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Shane Hensley comments on the RPG industry
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<blockquote data-quote="kenjib" data-source="post: 421359" data-attributes="member: 530"><p><strong>Re: Re: Continuing This Topic Drift</strong></p><p></p><p></p><p></p><p>Actually, as far as I can tell you could just release Shadowrun, as-is, under the OGL license. The exact same game. The only difference from the current system would be that now other publishers could create supplements for Shadowrun according to your definition of open content.</p><p></p><p>Is this incorrect?</p><p></p><p>So, if Shane predicts that more people will be going toward OGL and away from d20, such a change has very different implications than anyone so far has mentioned on this thread. In fact, it seems quite contradictory with the opinion that d20 is taking over like Microsoft.</p><p></p><p>What would the industry look like if GURPS, Storyteller, and HERO were all released under the OGL, without any changes to the rules? Let's assume that each one created their own parallel the d20 license to protect the sales of their core books.</p><p></p><p>I think that would be a positive move forward. We could have Chaosium writing a GURPS supplement, and Green Ronin writing something for HERO. However, the GURPS, and HERO games will still have the exact same rules that they always did, we just get more options to choose from as regards supplements and campaign options.</p><p></p><p>It would give the consumers access to supplements written for the best systems, by the best publishers, and both the supplement publisher and the license holder profit (as nice supplement support drives sales of the core rules). It looks like it could be a win-win solution for everyone. The only possible hitch is in whether other systems without D&D's brand power can still drive sufficient core sales and cottage industry to remain profitable. I can't conjecture on this. Anyone? GURPS would be a perfect example with it's extensive in-house expansion line. Would GURPS benefit from competition in expansions or would it lose profit overall by licensing the core rule system out?</p><p></p><p>I think it would be great if other companies re-released under new licenses based on the OGL. The consumer, at least, would probably be a clear winner.</p></blockquote><p></p>
[QUOTE="kenjib, post: 421359, member: 530"] [b]Re: Re: Continuing This Topic Drift[/b] Actually, as far as I can tell you could just release Shadowrun, as-is, under the OGL license. The exact same game. The only difference from the current system would be that now other publishers could create supplements for Shadowrun according to your definition of open content. Is this incorrect? So, if Shane predicts that more people will be going toward OGL and away from d20, such a change has very different implications than anyone so far has mentioned on this thread. In fact, it seems quite contradictory with the opinion that d20 is taking over like Microsoft. What would the industry look like if GURPS, Storyteller, and HERO were all released under the OGL, without any changes to the rules? Let's assume that each one created their own parallel the d20 license to protect the sales of their core books. I think that would be a positive move forward. We could have Chaosium writing a GURPS supplement, and Green Ronin writing something for HERO. However, the GURPS, and HERO games will still have the exact same rules that they always did, we just get more options to choose from as regards supplements and campaign options. It would give the consumers access to supplements written for the best systems, by the best publishers, and both the supplement publisher and the license holder profit (as nice supplement support drives sales of the core rules). It looks like it could be a win-win solution for everyone. The only possible hitch is in whether other systems without D&D's brand power can still drive sufficient core sales and cottage industry to remain profitable. I can't conjecture on this. Anyone? GURPS would be a perfect example with it's extensive in-house expansion line. Would GURPS benefit from competition in expansions or would it lose profit overall by licensing the core rule system out? I think it would be great if other companies re-released under new licenses based on the OGL. The consumer, at least, would probably be a clear winner. [/QUOTE]
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