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General Tabletop Discussion
*Pathfinder & Starfinder
Shapechange and Animal Companions.
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<blockquote data-quote="jgsugden" data-source="post: 1120100" data-attributes="member: 2629"><p>If a human that suddenly turns into a snake can move normally, I see no problem with an animal being able to move normally when in shapechanged form. At least, I see no problem with them instinctively knowing how to use their new body.</p><p></p><p>They'd probably be freaked out by the change. They should probably be freaked out any time a druid makes them suddenly grow, gain stoneskin, walk into a tree, gain true sight, walk on the wind, gain foresight, gain the ability to spider climb, etc ... If a DM wants to require it, perhaps a 'trick' can be taught to the animal to accept spells and not freak out. </p><p></p><p>In the end, the animal should still act as it normally does, though. It should maintain its own personality. If the druid has a wolf for his animal companion, the wolf should act like that wolf, even when changed into an ancient red wyrm. The change in perception may also lead to some misunderstandings. After all, the druid doesn't normally get upset when the wolf pounces on a mouse or other small creature. Why would the druid get upset if the ancient red wyrm shaped wolf pounced on the apparently mouse sized human? And the druid doesn't get mad if the wolf lifts its leg on a small box, why would the druid be upset if the ancient red wyrm shaped wolf lifts its leg on a house shaped box?</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1120100, member: 2629"] If a human that suddenly turns into a snake can move normally, I see no problem with an animal being able to move normally when in shapechanged form. At least, I see no problem with them instinctively knowing how to use their new body. They'd probably be freaked out by the change. They should probably be freaked out any time a druid makes them suddenly grow, gain stoneskin, walk into a tree, gain true sight, walk on the wind, gain foresight, gain the ability to spider climb, etc ... If a DM wants to require it, perhaps a 'trick' can be taught to the animal to accept spells and not freak out. In the end, the animal should still act as it normally does, though. It should maintain its own personality. If the druid has a wolf for his animal companion, the wolf should act like that wolf, even when changed into an ancient red wyrm. The change in perception may also lead to some misunderstandings. After all, the druid doesn't normally get upset when the wolf pounces on a mouse or other small creature. Why would the druid get upset if the ancient red wyrm shaped wolf pounced on the apparently mouse sized human? And the druid doesn't get mad if the wolf lifts its leg on a small box, why would the druid be upset if the ancient red wyrm shaped wolf lifts its leg on a house shaped box? [/QUOTE]
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