Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Shapeshifting and the Druid Class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="steeldragons" data-source="post: 6878908" data-attributes="member: 92511"><p>Shrug. My suggestion is level + Wisdom modifier. So at 2nd level a "Shaper" druid (for lack of a better title), is anywhere from 2 to 7 times per day...as with all things, some people are just plain naturally better at or catch on faster than others. Others improve markedly as they gain experience (and increase their ability score through ASI). Actually could, arguably "should", make it the Con. modifier, instead, since we are talking about bodily restructuring. I did forget about the 5e terminology, so make it "per long rest" (instead of "per day").</p><p></p><p>This same druid, at 5th level, is now getting, potentially, 5-11 (per long rest/"day"). That doesn't strike me as "very high levels" to do a good amount of changing to a) have fun and b) thoroughly play out your archteype.</p><p></p><p>We're not ...or, well, my intention/design, so I suppose I should say "I'M" not... trying to create a doppleganger or at-will changer. These druids don't have spells...they are also not limited to the Moon druid's shapes. This is their limited resource. It's use needs to still reflect "Wisdom" and be used judiciously. </p><p></p><p>The query was for a druid that shapes instead of spells. But, if you're a stickler for the existing Moon druid, then make it per short rest...Honestly, leaving it at 2 per rest, for the entire extent of their adventuring "career," for a subclass that is supposed to be only about shapeshifting (the Moon druid still gets spells, remember) seems UP'd (and boring) to me.</p><p></p><p>The growth of the class should not only include "Oo, new feature" but that you do stuff you already know better/more often. You "expand" your abilities, not just get a new shiny.</p><p></p><p></p><p></p><p>I don't really think it would be a problem. I really don't think letting a Druid who is designed to be ONLY about shapeshifting get those creatures is really going to be game breaking. So they can turn into a fish or frog or raven or eagle...so what? Makes them different from the existing Moon druid...which is what they're asking for. So they can reconn a bit more effectively *shrug* Flavorful? yes. Will be useful? Yes. OP'd? I don't really think so.</p><p></p><p>By the proposal, they are limited to creatures of 1.5 CR...I mean, I don't know if any normal animals exceed that anyway (a warhorse is a 2, isn't it?) What is a druid going to do at 3rd that would be so disruptive to play or combat?</p><p></p><p>Animal Messenger (the druid now has to change and deliver a message themselves), Alter Self (breathing underwater, gliding, claws, horns, "jumping" legs, brachiating arms, AND disguise self!), and Locate spells (now the druid has to turn into a hound to follow a trail or a bat to eco-locate/search in the dark or a fish to search underwater to find stuff) are all available at 3rd level to a spellcasting druid. The Shaper druid can do much of the same...arguably less since now they have to shapeshift to deliver that message themselves, turn into a fish or bat to go searching for things in places others can't, and the "partial-shifting" of Alter Self is off the table until they are 5th.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6878908, member: 92511"] Shrug. My suggestion is level + Wisdom modifier. So at 2nd level a "Shaper" druid (for lack of a better title), is anywhere from 2 to 7 times per day...as with all things, some people are just plain naturally better at or catch on faster than others. Others improve markedly as they gain experience (and increase their ability score through ASI). Actually could, arguably "should", make it the Con. modifier, instead, since we are talking about bodily restructuring. I did forget about the 5e terminology, so make it "per long rest" (instead of "per day"). This same druid, at 5th level, is now getting, potentially, 5-11 (per long rest/"day"). That doesn't strike me as "very high levels" to do a good amount of changing to a) have fun and b) thoroughly play out your archteype. We're not ...or, well, my intention/design, so I suppose I should say "I'M" not... trying to create a doppleganger or at-will changer. These druids don't have spells...they are also not limited to the Moon druid's shapes. This is their limited resource. It's use needs to still reflect "Wisdom" and be used judiciously. The query was for a druid that shapes instead of spells. But, if you're a stickler for the existing Moon druid, then make it per short rest...Honestly, leaving it at 2 per rest, for the entire extent of their adventuring "career," for a subclass that is supposed to be only about shapeshifting (the Moon druid still gets spells, remember) seems UP'd (and boring) to me. The growth of the class should not only include "Oo, new feature" but that you do stuff you already know better/more often. You "expand" your abilities, not just get a new shiny. I don't really think it would be a problem. I really don't think letting a Druid who is designed to be ONLY about shapeshifting get those creatures is really going to be game breaking. So they can turn into a fish or frog or raven or eagle...so what? Makes them different from the existing Moon druid...which is what they're asking for. So they can reconn a bit more effectively *shrug* Flavorful? yes. Will be useful? Yes. OP'd? I don't really think so. By the proposal, they are limited to creatures of 1.5 CR...I mean, I don't know if any normal animals exceed that anyway (a warhorse is a 2, isn't it?) What is a druid going to do at 3rd that would be so disruptive to play or combat? Animal Messenger (the druid now has to change and deliver a message themselves), Alter Self (breathing underwater, gliding, claws, horns, "jumping" legs, brachiating arms, AND disguise self!), and Locate spells (now the druid has to turn into a hound to follow a trail or a bat to eco-locate/search in the dark or a fish to search underwater to find stuff) are all available at 3rd level to a spellcasting druid. The Shaper druid can do much of the same...arguably less since now they have to shapeshift to deliver that message themselves, turn into a fish or bat to go searching for things in places others can't, and the "partial-shifting" of Alter Self is off the table until they are 5th. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Shapeshifting and the Druid Class
Top