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<blockquote data-quote="Umbran" data-source="post: 1518884" data-attributes="member: 177"><p>My advice...</p><p></p><p>Shadowrun is an excellent game. Get yourself the core rulebook, and a published adventure or two. Don't bother with other sourcebooks until you decide you want to run a big campaign, though. While the sourcebooks are generally pretty good, you really don't need them for a couple one or two shots.</p><p></p><p>The decking rules are not as complicated as they look, but working with them is prety much like working with a split party of adventurers. The deckers are off in their own little world, working by their own rules. I, personally, tend to ask for no PC deckers. I make sure they have plenty of access to NPC deckers, so that the split-party syndrome doesn't slow down the gaming sessions.</p></blockquote><p></p>
[QUOTE="Umbran, post: 1518884, member: 177"] My advice... Shadowrun is an excellent game. Get yourself the core rulebook, and a published adventure or two. Don't bother with other sourcebooks until you decide you want to run a big campaign, though. While the sourcebooks are generally pretty good, you really don't need them for a couple one or two shots. The decking rules are not as complicated as they look, but working with them is prety much like working with a split party of adventurers. The deckers are off in their own little world, working by their own rules. I, personally, tend to ask for no PC deckers. I make sure they have plenty of access to NPC deckers, so that the split-party syndrome doesn't slow down the gaming sessions. [/QUOTE]
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