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<blockquote data-quote="enworldatemylogin" data-source="post: 2468411" data-attributes="member: 9382"><p>Our worst blow out was a mid to high level 3E game a few years ago. Reflecting on the last session with the other players I came to two conclusions.</p><p></p><p>1. All the players had ran their own 3E games, thus we had come to expect "this many encounters per session, challenge rating works like this, etc". We figured the DM understood this "system" like we did.</p><p></p><p>2. He did not understand the system. I dare say he'd never even read the section on how to calculate Encounter Levels or anything regarding challenge rating.</p><p></p><p>His campaign started fine, the first battle was tough, but it was a flashback and it was his first running session. Unfortunately every battle after that was a deadly encounter. Finally we entered an underground cavern locked against conjuration, infested with rival factions of demons, devils and undead. His background for the area did show it was dangerous, but we were working under conclusion number 1 above.</p><p></p><p>It was here things turned sour. Foolishly one party member blabbed our location to the only "non-pointy spiky undead" being we found. He promptly turned on the party. We tried to rescue the NPC he captured and that was when he asked "What are some good epic level feats for an elemental?" We were 12th or 13th level at the time. After capture, party separation, torture we finally got all back together after making deals with the devils, literally.</p><p></p><p>The group was now down to 3 people who bothered to show up. </p><p></p><p>We assaulted the demon compound. The battle went bad as we expected; we scried the demoness leader, teleported in to try to assassinate her. The shaman rolled a 34 to hit and the DM said "you miss". This was the final straw, that player threw his dice on the table and say, "Why bother?"</p><p></p><p>The game ended that night after several emails back and forth.</p><p></p><p>I've been in another 3E game I'd say was crappy, but only 2 of us shared that opinion and we never really went into details with the rest of the group.</p></blockquote><p></p>
[QUOTE="enworldatemylogin, post: 2468411, member: 9382"] Our worst blow out was a mid to high level 3E game a few years ago. Reflecting on the last session with the other players I came to two conclusions. 1. All the players had ran their own 3E games, thus we had come to expect "this many encounters per session, challenge rating works like this, etc". We figured the DM understood this "system" like we did. 2. He did not understand the system. I dare say he'd never even read the section on how to calculate Encounter Levels or anything regarding challenge rating. His campaign started fine, the first battle was tough, but it was a flashback and it was his first running session. Unfortunately every battle after that was a deadly encounter. Finally we entered an underground cavern locked against conjuration, infested with rival factions of demons, devils and undead. His background for the area did show it was dangerous, but we were working under conclusion number 1 above. It was here things turned sour. Foolishly one party member blabbed our location to the only "non-pointy spiky undead" being we found. He promptly turned on the party. We tried to rescue the NPC he captured and that was when he asked "What are some good epic level feats for an elemental?" We were 12th or 13th level at the time. After capture, party separation, torture we finally got all back together after making deals with the devils, literally. The group was now down to 3 people who bothered to show up. We assaulted the demon compound. The battle went bad as we expected; we scried the demoness leader, teleported in to try to assassinate her. The shaman rolled a 34 to hit and the DM said "you miss". This was the final straw, that player threw his dice on the table and say, "Why bother?" The game ended that night after several emails back and forth. I've been in another 3E game I'd say was crappy, but only 2 of us shared that opinion and we never really went into details with the rest of the group. [/QUOTE]
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