Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Share you worst campaign meltdown
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rabelais" data-source="post: 2471018" data-attributes="member: 2969"><p>I'd been gaming with this group for about a year. The GM had a tremendous head for details, but NO execution whatsoever. He could tell you the name of the Tavern keeper 2 villages away, but couldn't run a combat, AT ALL.</p><p></p><p>Not really a problem so much, but after awhile it kinda got irritating.</p><p></p><p>Z</p><p></p><p>Time passes...</p><p></p><p>I meet some people at work, they're gamers and seriously excellent people. I tell them about this interesting campaign that my GM is starting, and long story short, they get invited. We're about 3 sessions into the game, tasked with finding the mystical thingybobber of doodadness at the "Bear Stones"</p><p></p><p>Great! We know exactly where they are... They're stones in the shape of a great bear that we'd seen at the 1st session... Tremendous luck! Well... we go there. We search high and low for the entrance into the hidden cave yadda yadda yadda. No luck. We find some mention in a tome that our mage had, that the hidden cave would stay hidden until the noonday sun hit this specific spot at the Spring Equinox... wonderful! that's only 4 days away! Yay us! We're going to finally be able to recover the mystical thingy.</p><p></p><p>Until the GM makes us roleplay all 4 remaining days until the equinox. All... four... days... for </p><p></p><p>FOUR HOURS! </p><p></p><p>Well, it's afternoon on day 2 now... what do you do? </p><p></p><p>"Um... well, I think I might go swimming in the pool next to the stones...</p><p>"I uh... jeez, I already went hunting, we're pretty well off for food. I guess the ranger will do a turn around the area to check on the traps I set yesterday, and make sure that the bad guys can't sneak up on us...</p><p></p><p></p><p>so on... so forth... for 4 hours Real Time. It's like you're in the Indy 500, going 200mph, and then all of a sudden you're behind a float in the Rose Festival parade or something. Disconcerting, very irritating... </p><p></p><p>Z</p><p></p><p>Time passes...</p><p></p><p>The next session, we've finished recovering the doodad, take it back to the doodad's rightful owner. Who then turns out to be an agent for an Evil king. He tootles his horn where the ENTIRE FREAKING ARMY of Boris Badinov jump up and start to attack us.... seriously it's like 1000 guys in full freaking armor. We had just passed that area about 15 minutes earlier... OUR RANGER NOTICING ABSOLUTELY NOTHING... To make things worse, one of the players is playing a turncoat, who backstabs one of the players for X amount of damage.</p><p></p><p>Our players are supposed to be captured, and sent back to be "interrogated" Pretty much at that point we decide that it's better to go out with our boots on. </p><p></p><p>We took perverse pleasure in the GM's attempt to use non-lethal force to capture us. Finally though, we managed to Butch and Sundance our way into getting his army to kill us.</p><p></p><p>Mercifully, the campaign pretty much ended there. I haven't talked to the GM in 6 years.</p></blockquote><p></p>
[QUOTE="Rabelais, post: 2471018, member: 2969"] I'd been gaming with this group for about a year. The GM had a tremendous head for details, but NO execution whatsoever. He could tell you the name of the Tavern keeper 2 villages away, but couldn't run a combat, AT ALL. Not really a problem so much, but after awhile it kinda got irritating. Z Time passes... I meet some people at work, they're gamers and seriously excellent people. I tell them about this interesting campaign that my GM is starting, and long story short, they get invited. We're about 3 sessions into the game, tasked with finding the mystical thingybobber of doodadness at the "Bear Stones" Great! We know exactly where they are... They're stones in the shape of a great bear that we'd seen at the 1st session... Tremendous luck! Well... we go there. We search high and low for the entrance into the hidden cave yadda yadda yadda. No luck. We find some mention in a tome that our mage had, that the hidden cave would stay hidden until the noonday sun hit this specific spot at the Spring Equinox... wonderful! that's only 4 days away! Yay us! We're going to finally be able to recover the mystical thingy. Until the GM makes us roleplay all 4 remaining days until the equinox. All... four... days... for FOUR HOURS! Well, it's afternoon on day 2 now... what do you do? "Um... well, I think I might go swimming in the pool next to the stones... "I uh... jeez, I already went hunting, we're pretty well off for food. I guess the ranger will do a turn around the area to check on the traps I set yesterday, and make sure that the bad guys can't sneak up on us... so on... so forth... for 4 hours Real Time. It's like you're in the Indy 500, going 200mph, and then all of a sudden you're behind a float in the Rose Festival parade or something. Disconcerting, very irritating... Z Time passes... The next session, we've finished recovering the doodad, take it back to the doodad's rightful owner. Who then turns out to be an agent for an Evil king. He tootles his horn where the ENTIRE FREAKING ARMY of Boris Badinov jump up and start to attack us.... seriously it's like 1000 guys in full freaking armor. We had just passed that area about 15 minutes earlier... OUR RANGER NOTICING ABSOLUTELY NOTHING... To make things worse, one of the players is playing a turncoat, who backstabs one of the players for X amount of damage. Our players are supposed to be captured, and sent back to be "interrogated" Pretty much at that point we decide that it's better to go out with our boots on. We took perverse pleasure in the GM's attempt to use non-lethal force to capture us. Finally though, we managed to Butch and Sundance our way into getting his army to kill us. Mercifully, the campaign pretty much ended there. I haven't talked to the GM in 6 years. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Share you worst campaign meltdown
Top