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<blockquote data-quote="ForceUser" data-source="post: 2469542" data-attributes="member: 2785"><p>I had a campaign end this year due to a breakup between a player and the DM (me). It had been a wierd journey with that campaign, however; one of the players, my ex-girlfriend's roommate, apparently didn't like me, didn't like the way I DMed, and didn't want to play in the campaign, but didn't quit. Instead, she came to game every single time, always late, obviously unhappy to be there, and always denying that there was anything wrong. To the rest of us, however, it was obvious from her erratic behavior at the table that something <em>was</em> wrong. Those of us who were into the game, which for the most part was quite fun, soldiered on and weathered her disruptive actions. She'd do things like scream whenever a discussion she didn't want to be a part of occurred, viciously curse at people "in-character" for no apparent reason, and throw dice or wadded up bits of paper at people across the table, and then laugh about it. </p><p></p><p>(As an aside, how old would you think this player was, judging by her behavior? She was 24 and a college graduate with a degree in, ironically, <em>psychology</em>.)</p><p></p><p>You know, reading what I just wrote, I can't believe I put up with her sh-t for as long as I did. Anyway, I went back and forth about her in frustration. On the one hand, I wanted her gone, because she had a talent for making everyone uncomfortable. On the other hand, I loathed the idea of booting her because she lived with my girlfriend, and I spent a lot of time at my girlfriend's home. I knew it would make things tense when I was over. I felt like I was in a lose/lose situation. I tried to talk to the roomie and discuss the problem, but she flatly denied anything was amiss. I asked her to try to bring a positive attitude to the table, and I encouraged her to quit the campaign if she was truly unhappy with it. I also worked hard to provide fun things for her character to do in-game. None of this worked.</p><p></p><p>Then finally, from left field, I got dumped. That sucked, but it also provided the perfect opportunity to ditch this crazy chick. I ended that campaign, grabbed the players I liked, and started a new game without batty, insecure females. It's actually been pretty nice to just be gaming with the guys again. I hadn't realized how much I'd missed it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ForceUser, post: 2469542, member: 2785"] I had a campaign end this year due to a breakup between a player and the DM (me). It had been a wierd journey with that campaign, however; one of the players, my ex-girlfriend's roommate, apparently didn't like me, didn't like the way I DMed, and didn't want to play in the campaign, but didn't quit. Instead, she came to game every single time, always late, obviously unhappy to be there, and always denying that there was anything wrong. To the rest of us, however, it was obvious from her erratic behavior at the table that something [i]was[/i] wrong. Those of us who were into the game, which for the most part was quite fun, soldiered on and weathered her disruptive actions. She'd do things like scream whenever a discussion she didn't want to be a part of occurred, viciously curse at people "in-character" for no apparent reason, and throw dice or wadded up bits of paper at people across the table, and then laugh about it. (As an aside, how old would you think this player was, judging by her behavior? She was 24 and a college graduate with a degree in, ironically, [i]psychology[/i].) You know, reading what I just wrote, I can't believe I put up with her sh-t for as long as I did. Anyway, I went back and forth about her in frustration. On the one hand, I wanted her gone, because she had a talent for making everyone uncomfortable. On the other hand, I loathed the idea of booting her because she lived with my girlfriend, and I spent a lot of time at my girlfriend's home. I knew it would make things tense when I was over. I felt like I was in a lose/lose situation. I tried to talk to the roomie and discuss the problem, but she flatly denied anything was amiss. I asked her to try to bring a positive attitude to the table, and I encouraged her to quit the campaign if she was truly unhappy with it. I also worked hard to provide fun things for her character to do in-game. None of this worked. Then finally, from left field, I got dumped. That sucked, but it also provided the perfect opportunity to ditch this crazy chick. I ended that campaign, grabbed the players I liked, and started a new game without batty, insecure females. It's actually been pretty nice to just be gaming with the guys again. I hadn't realized how much I'd missed it. :) [/QUOTE]
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