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Community
General Tabletop Discussion
*Pathfinder & Starfinder
SHapechanging skill and feat based system.
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<blockquote data-quote="Charles Gray" data-source="post: 1937617" data-attributes="member: 8661"><p>I have that magic system-- a great, great system it is. The only problem is that the setting I'm working on may not allow for that sort of magic, and the other people publishing it want this to be something unique to this system, rules wise. You are right however-- and in fact I am using EOM2ed for something else <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. </p><p></p><p> I see your point about feats tho-- looking at it, just to get the basic feats (to say nothign of animal friendship, etc), you're talking six feats, and that rather harms the character-- it requires so much specilization that it's detrimental.</p><p> So, I have two thoughts. </p><p>1. Fold feats in and make the skill more important. SKinchanger could take on animal form, partial form, and size mastery. Each ability has a minimum shapeform skill level at where it's available. So, animal form requires a shapeform skill of 1, then you get partial form at 5 (3rd level minimum) and finally size mastery at 7 (5th level minimum). That makes shapeform considerably more important.</p><p>2. The other route is to force you to pay skill points for various tecniques-- 2 skill points gets you partial form ,etc. That allows more customization, but is something that is not commonly done in D20-- the first option provides more compatiability.</p><p> Thanks for your comments!</p></blockquote><p></p>
[QUOTE="Charles Gray, post: 1937617, member: 8661"] I have that magic system-- a great, great system it is. The only problem is that the setting I'm working on may not allow for that sort of magic, and the other people publishing it want this to be something unique to this system, rules wise. You are right however-- and in fact I am using EOM2ed for something else :). I see your point about feats tho-- looking at it, just to get the basic feats (to say nothign of animal friendship, etc), you're talking six feats, and that rather harms the character-- it requires so much specilization that it's detrimental. So, I have two thoughts. 1. Fold feats in and make the skill more important. SKinchanger could take on animal form, partial form, and size mastery. Each ability has a minimum shapeform skill level at where it's available. So, animal form requires a shapeform skill of 1, then you get partial form at 5 (3rd level minimum) and finally size mastery at 7 (5th level minimum). That makes shapeform considerably more important. 2. The other route is to force you to pay skill points for various tecniques-- 2 skill points gets you partial form ,etc. That allows more customization, but is something that is not commonly done in D20-- the first option provides more compatiability. Thanks for your comments! [/QUOTE]
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Community
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*Pathfinder & Starfinder
SHapechanging skill and feat based system.
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