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Shaman Spirit Companion Problem?
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<blockquote data-quote="yesnomu" data-source="post: 4819655" data-attributes="member: 77306"><p>Yeah, since you will never take as much damage as an attack will dish out against the spirit, it's always to your benefit to have monsters attack it. Your DM will eventually learn to stop attacking it, when he realizes what a bad idea it is. And if you go Bear, where you have to spend a feat and build points to get good AC, you will always have surges left over at the end of the day. My bear shaman shelled out for chain, but I'm not even sure it was necessary--most of my damage comes from ranged attacks against my NADs, rather than the spirit's AC.</p><p></p><p>The healing surge surfeit is why Bonds of the Clan is a good utility--you spread out the hurt a bit, which both keeps enemies from using their full potential and fits with your generally distributed healing style.</p></blockquote><p></p>
[QUOTE="yesnomu, post: 4819655, member: 77306"] Yeah, since you will never take as much damage as an attack will dish out against the spirit, it's always to your benefit to have monsters attack it. Your DM will eventually learn to stop attacking it, when he realizes what a bad idea it is. And if you go Bear, where you have to spend a feat and build points to get good AC, you will always have surges left over at the end of the day. My bear shaman shelled out for chain, but I'm not even sure it was necessary--most of my damage comes from ranged attacks against my NADs, rather than the spirit's AC. The healing surge surfeit is why Bonds of the Clan is a good utility--you spread out the hurt a bit, which both keeps enemies from using their full potential and fits with your generally distributed healing style. [/QUOTE]
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Shaman Spirit Companion Problem?
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