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Shadowrun d20???
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<blockquote data-quote="Kesh" data-source="post: 1544587" data-attributes="member: 1308"><p>There won't be an official <em>d20 Shadowrun</em> under the current FanPro management. They've made it quite clear that they consider SR's current system to be very important to the feel of the game.</p><p></p><p>That said, the only hard parts to change over are: magic, cyber and the Matrix. Magic isn't too bad... borrow from one of the skill/feat based systems (such as <em>Star Wars</em>) and it can be converted.</p><p></p><p>Cyber is a little trickier. Unless you port over the entire Essence system for both magic & cyber, you need a new method of keeping people from turning themselves into robots.</p><p></p><p>The Matrix is probably one of the harder parts to convert, simply because it creates a "game within a game" problem. It inherently splits the party up, which can complicate sessions quite a bit. Mostly, it's just the tedium of converting all the programs, target numbers, etc. over to balanced d20 rolls that will be the worst part.</p></blockquote><p></p>
[QUOTE="Kesh, post: 1544587, member: 1308"] There won't be an official [i]d20 Shadowrun[/i] under the current FanPro management. They've made it quite clear that they consider SR's current system to be very important to the feel of the game. That said, the only hard parts to change over are: magic, cyber and the Matrix. Magic isn't too bad... borrow from one of the skill/feat based systems (such as [i]Star Wars[/i]) and it can be converted. Cyber is a little trickier. Unless you port over the entire Essence system for both magic & cyber, you need a new method of keeping people from turning themselves into robots. The Matrix is probably one of the harder parts to convert, simply because it creates a "game within a game" problem. It inherently splits the party up, which can complicate sessions quite a bit. Mostly, it's just the tedium of converting all the programs, target numbers, etc. over to balanced d20 rolls that will be the worst part. [/QUOTE]
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