strong> </p><p>Corporate Politics (Aztechnology): 3 (5)</p><p>Corporate Security: 5</p><p>Security Procedures (Aztechnology): 4 (6)</p><p>Navigation (Land): 2 (4)</p><p>Darts: 2</p><p>Court Ball: 3</p><p>Theology (Path of the Sun): 2 (4)</p><p></p><p><strong>Edges, Flaws, Etc.</strong> </p><p>Lowlight vision</p><p>Metavariant hostility</p><p>Bad Reputation 2</p><p>Phobia Dogs (Common, Moderate)</p><p>Allergy: Cigerette smoke (uncommon, mild)</p><p>Friends in High Places</p><p>Perceptive</p><p>Extra Contact</p><p>Bonus Attribute Point (Willpower)</p><p></p><p><strong>Other Stats</strong> </p><p>Initiative: 5 (9) + 1D6 (3D6)</p><p>Combat Pool: 9</p><p>Karma Pool: 1</p><p>Good Karma: 0</p><p><em>Load Capacity</em> </p><p>Unaffected: 40 kg</p><p>LW: 80 kg</p><p>MW: 120 kg</p><p>SW/ Max: 160 kg</p><p><em>Movement Rates</em> </p><p>Walking: 9 meters/ turn</p><p>Running: 27 meters/ turn</p><p></p><p><strong>Cyberware:</strong> </p><p>Smartlink 2 + Rangefinder (Alphaware)</p><p>Boosted Reflexes 3 (Alphaware)</p><p>Muscle Replacement 3 (Alphaware)</p><p></p><p><strong>Equipment</strong> </p><p></p><p><em>Weapons</em> </p><p></p><p><span style="color: Blue">Ares Alpha</span> (with Sling, Grenade Link, Rangefinder, Gas Vent IV, and Shock Pads) <strong>Conc:</strong> 0, <strong>Ammo:</strong> 42C, <strong>Mode:</strong> SA/BF/FA, <strong>Damage:</strong> 8M, <strong>Wt:</strong> 6.55, <strong>RC:</strong> 7, <strong>Range:</strong> 0-50, 51-150, 151-350, 351-550 <strong>Grenade Ammo:</strong> 8 m, <strong>Grenade Mode:</strong> SS, <strong>Damage:</strong> As grenade. <strong>Grenade Laucher Range:</strong> 5-50,51-100, 101-150, 151-300, <strong>Scatter:</strong> 1D6 meters</p><p> 2 Clips regular, 2 clips gel, 1 clip EX Explosive.</p><p> Loose: 100 Gel, 100 Regular, 100 EX</p><p> MicroGrenades: 16 Def HE (10S, -1/.5 m), 8 Concussion (10M Stun, -1/m) </p><p></p><p><span style="color: Blue">Sword</span> (Dikoted, 2 batches) <strong>Conc:</strong> 4, <strong>Reach:</strong> 1, <strong>Damage:</strong> 11S, <strong>Wt:</strong> 2</p><p></p><p><span style="color: Blue">Cougar Fineblade-Short</span> <strong>Conc:</strong> 8, <strong>Damage:</strong> 8M <strong>Wt:</strong> .5</p><p></p><p><span style="color: Blue">10 Shuriken</span> <strong>Conc:</strong> 8 <strong>Damage:</strong> 8L <strong>Wt:</strong> .25 each <strong>Range:</strong> 0-8, 9-16, 17-40, 41-56</p><p></p><p><span style="color: Blue">Browning Max Power</span> (with Rangefinder, Folding Stock, Silencer, and Internal Smartlink 2) <strong>Conc:</strong> 4, 3 with stock unfolded, 6 in holster <strong>Ammo:</strong> 10 c <strong>Mode:</strong> SA <strong>Damage:</strong> 9M <strong>Wt:</strong> 3.05 <strong>RC:</strong> (1) <strong>Range:</strong> 0-5, 6-20, 21-40, 41-60</p><p> 2 clips regular, 1 clip gel</p><p> Loose ammo: 20 reg, 20 gel</p><p>Concealable Quickdraw Holster <strong>Wt:</strong> .1</p><p></p><p><span style="color: Blue">Heckler & Koch HK227</span> (With Internal Smartlink 2, Rangefinder, Built-in Lasersight, Built-in Gas Vent II, and retractable Stock) <strong>Conc:</strong> 4 <strong>Ammo:</strong> 28 c <strong>Mode:</strong> SA/BF/FA <strong>Damage:</strong> 7M <strong>Wt:</strong> 4.35 <strong>RC:</strong> 2 (3) <strong>Range:</strong> 0-10, 11-40, 41-80, 81-150</p><p> 2 clips regular, 2 clips gel</p><p> Loose Ammo: 60 regular, 60 gel</p><p></p><p><span style="color: Blue">Shock Glove</span><strong>Conc:</strong> 9 <strong>Damage:</strong> 7M Stun + 7S Stun <strong>Wt:</strong> .5</p><p></p><p><span style="color: Blue">Ares Predator III</span> (with built-in Internal Smartlink 2, Folding Stock, and Rangefinder) <strong>Conc:</strong> 4, 3 with stock unfolded, 6 with holster <strong>Ammo:</strong> 15 c <strong>Mode:</strong> SA <strong>Damage:</strong> 9M <strong>Wt:</strong> 2.85 <strong>RC:</strong> 0 <strong>Range:</strong> 0-5, 6-20, 21-40, 41-60</p><p> 2 clip regular, 2 clip gel, 1 clip EX explosive</p><p> Loose Ammo: 30 regular, 30 gel, 30 EX explosive</p><p> Concealable Quickdraw Holster <strong>Wt:</strong> .1</p><p></p><p><span style="color: Blue">Ruger 100</span> (With Built-in Mag 3, internal Smartlink 2, Sling, Shock Pads, and Silencer) <strong>Conc:</strong> 2 <strong>Ammo:</strong> 5 m <strong>Mode:</strong> SA <strong>Damage:</strong> 7S <strong>Wt:</strong> 4 <strong>RC:</strong> 0 <strong>Range:</strong> 0-100, 101-250, 251-500, 501-750</p><p> 20 rounds regular, 20 rounds Ex Explosive, 10 rounds gel, 10 rounds hollopoint</p><p></p><p><span style="color: Blue">Concussion Grenades:</span> 5, <strong>Conc:</strong> 6 <strong>Damage:</strong> 12M Stun <strong>Blast:</strong> -1/m <strong>Wt:</strong> .25 each <strong>Range:</strong> 0-24,25-40, 41-80, 81-160 <strong>Scatter:</strong> 1d6 meters</p><p></p><p><span style="color: Blue">Flash Packs:</span> 5, <strong>Conc:</strong> 12 <strong>Damage:</strong> Special <strong>Wt:</strong> .2 each <strong>Range:</strong> 0-24,25-40, 41-80, 81-160 <strong>Scatter:</strong> 1d6 meters</p><p></p><p><span style="color: Blue">Neurostun VII Gas Grenades</span> 10 <strong>Conc:</strong> 5 <strong>Damage:</strong> 6S Stun after 1 turn + disorientation <strong>Blast:</strong> 10 meter radius gas for 2 turns. <strong>Wt:</strong> .25 each <strong>Range:</strong> 0-24,25-40, 41-80, 81-160 <strong>Scatter:</strong> 1d6 meters</p><p></p><p><span style="color: Blue">Smoke (IR) Grenades</span> 10 <strong>Conc:</strong> 6 <strong>Damage:</strong> NA <strong>Blast:</strong> 10 meter radius gas for 2 turns <strong>Wt:</strong> .25 each <strong>Range:</strong> 0-24,25-40, 41-80, 81-160 <strong>Scatter:</strong> 1d6 meters</p><p></p><p><span style="color: Blue">Offensive HE Grenades</span> 5 <strong>Conc:</strong> 6 <strong>Damage:</strong> 10S <strong>Blast:</strong> -1/m <strong>Wt:</strong> .25 each <strong>Range:</strong> 0-24,25-40, 41-80, 81-160 <strong>Scatter:</strong> 1d6 meters</p><p></p><p><span style="color: Blue">Offensive AP Grenades</span> 5 <strong>Conc:</strong> 6 <strong>Damage:</strong> 10D (f) <strong>Blast:</strong> -1/m <strong>Wt:</strong> .25 each <strong>Range:</strong> 0-24,25-40, 41-80, 81-160 <strong>Scatter:</strong> 1d6 meters</p><p></p><p><span style="color: Blue">Flash Grenades</span> 5 <strong>Conc:</strong> 6 <strong>Damage:</strong> Special <strong>Blast:</strong> 30 meter radius <strong>Wt:</strong> .25 each <strong>Range:</strong> 0-24,25-40, 41-80, 81-160 <strong>Scatter:</strong> 1d6 meters</p><p></p><p><span style="color: Blue">Defensive HE Grenades</span> 10 <strong>Conc:</strong> 6 <strong>Damage:</strong> 10S <strong>Blast:</strong> -1/ .5 m <strong>Wt:</strong> .25 each <strong>Range:</strong> 0-24,25-40, 41-80, 81-160 <strong>Scatter:</strong> 1d6 meters</p><p></p><p><span style="color: Blue">Defensive AP Grenades</span> 10 <strong>Conc:</strong> 6 <strong>Damage:</strong> 10D (f) <strong>Blast:</strong> -1/ .5 m <strong>Wt:</strong> .25 each <strong>Range:</strong> 0-24,25-40, 41-80, 81-160 <strong>Scatter:</strong> 1d6 meters</p><p></p><p><em>Armor</em> </p><p></p><p><span style="color: Blue">Camo Full Suit Desert</span> <strong>Conc:</strong> - <strong>Ballistic:</strong> 5 <strong>Impact:</strong> 3 <strong>Wt:</strong> 2 </p><p></p><p><span style="color: Blue">Camo Full Suit Snow</span> <strong>Conc:</strong> - <strong>Ballistic:</strong> 5 <strong>Impact:</strong> 3 <strong>Wt:</strong> 2</p><p></p><p><span style="color: Blue">Camo Full Suit Urban</span> <strong>Conc:</strong> - <strong>Ballistic:</strong> 5 <strong>Impact:</strong> 3 <strong>Wt:</strong> 2</p><p></p><p><span style="color: Blue">Camo Full Suit Woods</span> <strong>Conc:</strong> - <strong>Ballistic:</strong> 5 <strong>Impact:</strong> 3 <strong>Wt:</strong> 2</p><p></p><p><span style="color: Blue">Camo Full Suit Winter Woods</span> <strong>Conc:</strong> - <strong>Ballistic:</strong> 5 <strong>Impact:</strong> 3 <strong>Wt:</strong> 2</p><p></p><p><span style="color: Blue">Form Fitting Armor; Full Suit</span> <strong>Conc:</strong> 12 <strong>Ballistic:</strong> 4 <strong>Impact:</strong> 1 <strong>Wt:</strong> 1.25</p><p></p><p><span style="color: Blue">Armor Vest with Plates</span> <strong>Conc:</strong> 10 <strong>Ballistic:</strong> 4 <strong>Impact:</strong> 3 <strong>Wt:</strong> 2</p><p></p><p><span style="color: Blue">Secure Ultra-Vest</span> <strong>Conc:</strong> 14 <strong>Ballistic:</strong> 3 <strong>Impact:</strong> 2 <strong>Wt:</strong> 2.5</p><p></p><p><span style="color: Blue">Forearm Guards</span> <strong>Conc:</strong> 12 <strong>Ballistic:</strong> 0 <strong>Impact:</strong> +1 <strong>Wt:</strong> .2</p><p></p><p><span style="color: Blue">Lined Coat</span> <strong>Conc:</strong> 8 <strong>Ballistic:</strong> 4 <strong>Impact:</strong> 2 <strong>Wt:</strong> 1</p><p></p><p><em>Gear</em> </p><p></p><p><span style="color: Blue">Thermographic Goggles</span> <strong>Conc:</strong> 8 <strong>Mag:</strong> x 20 <strong>Wt:</strong> -</p><p><span style="color: Blue">Micro-Transceiver Rating 3</span> <strong>Conc:</strong> 10 <strong>Wt:</strong> -</p><p><span style="color: Blue">Plasteel Restraints</span> 4 <strong>Conc:</strong> 3</p><p><span style="color: Blue">Respirator</span> <strong>Conc:</strong> - <strong>Wt:</strong> 1</p><p><span style="color: Blue">Ordinary Clothing</span> 10 <strong>Wt:</strong> 1 each</p><p><span style="color: Blue">Fine Clothing</span> <strong>Wt:</strong> 1</p><p><span style="color: Blue">Survival Kit</span> <strong>Wt:</strong> 2</p><p><span style="color: Blue">Canteen & Mess Kit</span> <strong>Conc:</strong> 8 <strong>Wt:</strong> .1</p><p><span style="color: Blue">Sleeping Bag</span> <strong>Conc:</strong> 4 <strong>Wt:</strong> 1.5</p><p><span style="color: Blue">Self Inflating Tent</span> <strong>Conc:</strong> 2 <strong>Wt:</strong> 4</p><p><span style="color: Blue">Self Heating Field Rations</span> <strong>Conc:</strong> 8 <strong>Wt:</strong> .1</p><p><span style="color: Blue">Grapple Gun</span> <strong>Conc:</strong> 7 <strong>Wt:</strong> 2.25</p><p> 1000m Stealth Line <strong>Conc:</strong> 3 <strong>Wt:</strong> 3 per 100 m</p><p> Stealth Line Catalyst Stick <strong>Conc:</strong> 9 <strong>Wt:</strong> 0</p><p><span style="color: Blue">Ascent/Descent Harness</span> <strong>Conc:</strong> 3 <strong>Wt:</strong> .25</p><p><span style="color: Blue">Ascent/Descent Kit</span> <strong>Conc:</strong> 3 <strong>Wt:</strong> 2</p><p><span style="color: Blue">Rappelling Gloves</span> <strong>Conc:</strong> 9 <strong>Wt:</strong> -</p><p><span style="color: Blue">Binoculars</span> <strong>Conc:</strong> 5 <strong>Mag:</strong> x 50 <strong>Wt:</strong> 1</p><p><span style="color: Blue">Lowlight Binoculars</span> <strong>Conc:</strong> 5 <strong>Mag:</strong> x 50 <strong>Wt:</strong> 1</p><p><span style="color: Blue">Thermographic Binoculars</span> <strong>Conc:</strong> 5 <strong>Mag:</strong> x 50 <strong>Wt:</strong> 1</p><p><span style="color: Blue">NavDat GPS</span> <strong>Conc:</strong> 8 <strong>Wt:</strong> .5</p><p></p><p><em>LifeStyles</em> </p><p>5 months medium</p><p>3 months low</p><p></p><p><em>Contacts</em> </p><p><strong>(Level 1) Domingo Ramirez:</strong> Shaman of the Plumed Serpent, Aztlan Priest.</p><p></p><p>Fat, older hispanic.</p><p></p><p>Fairly kindly, fatherly sort of figure. Well versed in theological matters, though a staunch believer in the Path of the Sun.</p><p></p><p>A priest in the area Aztech Enclave. Follows the plumed serpent mythic totem in the form of Quetzalcoatl.</p><p></p><p>After Will moved to the area, he sought Domingo out. He acts as Will's spiritual advisor and the two often talk about theology and other matters.</p><p></p><p><strong>(Level 1) Matt Johnson </strong> Police Investigator; Organized Crime Division</p><p></p><p>Heavyset Dwarf. His appearance is best described as the result of teaching a bulldog to stand upright and shoving it into a trenchcoat and fedora before jamming a cigar in its mouth. Boisterous and outgoing off duty, gruff hardcase on.</p><p></p><p>Drinking buddy who Will plays darts with at the local bar.</p><p></p><p>Well informed as to organized crime.</p><p></p><p><strong>(Level 1) Maria Lopez</strong> Fixer/ Arms Dealer</p><p></p><p>Pretty elven woman. Business-like dress and mannerism. Chainsmokes constantly.</p><p></p><p>Had worked with Will's mother. As a favor arranged for Will to move to this area and find "work".</p><p></p><p><strong>(Level 2) Sarah Hariri</strong> Aztechnology Intelligence Department Data Analyst. </p><p></p><p>Middle Aged middle-eastern woman.</p><p></p><p>Will's mother, who still lives in Seattle.</p><p></p><p>Very sharp, fairly protective. As someone in the upper end of the middle tier in Aztech's intelligence department, she's well informed as to the corporate goings on in the shadowy background.</p><p></p><p><em>Nuyen:</em> 3D6 x 100</p><p></p><p><strong>Basic Data</strong> </p><p>Name: William "Cat" Sarli</p><p>Sex: Male</p><p>Ht: 5' 11"</p><p>Wt: 199 lbs</p><p>Hair: Black, usually shaved</p><p>Eyes: Dark brown</p><p>Age: 27</p><p></p><p><strong>Background</strong></p><p>Will's family is Kurdish, having fled Iraq in the latter half of the 20th Century.</p><p>However, his parents were irreligious, meeting in college before both went to work for Aztechnology.</p><p></p><p>Will, however proved more religious, becoming a firm believer in "The Path of the Sun", the revived Aztlan faith.</p><p></p><p>Will was the oldest, with 2 sisters later born to his parents, before his father was killed while being extradited. Having goblinized at adolescence into a rare hobgoblin, Will decided to go into corp security work as a result, much to his mother's consternation, as she viewed it as a waste of potential.</p><p></p><p>His natural wit identified by Aztechnology early on, he was given advanced training in rapid response and covert ops before becoming one of the feared Leapord Guard. He served in various locations before witnessing a blood mage temporarily assigned to his team in action. He went to his superiors with this perversion, only to be sidelined. Sometime later the mage went insane in the Yucatan and geeked everyone he was working with. Now feeling vindicated, he became more vocal. When noone else saw it his way, he became somewhat disillusioned. His mother managed to shield him before packing him off with a fixer she'd worked with as a stint as an Aztechnology Johnson.</p><p></p><p>It should be noted that his disillusionment is with "certain elements twisting Aztechnology to their own ends" rather than the corp and Aztlan as a whole.</p><p></p><p><strong>Appearance</strong> </p><p> Featuring the sharp features, beady eyes, sharp teeth, and greenish skin of his metatype, Will tends to stand out. Powerfully built, he tends to shave his head. On his right bicep is a tatoo depicting a stylized stone leopard with a knife clenched in its teeth, firing an assault rifle.</p><p></p><p> His dress off cuty tends towards the casual, with form fitting body armor beneath, and a lined coat thrown over. If the situation requires, he can change into better clothing, with a secure ultravest replacing the coat. On duty, he usually loses the coat in favor of an armored vest over camoflaged kevlar fatigues, festooned with pockets, pouches, and gear.</p><p></p><p><strong>Personality</strong> </p><p> Generally softspoken and introverted, he ocasionally displays a sense of humor. However, he's tainted by his upbringing in the Aztechnology environment and later by the culture of the Leapord Guards. He possesses few scruples, though those that do exist are utterly inviolate.</p><p></p><p> A firm believer in the Aztlan religion, he often gets hot headed about those who go on about nonsense like human sacrifice and the like. Though he's read on much other theology and occasionally will get into philosophical debates.</p><p></p><p> He's quite afraid of dogs. He earned his nickname, "Cat", which he largely destests, from his peers when they noticed how nervous he became around them.</p><p></p><p> His hobbies generally consist of watching courtball, or going out to bars to play darts.</p><p></p><p> He possesses a wealth of knowledge about the ins of outs of corporate operation, particularly when it comes to security.</p><p></p><p> It should be noted that he's not particularly well-liked in the shadows, as a result of his former job. Aztlaners, and the Leopard Guard in particular, are largely hated in the shadows. It might have been mitigated by keeping quiet, but Will makes no bones about his history, and is in fact, proud of his service.</p></blockquote><p></p>
[QUOTE="Mike D F, post: 1749136, member: 18256"] [B]Will Sarli[/B] [B]Race (D):[/B] Hobgoblin [B]Attributes (C):[/B] Body: 6 Quickness: 6 (9) Strenth: 5 (8) Charisma: 2 Intelligence: 5 Willpower: 4 Essence: 0.88 Magic: 0 Reaction: 5 (7) [B]Active Skills[/B] Athletics: 4 Stealth: 6 Etiquette: 2 Wilderness Survival: 3 Assault Rifles: 6 Edged Weapons: 5 Launch Weapons: 4 Pistols: 4 Submachine Guns: 4 Throwing Weapons: 4 Unarmed Combat: 4 Rifles: 4 [B]Languages[/B] English: 4 Read/ Write: 2 Spanish (Aztlaner): 2 (4) Read/ Write: 1 [B]Knowledge Skills[/B] Corporate Politics (Aztechnology): 3 (5) Corporate Security: 5 Security Procedures (Aztechnology): 4 (6) Navigation (Land): 2 (4) Darts: 2 Court Ball: 3 Theology (Path of the Sun): 2 (4) [B]Edges, Flaws, Etc.[/B] Lowlight vision Metavariant hostility Bad Reputation 2 Phobia Dogs (Common, Moderate) Allergy: Cigerette smoke (uncommon, mild) Friends in High Places Perceptive Extra Contact Bonus Attribute Point (Willpower) [B]Other Stats[/B] Initiative: 5 (9) + 1D6 (3D6) Combat Pool: 9 Karma Pool: 1 Good Karma: 0 [I]Load Capacity[/I] Unaffected: 40 kg LW: 80 kg MW: 120 kg SW/ Max: 160 kg [I]Movement Rates[/I] Walking: 9 meters/ turn Running: 27 meters/ turn [B]Cyberware:[/B] Smartlink 2 + Rangefinder (Alphaware) Boosted Reflexes 3 (Alphaware) Muscle Replacement 3 (Alphaware) [B]Equipment[/B] [I]Weapons[/I] [COLOR=Blue]Ares Alpha[/COLOR] (with Sling, Grenade Link, Rangefinder, Gas Vent IV, and Shock Pads) [B]Conc:[/B] 0, [B]Ammo:[/B] 42C, [B]Mode:[/B] SA/BF/FA, [B]Damage:[/B] 8M, [B]Wt:[/B] 6.55, [B]RC:[/B] 7, [B]Range:[/B] 0-50, 51-150, 151-350, 351-550 [B]Grenade Ammo:[/B] 8 m, [B]Grenade Mode:[/B] SS, [B]Damage:[/B] As grenade. [B]Grenade Laucher Range:[/B] 5-50,51-100, 101-150, 151-300, [B]Scatter:[/B] 1D6 meters 2 Clips regular, 2 clips gel, 1 clip EX Explosive. Loose: 100 Gel, 100 Regular, 100 EX MicroGrenades: 16 Def HE (10S, -1/.5 m), 8 Concussion (10M Stun, -1/m) [COLOR=Blue]Sword[/COLOR] (Dikoted, 2 batches) [B]Conc:[/B] 4, [B]Reach:[/B] 1, [B]Damage:[/B] 11S, [B]Wt:[/B] 2 [COLOR=Blue]Cougar Fineblade-Short[/COLOR] [B]Conc:[/B] 8, [B]Damage:[/B] 8M [B]Wt:[/B] .5 [COLOR=Blue]10 Shuriken[/COLOR] [B]Conc:[/B] 8 [B]Damage:[/B] 8L [B]Wt:[/B] .25 each [B]Range:[/B] 0-8, 9-16, 17-40, 41-56 [COLOR=Blue]Browning Max Power[/COLOR] (with Rangefinder, Folding Stock, Silencer, and Internal Smartlink 2) [B]Conc:[/B] 4, 3 with stock unfolded, 6 in holster [B]Ammo:[/B] 10 c [B]Mode:[/B] SA [B]Damage:[/B] 9M [B]Wt:[/B] 3.05 [B]RC:[/B] (1) [B]Range:[/B] 0-5, 6-20, 21-40, 41-60 2 clips regular, 1 clip gel Loose ammo: 20 reg, 20 gel Concealable Quickdraw Holster [B]Wt:[/B] .1 [COLOR=Blue]Heckler & Koch HK227[/COLOR] (With Internal Smartlink 2, Rangefinder, Built-in Lasersight, Built-in Gas Vent II, and retractable Stock) [B]Conc:[/B] 4 [B]Ammo:[/B] 28 c [B]Mode:[/B] SA/BF/FA [B]Damage:[/B] 7M [B]Wt:[/B] 4.35 [B]RC:[/B] 2 (3) [B]Range:[/B] 0-10, 11-40, 41-80, 81-150 2 clips regular, 2 clips gel Loose Ammo: 60 regular, 60 gel [COLOR=Blue]Shock Glove[/COLOR][B]Conc:[/B] 9 [B]Damage:[/B] 7M Stun + 7S Stun [B]Wt:[/B] .5 [COLOR=Blue]Ares Predator III[/COLOR] (with built-in Internal Smartlink 2, Folding Stock, and Rangefinder) [B]Conc:[/B] 4, 3 with stock unfolded, 6 with holster [B]Ammo:[/B] 15 c [B]Mode:[/B] SA [B]Damage:[/B] 9M [B]Wt:[/B] 2.85 [B]RC:[/B] 0 [B]Range:[/B] 0-5, 6-20, 21-40, 41-60 2 clip regular, 2 clip gel, 1 clip EX explosive Loose Ammo: 30 regular, 30 gel, 30 EX explosive Concealable Quickdraw Holster [B]Wt:[/B] .1 [COLOR=Blue]Ruger 100[/COLOR] (With Built-in Mag 3, internal Smartlink 2, Sling, Shock Pads, and Silencer) [B]Conc:[/B] 2 [B]Ammo:[/B] 5 m [B]Mode:[/B] SA [B]Damage:[/B] 7S [B]Wt:[/B] 4 [B]RC:[/B] 0 [B]Range:[/B] 0-100, 101-250, 251-500, 501-750 20 rounds regular, 20 rounds Ex Explosive, 10 rounds gel, 10 rounds hollopoint [COLOR=Blue]Concussion Grenades:[/COLOR] 5, [B]Conc:[/B] 6 [B]Damage:[/B] 12M Stun [B]Blast:[/B] -1/m [B]Wt:[/B] .25 each [B]Range:[/B] 0-24,25-40, 41-80, 81-160 [B]Scatter:[/B] 1d6 meters [COLOR=Blue]Flash Packs:[/COLOR] 5, [B]Conc:[/B] 12 [B]Damage:[/B] Special [B]Wt:[/B] .2 each [B]Range:[/B] 0-24,25-40, 41-80, 81-160 [B]Scatter:[/B] 1d6 meters [COLOR=Blue]Neurostun VII Gas Grenades[/COLOR] 10 [B]Conc:[/B] 5 [B]Damage:[/B] 6S Stun after 1 turn + disorientation [B]Blast:[/B] 10 meter radius gas for 2 turns. [B]Wt:[/B] .25 each [B]Range:[/B] 0-24,25-40, 41-80, 81-160 [B]Scatter:[/B] 1d6 meters [COLOR=Blue]Smoke (IR) Grenades[/COLOR] 10 [B]Conc:[/B] 6 [B]Damage:[/B] NA [B]Blast:[/B] 10 meter radius gas for 2 turns [B]Wt:[/B] .25 each [B]Range:[/B] 0-24,25-40, 41-80, 81-160 [B]Scatter:[/B] 1d6 meters [COLOR=Blue]Offensive HE Grenades[/COLOR] 5 [B]Conc:[/B] 6 [B]Damage:[/B] 10S [B]Blast:[/B] -1/m [B]Wt:[/B] .25 each [B]Range:[/B] 0-24,25-40, 41-80, 81-160 [B]Scatter:[/B] 1d6 meters [COLOR=Blue]Offensive AP Grenades[/COLOR] 5 [B]Conc:[/B] 6 [B]Damage:[/B] 10D (f) [B]Blast:[/B] -1/m [B]Wt:[/B] .25 each [B]Range:[/B] 0-24,25-40, 41-80, 81-160 [B]Scatter:[/B] 1d6 meters [COLOR=Blue]Flash Grenades[/COLOR] 5 [B]Conc:[/B] 6 [B]Damage:[/B] Special [B]Blast:[/B] 30 meter radius [B]Wt:[/B] .25 each [B]Range:[/B] 0-24,25-40, 41-80, 81-160 [B]Scatter:[/B] 1d6 meters [COLOR=Blue]Defensive HE Grenades[/COLOR] 10 [B]Conc:[/B] 6 [B]Damage:[/B] 10S [B]Blast:[/B] -1/ .5 m [B]Wt:[/B] .25 each [B]Range:[/B] 0-24,25-40, 41-80, 81-160 [B]Scatter:[/B] 1d6 meters [COLOR=Blue]Defensive AP Grenades[/COLOR] 10 [B]Conc:[/B] 6 [B]Damage:[/B] 10D (f) [B]Blast:[/B] -1/ .5 m [B]Wt:[/B] .25 each [B]Range:[/B] 0-24,25-40, 41-80, 81-160 [B]Scatter:[/B] 1d6 meters [I]Armor[/I] [COLOR=Blue]Camo Full Suit Desert[/COLOR] [B]Conc:[/B] - [B]Ballistic:[/B] 5 [B]Impact:[/B] 3 [B]Wt:[/B] 2 [COLOR=Blue]Camo Full Suit Snow[/COLOR] [B]Conc:[/B] - [B]Ballistic:[/B] 5 [B]Impact:[/B] 3 [B]Wt:[/B] 2 [COLOR=Blue]Camo Full Suit Urban[/COLOR] [B]Conc:[/B] - [B]Ballistic:[/B] 5 [B]Impact:[/B] 3 [B]Wt:[/B] 2 [COLOR=Blue]Camo Full Suit Woods[/COLOR] [B]Conc:[/B] - [B]Ballistic:[/B] 5 [B]Impact:[/B] 3 [B]Wt:[/B] 2 [COLOR=Blue]Camo Full Suit Winter Woods[/COLOR] [B]Conc:[/B] - [B]Ballistic:[/B] 5 [B]Impact:[/B] 3 [B]Wt:[/B] 2 [COLOR=Blue]Form Fitting Armor; Full Suit[/COLOR] [B]Conc:[/B] 12 [B]Ballistic:[/B] 4 [B]Impact:[/B] 1 [B]Wt:[/B] 1.25 [COLOR=Blue]Armor Vest with Plates[/COLOR] [B]Conc:[/B] 10 [B]Ballistic:[/B] 4 [B]Impact:[/B] 3 [B]Wt:[/B] 2 [COLOR=Blue]Secure Ultra-Vest[/COLOR] [B]Conc:[/B] 14 [B]Ballistic:[/B] 3 [B]Impact:[/B] 2 [B]Wt:[/B] 2.5 [COLOR=Blue]Forearm Guards[/COLOR] [B]Conc:[/B] 12 [B]Ballistic:[/B] 0 [B]Impact:[/B] +1 [B]Wt:[/B] .2 [COLOR=Blue]Lined Coat[/COLOR] [B]Conc:[/B] 8 [B]Ballistic:[/B] 4 [B]Impact:[/B] 2 [B]Wt:[/B] 1 [I]Gear[/I] [COLOR=Blue]Thermographic Goggles[/COLOR] [B]Conc:[/B] 8 [B]Mag:[/B] x 20 [B]Wt:[/B] - [COLOR=Blue]Micro-Transceiver Rating 3[/COLOR] [B]Conc:[/B] 10 [B]Wt:[/B] - [COLOR=Blue]Plasteel Restraints[/COLOR] 4 [B]Conc:[/B] 3 [COLOR=Blue]Respirator[/COLOR] [B]Conc:[/B] - [B]Wt:[/B] 1 [COLOR=Blue]Ordinary Clothing[/COLOR] 10 [B]Wt:[/B] 1 each [COLOR=Blue]Fine Clothing[/COLOR] [B]Wt:[/B] 1 [COLOR=Blue]Survival Kit[/COLOR] [B]Wt:[/B] 2 [COLOR=Blue]Canteen & Mess Kit[/COLOR] [B]Conc:[/B] 8 [B]Wt:[/B] .1 [COLOR=Blue]Sleeping Bag[/COLOR] [B]Conc:[/B] 4 [B]Wt:[/B] 1.5 [COLOR=Blue]Self Inflating Tent[/COLOR] [B]Conc:[/B] 2 [B]Wt:[/B] 4 [COLOR=Blue]Self Heating Field Rations[/COLOR] [B]Conc:[/B] 8 [B]Wt:[/B] .1 [COLOR=Blue]Grapple Gun[/COLOR] [B]Conc:[/B] 7 [B]Wt:[/B] 2.25 1000m Stealth Line [B]Conc:[/B] 3 [B]Wt:[/B] 3 per 100 m Stealth Line Catalyst Stick [B]Conc:[/B] 9 [B]Wt:[/B] 0 [COLOR=Blue]Ascent/Descent Harness[/COLOR] [B]Conc:[/B] 3 [B]Wt:[/B] .25 [COLOR=Blue]Ascent/Descent Kit[/COLOR] [B]Conc:[/B] 3 [B]Wt:[/B] 2 [COLOR=Blue]Rappelling Gloves[/COLOR] [B]Conc:[/B] 9 [B]Wt:[/B] - [COLOR=Blue]Binoculars[/COLOR] [B]Conc:[/B] 5 [B]Mag:[/B] x 50 [B]Wt:[/B] 1 [COLOR=Blue]Lowlight Binoculars[/COLOR] [B]Conc:[/B] 5 [B]Mag:[/B] x 50 [B]Wt:[/B] 1 [COLOR=Blue]Thermographic Binoculars[/COLOR] [B]Conc:[/B] 5 [B]Mag:[/B] x 50 [B]Wt:[/B] 1 [COLOR=Blue]NavDat GPS[/COLOR] [B]Conc:[/B] 8 [B]Wt:[/B] .5 [I]LifeStyles[/I] 5 months medium 3 months low [I]Contacts[/I] [B](Level 1) Domingo Ramirez:[/B] Shaman of the Plumed Serpent, Aztlan Priest. Fat, older hispanic. Fairly kindly, fatherly sort of figure. Well versed in theological matters, though a staunch believer in the Path of the Sun. A priest in the area Aztech Enclave. Follows the plumed serpent mythic totem in the form of Quetzalcoatl. After Will moved to the area, he sought Domingo out. He acts as Will's spiritual advisor and the two often talk about theology and other matters. [B](Level 1) Matt Johnson [/B] Police Investigator; Organized Crime Division Heavyset Dwarf. His appearance is best described as the result of teaching a bulldog to stand upright and shoving it into a trenchcoat and fedora before jamming a cigar in its mouth. Boisterous and outgoing off duty, gruff hardcase on. Drinking buddy who Will plays darts with at the local bar. Well informed as to organized crime. [B](Level 1) Maria Lopez[/B] Fixer/ Arms Dealer Pretty elven woman. Business-like dress and mannerism. Chainsmokes constantly. Had worked with Will's mother. As a favor arranged for Will to move to this area and find "work". [B](Level 2) Sarah Hariri[/B] Aztechnology Intelligence Department Data Analyst. Middle Aged middle-eastern woman. Will's mother, who still lives in Seattle. Very sharp, fairly protective. As someone in the upper end of the middle tier in Aztech's intelligence department, she's well informed as to the corporate goings on in the shadowy background. [I]Nuyen:[/I] 3D6 x 100 [B]Basic Data[/B] Name: William "Cat" Sarli Sex: Male Ht: 5' 11" Wt: 199 lbs Hair: Black, usually shaved Eyes: Dark brown Age: 27 [B]Background[/B] Will's family is Kurdish, having fled Iraq in the latter half of the 20th Century. However, his parents were irreligious, meeting in college before both went to work for Aztechnology. Will, however proved more religious, becoming a firm believer in "The Path of the Sun", the revived Aztlan faith. Will was the oldest, with 2 sisters later born to his parents, before his father was killed while being extradited. Having goblinized at adolescence into a rare hobgoblin, Will decided to go into corp security work as a result, much to his mother's consternation, as she viewed it as a waste of potential. His natural wit identified by Aztechnology early on, he was given advanced training in rapid response and covert ops before becoming one of the feared Leapord Guard. He served in various locations before witnessing a blood mage temporarily assigned to his team in action. He went to his superiors with this perversion, only to be sidelined. Sometime later the mage went insane in the Yucatan and geeked everyone he was working with. Now feeling vindicated, he became more vocal. When noone else saw it his way, he became somewhat disillusioned. His mother managed to shield him before packing him off with a fixer she'd worked with as a stint as an Aztechnology Johnson. It should be noted that his disillusionment is with "certain elements twisting Aztechnology to their own ends" rather than the corp and Aztlan as a whole. [B]Appearance[/B] Featuring the sharp features, beady eyes, sharp teeth, and greenish skin of his metatype, Will tends to stand out. Powerfully built, he tends to shave his head. On his right bicep is a tatoo depicting a stylized stone leopard with a knife clenched in its teeth, firing an assault rifle. His dress off cuty tends towards the casual, with form fitting body armor beneath, and a lined coat thrown over. If the situation requires, he can change into better clothing, with a secure ultravest replacing the coat. On duty, he usually loses the coat in favor of an armored vest over camoflaged kevlar fatigues, festooned with pockets, pouches, and gear. [B]Personality[/B] Generally softspoken and introverted, he ocasionally displays a sense of humor. However, he's tainted by his upbringing in the Aztechnology environment and later by the culture of the Leapord Guards. He possesses few scruples, though those that do exist are utterly inviolate. A firm believer in the Aztlan religion, he often gets hot headed about those who go on about nonsense like human sacrifice and the like. Though he's read on much other theology and occasionally will get into philosophical debates. He's quite afraid of dogs. He earned his nickname, "Cat", which he largely destests, from his peers when they noticed how nervous he became around them. His hobbies generally consist of watching courtball, or going out to bars to play darts. He possesses a wealth of knowledge about the ins of outs of corporate operation, particularly when it comes to security. It should be noted that he's not particularly well-liked in the shadows, as a result of his former job. Aztlaners, and the Leopard Guard in particular, are largely hated in the shadows. It might have been mitigated by keeping quiet, but Will makes no bones about his history, and is in fact, proud of his service. [/QUOTE]
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