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<blockquote data-quote="Tetsubo" data-source="post: 3753807" data-attributes="member: 1250"><p>I consider the monster bits to be a spell component beyond what would be found in a generic spell component pouch. The Polymorph spell normally needs an empty cocoon to cast. I see that as a function of activating the basic magical energy. The specific monster bit "tunes" the spell to the correct form...</p><p></p><p>I have NEVER liked how D&D has dealt with dragonscale armour. I figure that most (99%) of the armour passed off as "dragonscale" is actually made from much more mundane creatures. Armour made from a real Dragon should have *power*...</p><p></p><p>Look at the real world and animal body parts. Bear gall bladders, rhino horns, rabbit's feet, etc. All have value and this in a world without the type of magic found in D&D... toss in functioning alchemy and lots of animal and monster bits would be valuable...</p><p></p><p>Wasn't there an article in Dragon or a recent hardcover that dealt with using monster parts as spell components? They gave bonuses to the spells based on the "power" of the beasties they came from...</p></blockquote><p></p>
[QUOTE="Tetsubo, post: 3753807, member: 1250"] I consider the monster bits to be a spell component beyond what would be found in a generic spell component pouch. The Polymorph spell normally needs an empty cocoon to cast. I see that as a function of activating the basic magical energy. The specific monster bit "tunes" the spell to the correct form... I have NEVER liked how D&D has dealt with dragonscale armour. I figure that most (99%) of the armour passed off as "dragonscale" is actually made from much more mundane creatures. Armour made from a real Dragon should have *power*... Look at the real world and animal body parts. Bear gall bladders, rhino horns, rabbit's feet, etc. All have value and this in a world without the type of magic found in D&D... toss in functioning alchemy and lots of animal and monster bits would be valuable... Wasn't there an article in Dragon or a recent hardcover that dealt with using monster parts as spell components? They gave bonuses to the spells based on the "power" of the beasties they came from... [/QUOTE]
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