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Shadowrun Sixth World Core Rulebook Review
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<blockquote data-quote="schneeland" data-source="post: 7798888" data-attributes="member: 6900337"><p>I think that's a common problem. I started playing with 2nd edition (and stopped with 3rd) and even at that time, I think the major reason why we had fun playing was our selective ignorance of some part of the rules.</p><p></p><p>Unfortunately, even though 6th edition seems to be streamlined when compared to 5th edition, it doesn't really attract me. Admittedly part of that is that only part rules (I would prefer a streamlined 2e/3e version) and also part setting (I'm not a big fan of the meta plot past 3e and the most iconic period for Shadowrun for me will always be the 2050s). None of that is likely to change under CGL rulership, though.</p></blockquote><p></p>
[QUOTE="schneeland, post: 7798888, member: 6900337"] I think that's a common problem. I started playing with 2nd edition (and stopped with 3rd) and even at that time, I think the major reason why we had fun playing was our selective ignorance of some part of the rules. Unfortunately, even though 6th edition seems to be streamlined when compared to 5th edition, it doesn't really attract me. Admittedly part of that is that only part rules (I would prefer a streamlined 2e/3e version) and also part setting (I'm not a big fan of the meta plot past 3e and the most iconic period for Shadowrun for me will always be the 2050s). None of that is likely to change under CGL rulership, though. [/QUOTE]
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