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<blockquote data-quote="Alnag" data-source="post: 3487569" data-attributes="member: 10087"><p>My bad. Ok speaking about "roleplaying" as a set of activities why do you think it is so important for 21st century. As far as I can tell the whole theatre/child game is full of role-playing activity. And for not hijacking the thread... do you think that in this new century of roleplaying will be place for tabletop RPGs? Or is their fate extinction and maybe replacing by something similar but shinely new???</p><p></p><p></p><p></p><p>Interesting. Do you think there is something which the parent can take from its child and use it for its own good? Some improvement or concept of MMO that would be appliable to TRPG for their good?</p><p></p><p></p><p></p><p>Part of the problem as I see it, is the fact that integration would need determined group of people with big enough influence and money to back it up. The fact, that these tools are not integrate right now is because they appear mostly spontaneously. The problem with any digital initiative (WotC or any other) is that it will inevitably drive away group of people who don't like corporations. The problem is that these people usually have also quite a status in their peer group and this way the whole initiative is in problems till the begining. If you know what I mean.</p><p></p><p></p><p></p><p>Indie games are great example of viral marketing and meme spreading for sure. Their problem is that they based their existence (at least partially) on kind of exclusivity and with reaching some amount of participants the network will inevitably start to deteriorate or rather go to schism. So far based on their own reported sales they comprise less than 1% of RPG market.</p><p></p><p></p><p></p><p>Sure. One might speculete if all current RPGs are "full RPGs". But when reading about shifting I have my doubts. It doesnt make the future product better or worse just different and maybe different too much.</p><p></p><p></p><p></p><p>Yeah. Still the question is who, why, when a how will produce it. But I must admit, once I more grasp you idea I agree, that it sounds somewhat cool.</p><p></p><p></p><p></p><p>Well, this part I will have to chew for a while... it is bit fuzzy for me right now. Anyway thanks for this great feedback. I hope we did not hijack this thread too much and I really miss comments from other so don't be shy and post your opinions...</p></blockquote><p></p>
[QUOTE="Alnag, post: 3487569, member: 10087"] My bad. Ok speaking about "roleplaying" as a set of activities why do you think it is so important for 21st century. As far as I can tell the whole theatre/child game is full of role-playing activity. And for not hijacking the thread... do you think that in this new century of roleplaying will be place for tabletop RPGs? Or is their fate extinction and maybe replacing by something similar but shinely new??? Interesting. Do you think there is something which the parent can take from its child and use it for its own good? Some improvement or concept of MMO that would be appliable to TRPG for their good? Part of the problem as I see it, is the fact that integration would need determined group of people with big enough influence and money to back it up. The fact, that these tools are not integrate right now is because they appear mostly spontaneously. The problem with any digital initiative (WotC or any other) is that it will inevitably drive away group of people who don't like corporations. The problem is that these people usually have also quite a status in their peer group and this way the whole initiative is in problems till the begining. If you know what I mean. Indie games are great example of viral marketing and meme spreading for sure. Their problem is that they based their existence (at least partially) on kind of exclusivity and with reaching some amount of participants the network will inevitably start to deteriorate or rather go to schism. So far based on their own reported sales they comprise less than 1% of RPG market. Sure. One might speculete if all current RPGs are "full RPGs". But when reading about shifting I have my doubts. It doesnt make the future product better or worse just different and maybe different too much. Yeah. Still the question is who, why, when a how will produce it. But I must admit, once I more grasp you idea I agree, that it sounds somewhat cool. Well, this part I will have to chew for a while... it is bit fuzzy for me right now. Anyway thanks for this great feedback. I hope we did not hijack this thread too much and I really miss comments from other so don't be shy and post your opinions... [/QUOTE]
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