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<blockquote data-quote="Ruin Explorer" data-source="post: 8004902" data-attributes="member: 18"><p>The day the Warlock and Barbarian in my party got together and realized that the Warlock can Hex Strength and the Barbarian gets Advantage on Strength checks whilst raging was the day our poor DM realized that unless a monster was bigger than Large, it was going to get wrassle'd, and if there was any say, lava, long drops, traps, or the like, that was where it was going to get wrassle'd to. With one encounter recently, he one of the PCs nearly died in the first attack sequence of the first round of the battle, and the DM was like "Out of character, but you guys might want to think about a tactical withdrawal here". And we did, briefly, but then the Barbarian realized that the mean monster which did this was standing in front of a pool of lava, and the Warlock had already Hex'd it's strength, because that's his default thing to do. Shoves wouldn't have done the job, as it would have taken too many, and it could have got out. But Grapple, move, hold it in there? Yeah. And now any enemy is likely to be a victim of similar.</p><p></p><p>We've also got huge usage out of Gust, for various bizarre reasons, because it's basically like having a fairly powerful fan that you can spin up instantly at a distance (albeit briefly, but you can just keep casting it, out of combat).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8004902, member: 18"] The day the Warlock and Barbarian in my party got together and realized that the Warlock can Hex Strength and the Barbarian gets Advantage on Strength checks whilst raging was the day our poor DM realized that unless a monster was bigger than Large, it was going to get wrassle'd, and if there was any say, lava, long drops, traps, or the like, that was where it was going to get wrassle'd to. With one encounter recently, he one of the PCs nearly died in the first attack sequence of the first round of the battle, and the DM was like "Out of character, but you guys might want to think about a tactical withdrawal here". And we did, briefly, but then the Barbarian realized that the mean monster which did this was standing in front of a pool of lava, and the Warlock had already Hex'd it's strength, because that's his default thing to do. Shoves wouldn't have done the job, as it would have taken too many, and it could have got out. But Grapple, move, hold it in there? Yeah. And now any enemy is likely to be a victim of similar. We've also got huge usage out of Gust, for various bizarre reasons, because it's basically like having a fairly powerful fan that you can spin up instantly at a distance (albeit briefly, but you can just keep casting it, out of combat). [/QUOTE]
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