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Shaman and Scholar - help needed
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<blockquote data-quote="Conclave Webmaster" data-source="post: 1102493" data-attributes="member: 14035"><p>Yes, Skill Focus is a good one - I'm thinking various per level extras like that, and the Loremaster-style bits. For those who don't know it, the B5 RPG Scientist chooses a Primary Area (i.e. one knowledge skill) at first level, and gets a competency bonus of +Lvl/2 thereafter. At later levels they get to choose Secondary area too. Something like that sounds reasonable.</p><p></p><p></p><p></p><p></p><p>Those too - I didn't write a full list of class skills, but those are all good, and what I'd expect. </p><p></p><p>The game world, or at least the focal nation, has an Imperial China feel, thus the scholar class covers not only purely academic scholars but also those who would be members of the ruling bureaucratic class, lawyers, scribes etc.</p><p></p><p>So to answer your assumption, yes, I want to give as much player choice and flexibility as possible in how the shcolar develops.</p><p></p><p>Spell-casters are covered amply by Sorcerer, Wizard and Shaman, so I din't want to give the Scholar any automatic spells (in the fashion of Bard/Ranger/Paladin). However, dabbling in knowledge would give them some magical ability, especially as Imperial magic is more due to complex formulae and ritual than an innate ability.</p></blockquote><p></p>
[QUOTE="Conclave Webmaster, post: 1102493, member: 14035"] Yes, Skill Focus is a good one - I'm thinking various per level extras like that, and the Loremaster-style bits. For those who don't know it, the B5 RPG Scientist chooses a Primary Area (i.e. one knowledge skill) at first level, and gets a competency bonus of +Lvl/2 thereafter. At later levels they get to choose Secondary area too. Something like that sounds reasonable. Those too - I didn't write a full list of class skills, but those are all good, and what I'd expect. The game world, or at least the focal nation, has an Imperial China feel, thus the scholar class covers not only purely academic scholars but also those who would be members of the ruling bureaucratic class, lawyers, scribes etc. So to answer your assumption, yes, I want to give as much player choice and flexibility as possible in how the shcolar develops. Spell-casters are covered amply by Sorcerer, Wizard and Shaman, so I din't want to give the Scholar any automatic spells (in the fashion of Bard/Ranger/Paladin). However, dabbling in knowledge would give them some magical ability, especially as Imperial magic is more due to complex formulae and ritual than an innate ability. [/QUOTE]
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