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<blockquote data-quote="Shayuri" data-source="post: 3468872" data-attributes="member: 4936"><p>Name: Valerie</p><p>Race: Rowaini</p><p>Class/Level: Witch 5</p><p>Gender: Female</p><p>Exp 10900</p><p></p><p>Desc</p><p>Valerie is beautiful, even for a people renowned for their beauty. Statuesque in proportions, with long flowing black hair and clear, flawless fair skin; the only feature more striking than her body are her brilliant emerald-hued eyes. She considers her physical beauty to be a valuable tool, and her mode of dress determines how she uses it; either through seductive display, or chaste concealing. Her own tastes, unencumbered by outside needs, ar for brightly colored long skirts or sarongs, with half-length tops, lots of jewelry and often a cape or cloak, just for dramatic flair.</p><p></p><p>[sblock]Strength (STR) 11</p><p>Dexterity (DEX) 14</p><p>Constitution (CON) 14</p><p>Intelligence (INT) 12</p><p>Wisdom (WIS) 16</p><p>Charisma (CHA) 22</p><p></p><p>Alignment: Neutral</p><p>AC: 13</p><p>Hit Points: 5d6+10</p><p>Movement: 30'</p><p></p><p>Init: +2</p><p>Base Attack Bonus: +2 </p><p>Melee Attack: +2</p><p>Ranged Attack: +4</p><p>Fort: +5</p><p>Reflex: +5</p><p>Will: +9</p><p></p><p>Race Abilities</p><p>Rowaini Craftmanship: Rowaini get +3 racial bonus on all Craft skills. A Rowaini artisan who puts her heart and soul into her work (by spending 1 xp per day), assuming she succeeds at the Craft skill check, treats her result as if she had voluntarily raised the DC to be equal to the check result. Also, the results are doubled. This results in fine quality craftmanship quite quickly. They can also craft Masterpiece weapons, which give +2 to attack instead of +1 like masterwork, but these cost 10x as much as a masterwork weapon.</p><p></p><p>Legendary Item: </p><p>Staff of the Storm's Wrath - A length of oak, with a livid burn running black down one side and a knot with the heartstone forming a bulb at the tip. This staff allows any spell with the Air, Water, or Electricty descriptors to be cast as if with the Enlarge Spell feat, with no modification to spell level or casting time.</p><p></p><p>Class Abilities:</p><p>Witch Familiar</p><p>Brew Potion</p><p>Magical Artisan: Potion</p><p>Augmented Reagents</p><p>Bonus Metamagic Feat</p><p></p><p>Skills:20+20</p><p>Bluff (Cha) +11 (5 ranks + 6 Cha)</p><p>ConceCon) +7 (5 ranks + 2 Con)</p><p>Craft (Jewelry) (Int) +9 (5 ranks + 1 Int + 3 racial)</p><p>Diplomacy (Cha) +9 (1 rank + 6 Cha + 2 Synergy)</p><p>Heal (Wis) +8 (5 ranks + 3 Wis)</p><p>Knowledge (nature) (Int) +6 (5 ranks + 1 Int)</p><p>Knowledge (arcana) (Int) +6 (5 ranks + 1 Int)</p><p>Listen (Wis) +5 (2 ranks + 3 Wis)</p><p>Spellcraft (Int) +8 (5 ranks + 1 Int +2 synergy)</p><p>Spot (Wis) +5 (2 ranks + 3 Wis)</p><p></p><p>Feats</p><p>1 Eschew Materials</p><p>3 Energy Substitution: Electricity</p><p>Bonus - Born of Three Thunders</p><p></p><p>Languages - Rowaini, Eldish</p><p></p><p>Spellcasting (CL5, Base DC 16)</p><p></p><p>Slots Per Day</p><p>0 - 11/11, 1 - 12/12, 2 - 9/9, 3 - 3/3</p><p></p><p>Druid Spells Prepared</p><p>5 0 - Create Water, Detect Magic, Cure Minor Wounds, Guidence, Purify Food and Drink</p><p>4 1 - Cure Light Wounds x2, Produce Flame (electrical), Shillelagh</p><p>3 2 - Summon Swarm, Barkskin, Bear's Endurance</p><p>2 3 - Cure Moderate Wounds, Neutralize Poison</p><p></p><p>Arcane Spells Known</p><p>6 0 - Light, Mage Hand, Prestidigitation, Arcane Mark, Message, Acid Splash</p><p>4 1 - Shield, Grease, Charm Person, Disguise Self</p><p>2 2 - Scorching Ray, Mirror Image</p><p></p><p>Money - 588gp 4sp</p><p></p><p>Weapons -</p><p>Staff of the Storm's Wrath - +2 to hit, 1d6 damage</p><p></p><p>Armour -</p><p> None</p><p></p><p>Gear -</p><p>- In haversack</p><p>Bedroll, 1sp, 5lbs</p><p>Blanket, 5sp, 3lbs</p><p>50' silk rope, 10gp, 5lbs</p><p>Tent, 10gp, 20lbs</p><p>Waterskin, 1gp, 4lbs</p><p>10 days trail rations, 5gp, 10lbs</p><p>Everburning Torch, 110gp, 1lb</p><p></p><p>- On person</p><p>2 scroll cases, 2gp, 1lb</p><p>2 belt pouches, 2gp, 1lb</p><p> </p><p>- In Pouches</p><p>Small steel mirror, 10gp, .5lb</p><p>Money </p><p></p><p>Magic -</p><p>Handy Haversack, 3000gp</p><p>Ring of Protection +1, 3000gp</p><p>Vest of Resistance +2, 6000gp</p><p></p><p>Crafted Potions 2260 gp / 100exp</p><p> 3 Cure Mod Wounds</p><p> 3 Barkskin +2</p><p> 3 Lesser Restoration</p><p> 2 Spider Climb</p><p> 2 Bear's Endurance</p><p> 2 Bull's Strength</p><p> 2 Cat's Grace</p><p> 3 Resist Energy[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 3468872, member: 4936"] Name: Valerie Race: Rowaini Class/Level: Witch 5 Gender: Female Exp 10900 Desc Valerie is beautiful, even for a people renowned for their beauty. Statuesque in proportions, with long flowing black hair and clear, flawless fair skin; the only feature more striking than her body are her brilliant emerald-hued eyes. She considers her physical beauty to be a valuable tool, and her mode of dress determines how she uses it; either through seductive display, or chaste concealing. Her own tastes, unencumbered by outside needs, ar for brightly colored long skirts or sarongs, with half-length tops, lots of jewelry and often a cape or cloak, just for dramatic flair. [sblock]Strength (STR) 11 Dexterity (DEX) 14 Constitution (CON) 14 Intelligence (INT) 12 Wisdom (WIS) 16 Charisma (CHA) 22 Alignment: Neutral AC: 13 Hit Points: 5d6+10 Movement: 30' Init: +2 Base Attack Bonus: +2 Melee Attack: +2 Ranged Attack: +4 Fort: +5 Reflex: +5 Will: +9 Race Abilities Rowaini Craftmanship: Rowaini get +3 racial bonus on all Craft skills. A Rowaini artisan who puts her heart and soul into her work (by spending 1 xp per day), assuming she succeeds at the Craft skill check, treats her result as if she had voluntarily raised the DC to be equal to the check result. Also, the results are doubled. This results in fine quality craftmanship quite quickly. They can also craft Masterpiece weapons, which give +2 to attack instead of +1 like masterwork, but these cost 10x as much as a masterwork weapon. Legendary Item: Staff of the Storm's Wrath - A length of oak, with a livid burn running black down one side and a knot with the heartstone forming a bulb at the tip. This staff allows any spell with the Air, Water, or Electricty descriptors to be cast as if with the Enlarge Spell feat, with no modification to spell level or casting time. Class Abilities: Witch Familiar Brew Potion Magical Artisan: Potion Augmented Reagents Bonus Metamagic Feat Skills:20+20 Bluff (Cha) +11 (5 ranks + 6 Cha) ConceCon) +7 (5 ranks + 2 Con) Craft (Jewelry) (Int) +9 (5 ranks + 1 Int + 3 racial) Diplomacy (Cha) +9 (1 rank + 6 Cha + 2 Synergy) Heal (Wis) +8 (5 ranks + 3 Wis) Knowledge (nature) (Int) +6 (5 ranks + 1 Int) Knowledge (arcana) (Int) +6 (5 ranks + 1 Int) Listen (Wis) +5 (2 ranks + 3 Wis) Spellcraft (Int) +8 (5 ranks + 1 Int +2 synergy) Spot (Wis) +5 (2 ranks + 3 Wis) Feats 1 Eschew Materials 3 Energy Substitution: Electricity Bonus - Born of Three Thunders Languages - Rowaini, Eldish Spellcasting (CL5, Base DC 16) Slots Per Day 0 - 11/11, 1 - 12/12, 2 - 9/9, 3 - 3/3 Druid Spells Prepared 5 0 - Create Water, Detect Magic, Cure Minor Wounds, Guidence, Purify Food and Drink 4 1 - Cure Light Wounds x2, Produce Flame (electrical), Shillelagh 3 2 - Summon Swarm, Barkskin, Bear's Endurance 2 3 - Cure Moderate Wounds, Neutralize Poison Arcane Spells Known 6 0 - Light, Mage Hand, Prestidigitation, Arcane Mark, Message, Acid Splash 4 1 - Shield, Grease, Charm Person, Disguise Self 2 2 - Scorching Ray, Mirror Image Money - 588gp 4sp Weapons - Staff of the Storm's Wrath - +2 to hit, 1d6 damage Armour - None Gear - - In haversack Bedroll, 1sp, 5lbs Blanket, 5sp, 3lbs 50' silk rope, 10gp, 5lbs Tent, 10gp, 20lbs Waterskin, 1gp, 4lbs 10 days trail rations, 5gp, 10lbs Everburning Torch, 110gp, 1lb - On person 2 scroll cases, 2gp, 1lb 2 belt pouches, 2gp, 1lb - In Pouches Small steel mirror, 10gp, .5lb Money Magic - Handy Haversack, 3000gp Ring of Protection +1, 3000gp Vest of Resistance +2, 6000gp Crafted Potions 2260 gp / 100exp 3 Cure Mod Wounds 3 Barkskin +2 3 Lesser Restoration 2 Spider Climb 2 Bear's Endurance 2 Bull's Strength 2 Cat's Grace 3 Resist Energy[/sblock] [/QUOTE]
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