Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Shane Hensley comments on the RPG industry
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="whisper_jeff" data-source="post: 422883" data-attributes="member: 6370"><p>Almost accurate. Well, actually, that might be exactly accurate but it isn't accurate to I should have said if that is in fact what I said that. </p><p></p><p> A great deal of effort was made to ensure the systems were compatible to facilitate dual-statting _but,_ as anyone who has looked at the two systems closely will note, they were amazingly similar thus facilitating this process. If one system had a +2 bonus for a given situation, I found that the other had a similar +2 bonus. I believe there were only a handful (and not a full one at that) of incidents where the Tri-Stat modifier and the d20 modifier for a given situation were not the exact same. When they were different, we obviously went with the d20 modifier but found them identical often enough that it was not a major issue, making compatiblity for dual-statting very easy. Also, due to the similarities between the modifiers, it made me confident that I did not need to change other modifiers for rules that d20 did not cover (ie: called shots) since, using all the other similarities as a basis, they probably would have been the same had they already existed in d20.</p><p></p><p> As for the Tri-Stat-isms slipping through the editing process.... Well, we do have egg on our faces regarding that. Obviously, a lot of the material was taken from the Tri-Stat manuscript and converted to the d20 system (duh!) and, sadly, the tight production schedule allowed some stupid, minor editing foibles to slip through. There are just enough to be annoying, from my perspective. In most cases, they appear in the character write-ups in the back of the book which were done last, once the system was finished but very shortly before the book was sent to press. That is why the problem occured - I didn't want to convert the characters until the system was finalized and we were working on the system material up until about two weeks before the book went to press. One more week would have made all the difference in the world...</p><p></p><p> Anyhow, editing mistakes? Yup. They are there. They don't break the book, but they are annoying. Casual system conversion? Nope. Don't ever think that it was a casual process - a great deal of time and thought was put into converting Silver Age Sentinels Tri-Stat to SAS d20 (no, not the British Special Forces <grin>).</p></blockquote><p></p>
[QUOTE="whisper_jeff, post: 422883, member: 6370"] Almost accurate. Well, actually, that might be exactly accurate but it isn't accurate to I should have said if that is in fact what I said that. A great deal of effort was made to ensure the systems were compatible to facilitate dual-statting _but,_ as anyone who has looked at the two systems closely will note, they were amazingly similar thus facilitating this process. If one system had a +2 bonus for a given situation, I found that the other had a similar +2 bonus. I believe there were only a handful (and not a full one at that) of incidents where the Tri-Stat modifier and the d20 modifier for a given situation were not the exact same. When they were different, we obviously went with the d20 modifier but found them identical often enough that it was not a major issue, making compatiblity for dual-statting very easy. Also, due to the similarities between the modifiers, it made me confident that I did not need to change other modifiers for rules that d20 did not cover (ie: called shots) since, using all the other similarities as a basis, they probably would have been the same had they already existed in d20. As for the Tri-Stat-isms slipping through the editing process.... Well, we do have egg on our faces regarding that. Obviously, a lot of the material was taken from the Tri-Stat manuscript and converted to the d20 system (duh!) and, sadly, the tight production schedule allowed some stupid, minor editing foibles to slip through. There are just enough to be annoying, from my perspective. In most cases, they appear in the character write-ups in the back of the book which were done last, once the system was finished but very shortly before the book was sent to press. That is why the problem occured - I didn't want to convert the characters until the system was finalized and we were working on the system material up until about two weeks before the book went to press. One more week would have made all the difference in the world... Anyhow, editing mistakes? Yup. They are there. They don't break the book, but they are annoying. Casual system conversion? Nope. Don't ever think that it was a casual process - a great deal of time and thought was put into converting Silver Age Sentinels Tri-Stat to SAS d20 (no, not the British Special Forces <grin>). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Shane Hensley comments on the RPG industry
Top