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Shadows' Lethal Strength Drain
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<blockquote data-quote="Shin Okada" data-source="post: 3905072" data-attributes="member: 1956"><p>Generally speaking, something which does touch attack, incorporeal touch attack or automatic damages are still considered to be a real threat to higher level characters. Incorporeal touch attack with ability damage or level drain is one of the worst example. Several 1st-level mages with CL1 wand of magic missile (remember, a 1st-level NPC meant to have 900gp worth of gears and that wand is just 750 gp, or 375gp if that is a used one) may kill a high level fighter type from distance, before that iron clad melee monster reach to them.</p><p></p><p>Usually, if a party has full 4+ members, they are expected to reduce the number of such minor foes before all the enemies attack. But smaller party or a solo adventurer tend to fall before such a mass of minor monsters.</p><p></p><p>And, there are monsters which some type of specialist cannot handle. Someone who can only use weapons are easily killed by swarm type creatures (immune to weapon damages). A solo wizard will have hard time fighting against something resistant or immune to magic (golems, illithids, etc.). Each character types has their own weakness. And there are always unlucky rolls. And thus, a solo adventurer or a duo is very vulnerable even how high one's level is.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 3905072, member: 1956"] Generally speaking, something which does touch attack, incorporeal touch attack or automatic damages are still considered to be a real threat to higher level characters. Incorporeal touch attack with ability damage or level drain is one of the worst example. Several 1st-level mages with CL1 wand of magic missile (remember, a 1st-level NPC meant to have 900gp worth of gears and that wand is just 750 gp, or 375gp if that is a used one) may kill a high level fighter type from distance, before that iron clad melee monster reach to them. Usually, if a party has full 4+ members, they are expected to reduce the number of such minor foes before all the enemies attack. But smaller party or a solo adventurer tend to fall before such a mass of minor monsters. And, there are monsters which some type of specialist cannot handle. Someone who can only use weapons are easily killed by swarm type creatures (immune to weapon damages). A solo wizard will have hard time fighting against something resistant or immune to magic (golems, illithids, etc.). Each character types has their own weakness. And there are always unlucky rolls. And thus, a solo adventurer or a duo is very vulnerable even how high one's level is. [/QUOTE]
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