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Shane Hensley comments on the RPG industry
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<blockquote data-quote="Synicism" data-source="post: 420675" data-attributes="member: 489"><p>So in other words, on some level, we have d20 books that sell because they're "good enough."</p><p></p><p>On another level, we have some books that make really good use of the system, within the limitations of its capabilities.</p><p></p><p>And on a third level, we have some games with systems custom-tailored for the specifics of the game.</p><p></p><p>Do I like D&D? Yeah. It's fun. Do I like it for everything? Not particularly. Sometimes, I want to play Shadowrun. The Shadowrun system is designed for Shadowrun. It works great for Shadowrun. If I want to play Shadowrun, I'll play Shadowrun. Not GURPS Shadowrun or d20 Shadowrun or HERO Shadowrun.</p><p></p><p>Sometimes, I want to play Deadlands. I'll play Deadlands. The problem with d20 Deadlands has nothing to do with the attitude that Shane Hensley or anyone else had about d20 or their knowledge of the system. The problem with d20 Deadlands is the following:</p><p></p><p>Two gunfighters face each other down at high noon. They draw. The Man in White draws faster and plugs the Man in Black right between the eyes.</p><p></p><p>Man in Black: "Owww! That really hurt! I only have 40 hit points left! You're in trouble now!"</p><p></p><p>Kind of the same reason Legend of the Five Rings loses something in the d20 translation, despite the fact that OA and Rokugan are some of the best written d20 books I've ever seen.</p><p></p><p>When two Samurai face off in an iaijutsu duel, one stays up and the other one dies. The L5R system dealt with this pretty well. d20, quite frankly, doesn't.</p><p></p><p>Samurai 1: My honor has been avenged. My skill is superior.</p><p></p><p>Samurai 2: Damn! That really hurt! I've only got 80 HP left! Oh, you are SOOO toast.</p><p></p><p>Samurai 1: Uh...</p><p></p><p>You get the idea. Some systems are tailor-made to handle certain kinds of games. As "valid" as a d20 take on them may be, it's limited by the "versatility" that presumably has been built into the system (a totally different debate).</p></blockquote><p></p>
[QUOTE="Synicism, post: 420675, member: 489"] So in other words, on some level, we have d20 books that sell because they're "good enough." On another level, we have some books that make really good use of the system, within the limitations of its capabilities. And on a third level, we have some games with systems custom-tailored for the specifics of the game. Do I like D&D? Yeah. It's fun. Do I like it for everything? Not particularly. Sometimes, I want to play Shadowrun. The Shadowrun system is designed for Shadowrun. It works great for Shadowrun. If I want to play Shadowrun, I'll play Shadowrun. Not GURPS Shadowrun or d20 Shadowrun or HERO Shadowrun. Sometimes, I want to play Deadlands. I'll play Deadlands. The problem with d20 Deadlands has nothing to do with the attitude that Shane Hensley or anyone else had about d20 or their knowledge of the system. The problem with d20 Deadlands is the following: Two gunfighters face each other down at high noon. They draw. The Man in White draws faster and plugs the Man in Black right between the eyes. Man in Black: "Owww! That really hurt! I only have 40 hit points left! You're in trouble now!" Kind of the same reason Legend of the Five Rings loses something in the d20 translation, despite the fact that OA and Rokugan are some of the best written d20 books I've ever seen. When two Samurai face off in an iaijutsu duel, one stays up and the other one dies. The L5R system dealt with this pretty well. d20, quite frankly, doesn't. Samurai 1: My honor has been avenged. My skill is superior. Samurai 2: Damn! That really hurt! I've only got 80 HP left! Oh, you are SOOO toast. Samurai 1: Uh... You get the idea. Some systems are tailor-made to handle certain kinds of games. As "valid" as a d20 take on them may be, it's limited by the "versatility" that presumably has been built into the system (a totally different debate). [/QUOTE]
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