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Story Hour
Shadows of Greatness, a Forgotten Realms campaign UPDATED February 1, 2008
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<blockquote data-quote="Zora" data-source="post: 2893914" data-attributes="member: 30156"><p><strong>Worst. Session. Ever.</strong></p><p></p><p>Occasionally I might add SOME player's notes on the end of a journal entry, to show or accentuate the action. What happened that session was no less than abysmal.</p><p></p><p>After debating for 2 weeks via email, and even some at the session, we FINALLY came up with a plan.</p><p></p><p>Everything seemed to be going fatefully well. Rock and Pakkin flying above the keep and coming straight down towards the downward stairwell. JUST above the opening, the carpet finally rips via the percentage roll and we drop onto the stairs and head down.</p><p></p><p>Rock's movement takes him JUST up to the guard with no actions left. The wizard pops out 20 feet behind and casts Hold Person. Liadan had cast some spell with ablative saving throw bonuses, starting at +4. So I make a Will save at +4 and barely miss it. I'm held.</p><p>The guard does a coup de grace, and does 16 hp damage. Rock rolls a FORT save (his best at +18, +21 with the save bonus). </p><p></p><p>Natural 1.</p><p></p><p>Who would've thought 16 hp would kill a 200hp character? Oh, the irony.</p><p></p><p>Now, the GM and I have a similar rule in our games. If you die from HP loss, and someone can get to you that SAME round, they can prevent it with enough healing. So he feels kinda cheesy that my character's dying that way and allows for this to help me. I'm okay -yes, it would suck- if my character dies. That's part of the game. But this is our house rule, so I accept it graciously and am happy I'm not dead. </p><p></p><p>As a penalty, I'm at -6 CON, STR, and DEX. Hefty penalties, but realistic. Then the wizard</p><p>casts Ray of Enfeeblement to drop my STR by another -9 points. I'm at -15 STR and can't hurt a thing. I've tried bullrushing before and after this to go help the goblin, but can't roll anything above a 5 on the dice.</p><p></p><p>Have I mentioned my dice mojo is particularly bad tonight?</p><p></p><p>It was all sorts of bad.</p></blockquote><p></p>
[QUOTE="Zora, post: 2893914, member: 30156"] [b]Worst. Session. Ever.[/b] Occasionally I might add SOME player's notes on the end of a journal entry, to show or accentuate the action. What happened that session was no less than abysmal. After debating for 2 weeks via email, and even some at the session, we FINALLY came up with a plan. Everything seemed to be going fatefully well. Rock and Pakkin flying above the keep and coming straight down towards the downward stairwell. JUST above the opening, the carpet finally rips via the percentage roll and we drop onto the stairs and head down. Rock's movement takes him JUST up to the guard with no actions left. The wizard pops out 20 feet behind and casts Hold Person. Liadan had cast some spell with ablative saving throw bonuses, starting at +4. So I make a Will save at +4 and barely miss it. I'm held. The guard does a coup de grace, and does 16 hp damage. Rock rolls a FORT save (his best at +18, +21 with the save bonus). Natural 1. Who would've thought 16 hp would kill a 200hp character? Oh, the irony. Now, the GM and I have a similar rule in our games. If you die from HP loss, and someone can get to you that SAME round, they can prevent it with enough healing. So he feels kinda cheesy that my character's dying that way and allows for this to help me. I'm okay -yes, it would suck- if my character dies. That's part of the game. But this is our house rule, so I accept it graciously and am happy I'm not dead. As a penalty, I'm at -6 CON, STR, and DEX. Hefty penalties, but realistic. Then the wizard casts Ray of Enfeeblement to drop my STR by another -9 points. I'm at -15 STR and can't hurt a thing. I've tried bullrushing before and after this to go help the goblin, but can't roll anything above a 5 on the dice. Have I mentioned my dice mojo is particularly bad tonight? It was all sorts of bad. [/QUOTE]
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Shadows of Greatness, a Forgotten Realms campaign UPDATED February 1, 2008
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