Shadows over the Sunderlands
Prologue
In the beginning, Anu the Earthmother fled from the mad gods of the Far Realms. She bore a world where she could find refuge. She endeavored to protect her creation from the chaos by creating several spheres around the world to protect it and keep it separate from the swirling madness of the Far Realms. Exhausted from the enormity of her efforts, she fell into a deep slumber and began to dream. From her dreams came forth the great spirits of men and beasts. Her dream became surreal and she brought forth the fey and their kindred. Her dream became dark and creatures of flame and shadow were born.
From the shadows came one who would challenge the supremacy of Anu, and he made great mischief while the goddess slept. War raged across the world as the powers vied for dominion over Anu’s creation. Many of the spirits of men and beasts were seduced by The Enemy and fell to darkness.
After an age, Anu awoke to find her creation torn asunder. With a thought, she separated the spheres. She created the middle realms between the earthly realm of Gearda, the domain of men and Celestia, her heavenly abode. The fey where banished to Faerie, the dead given a place to rest and earn their celestial reward in the Oatherwold, and the four elements were given demi-planes on which to coalesce. The followers of The Enemy were of sufficient power to forge their own realms, the icy mountain of Niflhel and the fiery pits of Muspell.
Men soon found that they could still call the spirits from the middle realms to further their aims. The fey found ways back to Gearda and founded many twilit realms, and agents of Niflhel and Muspell brought terror and pain to the world of men.
Seeing the chaos and evil that her creations had wrought, Anu wept. Her tears were of silvery mithril, which gathered at the heart of the world. It was there that the dwarves found them, which led to Gearda’s salvation. Using the tears, they forged nine great seals that have barred the spirits from traveling to the realms of mortals. The gates were hidden and jealouly protected, and over time even their dwarven creators lost the knowledge of their locations.
The seals had two unintended effects that the dwarves could not foresee. The first being the loss of the connection to the middle realms would limit the potential of mortals. Everything and everyone to come after is but a dim reflection of the greatness of the previous ages. The other being that spirits in the mortal realm at the time of the Sealing would not be able to cross the barrier back to the middle realms, even in death. The only way that is open is to Oetherwold, and that path can only lead to the Celestial Realms. Though these spirits could be defeated and their physical forms destroyed, they stay in the mortal realm and coalesce once more in time and can never be truly destroyed or banished.
More than a thousand years has passed since the Sealing of the worlds, and some of the dark powers that were brought to heel in the aftermath have begun to rise again. Some are searching for the Seals, in the hopes of shattering them and returning to their homes. Others wish to bring the world that has bound them under their sway in punishment for their undoing.
-----
Here now is the epic tale of a few who stood against the shadow, as can be reckoned from the manuscripts in Ealdwitain’s libraries. I have done my best to compile the diverse records of these trying times in order to give an accurate telling of the tale. Many of the texts had to be translated from such disparate tongues as Harn, Jutan, Ahkadian, and Elvish. I was not permitted access to the runeward of the Dwarves of The Crown, so any contribution or corroboration those tracts could provide is missing from this volume. Some of the conversations and actions are taken from the personal journals of the esteemed Errol Tilmaran, of which only a few still exist. Some of the tale is a sub-creation of my humble hand, using all knowledge of those present to reflect the likely chain of events. I will leave it to the reader to decipher which is which.
Humbly submitted, 17th Erntemond 1579 MC.
Sir Lars Sigferend
Knight of Letters, Ealdwitains College
Northbridge, Mercia
Our tale begins….
Chapter 1
3rd Yuletide 1309 MC
The estate of Baron Aldin Dunwall lays in the rolling hills a day’s ride north of the Ducal seat in the great city of Northbridge. The Dunwall line has held these lands near the frontier, overlooking the great Lake Dwemerand for over a hundred years. A roaring fire is set in the hearth, the last of this year’s Yule log. The Baron stares into the flames, turning something metallic over in his hands as the chamber doors open.
Seven figures are led into his feasthall, chosen for differing reasons but all here for the same purpose.
First to enter is Jeyne Woods, the baron’s illegitimate daughter. She was born to an innkeeprer’s daughter in the village of Harth’s Cross, many days to the south of Northbridge. She is obviously of the baron’s line by her appearance sharing the same golden red hair and deep blue eyes. Her mother still sees the baron on occasion, and he has made sure that she did not want for the basics. In addition to his appearance, she shares the baron’s reckless nature. She left home at an early age, preferring to survive by her wits than to grow soft toiling at the inn. She took the longest to track down of all the company, the baron’s agents finally caught up with her in a gambling hall in the Waullen Isles.
On her heals is the dwarf warrior, Grimnir Bittersteel, arrayed in chain mail, a heavy hammer hanging at his belt. He comes highly recommended by friends of the Barons who dwell in The Crown, the dwarven homeland which lies not but four days north of the Dunwall estate. He is a craftsman of some potential, and said to be fierce in combat. He was contracted through the Society of Arms in Northbridge, shrewdly negotiating a higher rate for his service than is customary for one of his few years experience.
The other warrior contracted through the Society follows. He is Lucan van Dorne, a mercenary who has traveled much of the continent in service to several lords. He is from the Sunne city of Whitesails on the southern coast and trained under the mercenary captain Tharan in the Company of the Silver Wolf. He has only recently come to the north and many have speculated why he would leave such a prestigious company. Once word of his arrival reached the Baron’s ears he made sure to secure his services for this venture.
As the rest file into the room, Baron Dunwall continues to stare into the fire. Each of the company are offered seats around a great trestle table made of oak, pitted with years of use.
A man takes a seat near the head of the table, looking about in awe of his surroundings. In a former life he was a farmer, until he lost his family to illness. He has also been a drunkard, drowning the sorrow of his loss in wine and ale. He is now a cleric of The Trinity, the three daughters of Anu; Bestla the hearthguard, Damara of the sheaf, and Sirona of the healing waters. Brother Weyland has seen much in his thirty-four years, but he has never seen the feasthall of a duke of the realm.
Next to the priest sits the northerner, Beric Sunderholm. One of Baron Dunwall’s agents found him being prepared for a crow cage in the Sweonland hold of Malmstad. He heard the story of his sad life and bought his freedom with a weregild to the family of the fisherman he had killed in a bar fight the previous fortnight. He can be seen to finger the braid of golden hair tied around his neck, all that is left of his betrothed, killed by goblins in the days leading up to their wedding. The woodsman has lived in a rage ever since, stalking the north hunting and killing goblins in great numbers. His skills will be put to better use in short order.
Across the table sits the treasure hunter and scholar, Errol Tilmaran. He is of half-elven stock, orphaned at an early age and sent to work at Ealdwitain’s College. He spent more times in the stacks than at his duties and soon the headmaster enrolled in in bardic studies rather than have him continue to disrupt the workings of the college through his inattentiveness. He has been contracted to Baron Dunwall as a means to repay the cost of his training. He sits in dread, believing he is here to teach some young whelp his letters.
And the last to enter is the elven witch, Merilwen. She is the only one in the room who came to Baron Dunwall unbidden. Merilwen is the granddaughter of the greatest diviner of the age, the elf lord Telemin. He sent her for a purpose that only they share, but through consultations with the Baron it has been agreed that her presence in the company is indeed required. She moves across the room with the grace of her kind, seating herself next to Errol. She scans the room as one who is accustomed to far greater halls than this.
As all are seated, the steward and page leave the room, and the Duke stirs.
“A shadow grows in our lands,” He begins as he turns to face those assembled. “It has taken root in the north, and its vines and shoots will spread to every corner of the realm if we do not endeavor to stop it.”
“There are rumors and whispers that have some to my ears, of fell things moving in ancient holds in the Sunderlands. Goblins and worse have been encountered on the verges of the Westingdeep and the far shores of Lake Dwemerand. Just a fortnight hence, an ogre was trapped and killed by my men not a day’s ride from here. And giants have been spotted on the road to Elsir Vale by merchants coming up from the Sunne League.”
Beric noticeable stiffens at the mention of goblins, and he sets down his tankard and reaches for the braid around his neck.
“Many of you are also aware that the Queen in Kingsport has named herself regent until the young king is of age to ascend the Mercian throne,” the Baron continues. “She has done her best to quite the rumors about the circumstances of the kings sudden illness and death. Yet even now, she moves to consolidate her rule. She has called for my middle son, Aidan, to come to court. And I have learned that she has called sons and daughters of all the families that were most loyal or gained their lands from the King. She is setting up a court of hostages, insuring that none move against her as she establishes her dominion over our fair land.”
Baron Dunwall stops, looks down at the circular disk of silver he has been holding since they entered. With a snap of his wrist he flings it into the center of the table.
Brother Weyland gasps audibly as the disk comes to a stop, for he recognizes the symbol etched into the metal by a skilled hand. It is the sign of The Enemy, the nameless horror from the beginning of the world who strove for dominance against the Earthmother and who disappeared at the Sealing of the Spheres.
“But this is the most fearsome thing of all,” breathes the Baron. “The agents of The Enemy are abroad. This medallion was taken from the body of a half-goblin cultist who had been preying on the poor in the sewers of Northbridge. He was mad and gibbering when finally caught, mumbling on about the scrolls and the key. All he said over and over again was ‘Turn the Key that buried the Scrolls’. He finally went completely mad and beat his own head in against the bars of his cell.”
Silence settles over the room as the Baron lets this last revelation sink in with his guests.
Leaning heavily on the end of the table, he starts in again. “That is why I have assembled this company. We need agents working for our interests who are not directly involved in the current power structure. We have set our own designs in motion over these last several months, to counter these threats.”
“Your first mission will be to track down information about the medallion, and what the significance of the mad utterings of the cultist mean. ‘Turn the Key that buried the Scrolls’ must have some meaning that the cultist had not yet figured out. You are also tasked with tracking down these Scrolls and neutralizing them so they cannot be used by The Enemy.”
“The Priory of Movan might be the place to start, my lord.” Weyland interjects. “It is not known by many, but they have many manuscripts regarding The Enemy locked away deep within the vaults. That is one of the reasons the Priory was established, to safely house such dangerous tracts. I spent the early years of my clerical career there and know the Curate personally.”
“Fascinating, I had heard that all the writings regarding The Enemy had been destroyed in the years following the Sealing,” adds Errol. “This is quite the revelation.”
“Yes, yes, very good,” says the Baron. “This is why you are all right for this task. Your diverse skills and set of contacts will prove invaluable in accomplishing our goals.”
“I was not built for cracking books,” says Grimnir. “Cracking skulls is more to my skill set, if ya take my meaning.”
“There will be plenty of chances for that as well, master dwarf,” rejoins the Baron. “I would imagine that the burial place of these scrolls may be well hidden and guarded by some monstrosity.”
“And surly the resting place is full of traps, and treasure,” says Jeyne. “When do we get started.”
“It would seem you already have. I had thought it would have taken you some time to find a place to start your search. The revelation about the Priory of Movan has put you well ahead of our timeline.”
“I note you keep saying ‘we’ and ‘our’,” says Lucan with an inquisitive look on his face. “Who are these others of which you speak?”
“Ah, I was going to get to that,” replies the Baron. “I am but a cog in the wheels of a greater machine. There are many interests that are involved in this endeavor, and each of us only knows a part of the whole. This is done to protect the greater aims from being revealed by the capture of any one agent.”
“I can tell you, that we have acquired the rights to large tracts of land on the Sunderland side of Lake Dwemerand. I can also tell you that we have smiths in the Sunne League working day and night on arms and armor. I will leave you to fill in the rest. We are entering tumultuous times, and we plan to come out of them victorious.”
“What the Baron says is true, we have seen it,” says Merilwen. “It has been revealed in the Mirrors of Kelvanith. War is coming, and a shadow will rise, and the world will quail at its wrath before it is done. I wish it were not so, but our deeds will lead us into peril and we will all suffer torment before we rest.”
“Well, that fills me with confidence,” says Lucan. “At least now we know what we are getting ourselves ...”
BOOM, CRACK!!!
Lucan is interrupted by a sudden booming and the sound of splintering wood coming from the direction of the manors courtyard. The steward comes bursting into the room, panic clearly written across his features.
“…In to,” he finishes.
Prologue
In the beginning, Anu the Earthmother fled from the mad gods of the Far Realms. She bore a world where she could find refuge. She endeavored to protect her creation from the chaos by creating several spheres around the world to protect it and keep it separate from the swirling madness of the Far Realms. Exhausted from the enormity of her efforts, she fell into a deep slumber and began to dream. From her dreams came forth the great spirits of men and beasts. Her dream became surreal and she brought forth the fey and their kindred. Her dream became dark and creatures of flame and shadow were born.
From the shadows came one who would challenge the supremacy of Anu, and he made great mischief while the goddess slept. War raged across the world as the powers vied for dominion over Anu’s creation. Many of the spirits of men and beasts were seduced by The Enemy and fell to darkness.
After an age, Anu awoke to find her creation torn asunder. With a thought, she separated the spheres. She created the middle realms between the earthly realm of Gearda, the domain of men and Celestia, her heavenly abode. The fey where banished to Faerie, the dead given a place to rest and earn their celestial reward in the Oatherwold, and the four elements were given demi-planes on which to coalesce. The followers of The Enemy were of sufficient power to forge their own realms, the icy mountain of Niflhel and the fiery pits of Muspell.
Men soon found that they could still call the spirits from the middle realms to further their aims. The fey found ways back to Gearda and founded many twilit realms, and agents of Niflhel and Muspell brought terror and pain to the world of men.
Seeing the chaos and evil that her creations had wrought, Anu wept. Her tears were of silvery mithril, which gathered at the heart of the world. It was there that the dwarves found them, which led to Gearda’s salvation. Using the tears, they forged nine great seals that have barred the spirits from traveling to the realms of mortals. The gates were hidden and jealouly protected, and over time even their dwarven creators lost the knowledge of their locations.
The seals had two unintended effects that the dwarves could not foresee. The first being the loss of the connection to the middle realms would limit the potential of mortals. Everything and everyone to come after is but a dim reflection of the greatness of the previous ages. The other being that spirits in the mortal realm at the time of the Sealing would not be able to cross the barrier back to the middle realms, even in death. The only way that is open is to Oetherwold, and that path can only lead to the Celestial Realms. Though these spirits could be defeated and their physical forms destroyed, they stay in the mortal realm and coalesce once more in time and can never be truly destroyed or banished.
More than a thousand years has passed since the Sealing of the worlds, and some of the dark powers that were brought to heel in the aftermath have begun to rise again. Some are searching for the Seals, in the hopes of shattering them and returning to their homes. Others wish to bring the world that has bound them under their sway in punishment for their undoing.
-----
Here now is the epic tale of a few who stood against the shadow, as can be reckoned from the manuscripts in Ealdwitain’s libraries. I have done my best to compile the diverse records of these trying times in order to give an accurate telling of the tale. Many of the texts had to be translated from such disparate tongues as Harn, Jutan, Ahkadian, and Elvish. I was not permitted access to the runeward of the Dwarves of The Crown, so any contribution or corroboration those tracts could provide is missing from this volume. Some of the conversations and actions are taken from the personal journals of the esteemed Errol Tilmaran, of which only a few still exist. Some of the tale is a sub-creation of my humble hand, using all knowledge of those present to reflect the likely chain of events. I will leave it to the reader to decipher which is which.
Humbly submitted, 17th Erntemond 1579 MC.
Sir Lars Sigferend
Knight of Letters, Ealdwitains College
Northbridge, Mercia
Our tale begins….
Chapter 1
3rd Yuletide 1309 MC
The estate of Baron Aldin Dunwall lays in the rolling hills a day’s ride north of the Ducal seat in the great city of Northbridge. The Dunwall line has held these lands near the frontier, overlooking the great Lake Dwemerand for over a hundred years. A roaring fire is set in the hearth, the last of this year’s Yule log. The Baron stares into the flames, turning something metallic over in his hands as the chamber doors open.
Seven figures are led into his feasthall, chosen for differing reasons but all here for the same purpose.
First to enter is Jeyne Woods, the baron’s illegitimate daughter. She was born to an innkeeprer’s daughter in the village of Harth’s Cross, many days to the south of Northbridge. She is obviously of the baron’s line by her appearance sharing the same golden red hair and deep blue eyes. Her mother still sees the baron on occasion, and he has made sure that she did not want for the basics. In addition to his appearance, she shares the baron’s reckless nature. She left home at an early age, preferring to survive by her wits than to grow soft toiling at the inn. She took the longest to track down of all the company, the baron’s agents finally caught up with her in a gambling hall in the Waullen Isles.
On her heals is the dwarf warrior, Grimnir Bittersteel, arrayed in chain mail, a heavy hammer hanging at his belt. He comes highly recommended by friends of the Barons who dwell in The Crown, the dwarven homeland which lies not but four days north of the Dunwall estate. He is a craftsman of some potential, and said to be fierce in combat. He was contracted through the Society of Arms in Northbridge, shrewdly negotiating a higher rate for his service than is customary for one of his few years experience.
The other warrior contracted through the Society follows. He is Lucan van Dorne, a mercenary who has traveled much of the continent in service to several lords. He is from the Sunne city of Whitesails on the southern coast and trained under the mercenary captain Tharan in the Company of the Silver Wolf. He has only recently come to the north and many have speculated why he would leave such a prestigious company. Once word of his arrival reached the Baron’s ears he made sure to secure his services for this venture.
As the rest file into the room, Baron Dunwall continues to stare into the fire. Each of the company are offered seats around a great trestle table made of oak, pitted with years of use.
A man takes a seat near the head of the table, looking about in awe of his surroundings. In a former life he was a farmer, until he lost his family to illness. He has also been a drunkard, drowning the sorrow of his loss in wine and ale. He is now a cleric of The Trinity, the three daughters of Anu; Bestla the hearthguard, Damara of the sheaf, and Sirona of the healing waters. Brother Weyland has seen much in his thirty-four years, but he has never seen the feasthall of a duke of the realm.
Next to the priest sits the northerner, Beric Sunderholm. One of Baron Dunwall’s agents found him being prepared for a crow cage in the Sweonland hold of Malmstad. He heard the story of his sad life and bought his freedom with a weregild to the family of the fisherman he had killed in a bar fight the previous fortnight. He can be seen to finger the braid of golden hair tied around his neck, all that is left of his betrothed, killed by goblins in the days leading up to their wedding. The woodsman has lived in a rage ever since, stalking the north hunting and killing goblins in great numbers. His skills will be put to better use in short order.
Across the table sits the treasure hunter and scholar, Errol Tilmaran. He is of half-elven stock, orphaned at an early age and sent to work at Ealdwitain’s College. He spent more times in the stacks than at his duties and soon the headmaster enrolled in in bardic studies rather than have him continue to disrupt the workings of the college through his inattentiveness. He has been contracted to Baron Dunwall as a means to repay the cost of his training. He sits in dread, believing he is here to teach some young whelp his letters.
And the last to enter is the elven witch, Merilwen. She is the only one in the room who came to Baron Dunwall unbidden. Merilwen is the granddaughter of the greatest diviner of the age, the elf lord Telemin. He sent her for a purpose that only they share, but through consultations with the Baron it has been agreed that her presence in the company is indeed required. She moves across the room with the grace of her kind, seating herself next to Errol. She scans the room as one who is accustomed to far greater halls than this.
As all are seated, the steward and page leave the room, and the Duke stirs.
“A shadow grows in our lands,” He begins as he turns to face those assembled. “It has taken root in the north, and its vines and shoots will spread to every corner of the realm if we do not endeavor to stop it.”
“There are rumors and whispers that have some to my ears, of fell things moving in ancient holds in the Sunderlands. Goblins and worse have been encountered on the verges of the Westingdeep and the far shores of Lake Dwemerand. Just a fortnight hence, an ogre was trapped and killed by my men not a day’s ride from here. And giants have been spotted on the road to Elsir Vale by merchants coming up from the Sunne League.”
Beric noticeable stiffens at the mention of goblins, and he sets down his tankard and reaches for the braid around his neck.
“Many of you are also aware that the Queen in Kingsport has named herself regent until the young king is of age to ascend the Mercian throne,” the Baron continues. “She has done her best to quite the rumors about the circumstances of the kings sudden illness and death. Yet even now, she moves to consolidate her rule. She has called for my middle son, Aidan, to come to court. And I have learned that she has called sons and daughters of all the families that were most loyal or gained their lands from the King. She is setting up a court of hostages, insuring that none move against her as she establishes her dominion over our fair land.”
Baron Dunwall stops, looks down at the circular disk of silver he has been holding since they entered. With a snap of his wrist he flings it into the center of the table.
Brother Weyland gasps audibly as the disk comes to a stop, for he recognizes the symbol etched into the metal by a skilled hand. It is the sign of The Enemy, the nameless horror from the beginning of the world who strove for dominance against the Earthmother and who disappeared at the Sealing of the Spheres.
“But this is the most fearsome thing of all,” breathes the Baron. “The agents of The Enemy are abroad. This medallion was taken from the body of a half-goblin cultist who had been preying on the poor in the sewers of Northbridge. He was mad and gibbering when finally caught, mumbling on about the scrolls and the key. All he said over and over again was ‘Turn the Key that buried the Scrolls’. He finally went completely mad and beat his own head in against the bars of his cell.”
Silence settles over the room as the Baron lets this last revelation sink in with his guests.
Leaning heavily on the end of the table, he starts in again. “That is why I have assembled this company. We need agents working for our interests who are not directly involved in the current power structure. We have set our own designs in motion over these last several months, to counter these threats.”
“Your first mission will be to track down information about the medallion, and what the significance of the mad utterings of the cultist mean. ‘Turn the Key that buried the Scrolls’ must have some meaning that the cultist had not yet figured out. You are also tasked with tracking down these Scrolls and neutralizing them so they cannot be used by The Enemy.”
“The Priory of Movan might be the place to start, my lord.” Weyland interjects. “It is not known by many, but they have many manuscripts regarding The Enemy locked away deep within the vaults. That is one of the reasons the Priory was established, to safely house such dangerous tracts. I spent the early years of my clerical career there and know the Curate personally.”
“Fascinating, I had heard that all the writings regarding The Enemy had been destroyed in the years following the Sealing,” adds Errol. “This is quite the revelation.”
“Yes, yes, very good,” says the Baron. “This is why you are all right for this task. Your diverse skills and set of contacts will prove invaluable in accomplishing our goals.”
“I was not built for cracking books,” says Grimnir. “Cracking skulls is more to my skill set, if ya take my meaning.”
“There will be plenty of chances for that as well, master dwarf,” rejoins the Baron. “I would imagine that the burial place of these scrolls may be well hidden and guarded by some monstrosity.”
“And surly the resting place is full of traps, and treasure,” says Jeyne. “When do we get started.”
“It would seem you already have. I had thought it would have taken you some time to find a place to start your search. The revelation about the Priory of Movan has put you well ahead of our timeline.”
“I note you keep saying ‘we’ and ‘our’,” says Lucan with an inquisitive look on his face. “Who are these others of which you speak?”
“Ah, I was going to get to that,” replies the Baron. “I am but a cog in the wheels of a greater machine. There are many interests that are involved in this endeavor, and each of us only knows a part of the whole. This is done to protect the greater aims from being revealed by the capture of any one agent.”
“I can tell you, that we have acquired the rights to large tracts of land on the Sunderland side of Lake Dwemerand. I can also tell you that we have smiths in the Sunne League working day and night on arms and armor. I will leave you to fill in the rest. We are entering tumultuous times, and we plan to come out of them victorious.”
“What the Baron says is true, we have seen it,” says Merilwen. “It has been revealed in the Mirrors of Kelvanith. War is coming, and a shadow will rise, and the world will quail at its wrath before it is done. I wish it were not so, but our deeds will lead us into peril and we will all suffer torment before we rest.”
“Well, that fills me with confidence,” says Lucan. “At least now we know what we are getting ourselves ...”
BOOM, CRACK!!!
Lucan is interrupted by a sudden booming and the sound of splintering wood coming from the direction of the manors courtyard. The steward comes bursting into the room, panic clearly written across his features.
“…In to,” he finishes.