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Shadowrun: What's the likelihood of a complete system overhaul?
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<blockquote data-quote="kigmatzomat" data-source="post: 9079789" data-attributes="member: 9254"><p>I held similar opinions but after seeing how many people use cloud-based video cameras inside their house, I have circled around to "convenience trumps effort" combined with "because that's 98% of what is on the market"</p><p></p><p>Do I think there should be a lifestyle cost or something to de-wifi devices? Oh yeah. And runners should carry two mobiles: one set up as a normie, broadcasting all the things normal people leave turned on connected to glasses/earbuds, and one that is completely offline hooked to weapons and such, only enabled for online when you need a tacnet.</p><p></p><p>TacNets were a genius move to provide a rational for the samurai to go online. Want your eyes, ears, and guns to feed the soldier-in-a-box AI data? Gonna need to turn on at least one radio, and one is all it takes. And that creates the need for a combat decker. Do you want the benefit of a TacNet? You need someone to guard the wifi.</p><p></p><p>Tacnets also gave Deckers a target. Are your foes so jacked up they have a TacNet? Hope your decker can put a stop to that dreck. </p><p></p><p>Mechanics-wise, switching from variable TNs to a fixed value reduced a lot of complexity. Not everyone can tell whether +2 dice is better than a -1 TN. Those of us who could, did very well, the rest got irked. Fixed TNs are a predictable hit rate with simple math.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 9079789, member: 9254"] I held similar opinions but after seeing how many people use cloud-based video cameras inside their house, I have circled around to "convenience trumps effort" combined with "because that's 98% of what is on the market" Do I think there should be a lifestyle cost or something to de-wifi devices? Oh yeah. And runners should carry two mobiles: one set up as a normie, broadcasting all the things normal people leave turned on connected to glasses/earbuds, and one that is completely offline hooked to weapons and such, only enabled for online when you need a tacnet. TacNets were a genius move to provide a rational for the samurai to go online. Want your eyes, ears, and guns to feed the soldier-in-a-box AI data? Gonna need to turn on at least one radio, and one is all it takes. And that creates the need for a combat decker. Do you want the benefit of a TacNet? You need someone to guard the wifi. Tacnets also gave Deckers a target. Are your foes so jacked up they have a TacNet? Hope your decker can put a stop to that dreck. Mechanics-wise, switching from variable TNs to a fixed value reduced a lot of complexity. Not everyone can tell whether +2 dice is better than a -1 TN. Those of us who could, did very well, the rest got irked. Fixed TNs are a predictable hit rate with simple math. [/QUOTE]
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