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Shane Hensley comments on the RPG industry
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<blockquote data-quote="Thorin Stoutfoot" data-source="post: 417991" data-attributes="member: 1887"><p>In a previous thread last year, I talked about what I would like to see in a $100 product. The pre-built campaign was the concept I had in mind, complete with reoccuring NPCs, NPC illustrations, and modular pieces the DM can pull in and out as needed, as well as a "level map" indicating where the PCs should be at each stage.</p><p></p><p>The conventional wisdom is that adventures don't sell as well as crunch stuff or source books, since they can at most, sell to 1 DM per group. However, as a DM, adventures are the one item I'm willing to shell out money for: one reason why games like Spycraft won't get run as often as D&D is that while a subscription to Dungeon will allow me to run a campaign all by itself, I'd have to do a whole lot of work to run a Spycraft game, since the adventure support simply isn't there! For those of us with little time, a pre-built campaign would be a life-saver.</p><p></p><p>I'd like to see the d20 industry push the limits of adventure/campaign design, and get a commesurate reward for it. New companies won't be able to take this kind of risk, but I suspect many of the bigger design houses can.</p></blockquote><p></p>
[QUOTE="Thorin Stoutfoot, post: 417991, member: 1887"] In a previous thread last year, I talked about what I would like to see in a $100 product. The pre-built campaign was the concept I had in mind, complete with reoccuring NPCs, NPC illustrations, and modular pieces the DM can pull in and out as needed, as well as a "level map" indicating where the PCs should be at each stage. The conventional wisdom is that adventures don't sell as well as crunch stuff or source books, since they can at most, sell to 1 DM per group. However, as a DM, adventures are the one item I'm willing to shell out money for: one reason why games like Spycraft won't get run as often as D&D is that while a subscription to Dungeon will allow me to run a campaign all by itself, I'd have to do a whole lot of work to run a Spycraft game, since the adventure support simply isn't there! For those of us with little time, a pre-built campaign would be a life-saver. I'd like to see the d20 industry push the limits of adventure/campaign design, and get a commesurate reward for it. New companies won't be able to take this kind of risk, but I suspect many of the bigger design houses can. [/QUOTE]
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