Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Shadowrun deserves better
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 9889408" data-attributes="member: 18"><p>I mean you've summed up pretty well why SR hasn't done great despite potentially being an IP which was extremely well positioned.</p><p></p><p>It really comes down to two things:</p><p></p><p>Catalyst and Microsoft.</p><p></p><p>Catalyst have handled the property very badly, and had a lot of very bad ideas and poorly-implemented ideas, and seem to have been perhaps overfocused on maintaining what they saw as existing markets rather than developing a game more people might want to play. Like, I get that SR was "big in Germany", but guys that doesn't mean SR had to stay only "big in Germany". Yet it seems Catalyst can't really think beyond that.</p><p></p><p>Microsoft have simply sat on the IP for well over a decade. They made one game, which was weird and before-its-time gameplay-wise, and still fondly remembered, then completely and totally gave up. I guess at least they didn't vault the IP like EA or some others would, they let Harebrained licence it out, but I strongly suspect the reason we're not seeing more SR stuff from Harebrained, despite the SR games doing well and a modern SR game likely to do better, is that MS probably has some pretty unreasonable terms for use the licence now. Unfortunately the licence was sold in the '00s era of perpetual licence sales so unless MS changes its mind on this, we'll probably never see an SR game again. Particularly now MS seem to have started penny-pinching their games department and have abandoned exclusives. MS also doesn't seem to be doing any "joined up" thinking re: the companies they own, for better or worse. They're just sort of acting like each company (Blizzard, Bethesda, Obsidian, etc.) can sink or swim on its own, and don't seem to be helping (or hindering) them or getting them to work together or providing access to existing MS IPs or anything. I can't say that's purely bad but... it seems like it might be creating a lot of miss opportunities and slightly sub-par games (at least from Bethesda and Obsidian). They're also shutting down a lot of smaller MS-owned studios because they didn't make enough money despite making critically acclaimed games, which seems... short-sighted.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9889408, member: 18"] I mean you've summed up pretty well why SR hasn't done great despite potentially being an IP which was extremely well positioned. It really comes down to two things: Catalyst and Microsoft. Catalyst have handled the property very badly, and had a lot of very bad ideas and poorly-implemented ideas, and seem to have been perhaps overfocused on maintaining what they saw as existing markets rather than developing a game more people might want to play. Like, I get that SR was "big in Germany", but guys that doesn't mean SR had to stay only "big in Germany". Yet it seems Catalyst can't really think beyond that. Microsoft have simply sat on the IP for well over a decade. They made one game, which was weird and before-its-time gameplay-wise, and still fondly remembered, then completely and totally gave up. I guess at least they didn't vault the IP like EA or some others would, they let Harebrained licence it out, but I strongly suspect the reason we're not seeing more SR stuff from Harebrained, despite the SR games doing well and a modern SR game likely to do better, is that MS probably has some pretty unreasonable terms for use the licence now. Unfortunately the licence was sold in the '00s era of perpetual licence sales so unless MS changes its mind on this, we'll probably never see an SR game again. Particularly now MS seem to have started penny-pinching their games department and have abandoned exclusives. MS also doesn't seem to be doing any "joined up" thinking re: the companies they own, for better or worse. They're just sort of acting like each company (Blizzard, Bethesda, Obsidian, etc.) can sink or swim on its own, and don't seem to be helping (or hindering) them or getting them to work together or providing access to existing MS IPs or anything. I can't say that's purely bad but... it seems like it might be creating a lot of miss opportunities and slightly sub-par games (at least from Bethesda and Obsidian). They're also shutting down a lot of smaller MS-owned studios because they didn't make enough money despite making critically acclaimed games, which seems... short-sighted. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Shadowrun deserves better
Top