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Share your cool Warlock Patrons & thier Pact Boons!
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<blockquote data-quote="dizdelscar" data-source="post: 6369070" data-attributes="member: 6700437"><p><strong>Unnamed the Deceiver (Great Old One)</strong></p><p></p><p>The Deceiver prays off those who feel lost and need guidance, feeling that they are easier to manipulate to his endeavors. He will approach those finding some worthless trinket (More noteably the iron holy symbol to an unknown god), claiming to be a long dead god (not entirely false) of 'whatever happens to help your problem,' and offers to help in exchange for restoring his lost powers to glory. He convinces his sponsee that they are disciples/clerics to his cause.</p><p></p><p><strong>Pact Tome:</strong> Often a book of no importance, anyone other than the disciple to read it would find the text as it is. He manipulates the text perceived by his devoted, suggesting that only they are able to truly understand it's hidden text because of their faith.<strong></strong></p><p><strong>Chain Familiar:</strong> He prefers to not involve other parties into his pacts, though he's prepared for those warlocks that seem companionship. He's easily able to manipulate pseudodragons through telepathic bonds, and able to bargain well with imps to enlist them into his projects.</p><p><strong>Pact Blades:</strong> They appear as some relic fit for his claimed title. He's able to craft these blades from leeching magic from his follower's mind. It ensures that the weapon is exactly what the devotee imagined.</p><p></p><p><strong>Goal:</strong> To gain enough followers & believers that he can rise back to god-status. Create minor mischief. </p><p><strong>Ideals:</strong> Deception and Charm are the most important qualities of keeping yourself alive. It's easier to manipulate the players than to play the game. </p><p></p><p><strong>Notable Follower:</strong> Davr, son of Talla, is a half-elf hermit seeking enlightenment. He left his home (Elven outpost community) after elitist hostilities became too much, though he was also encouraged through his embarrassment before his lady love. Contemplating equality for half-breeds, he stumbles upon a small rusted iron coin. The coin depicts a man's head on one side, and a winged lion's body on the other. A voice calls to him, seemingly from the coin, thanking him and beginning to sell him that he's a god of hybrids and half-breeds long forgotten and fallen from grace during troubling times (which Davr mistakens as the "Time of Troubles"). The god has forgotten his name, a source of power, but if the young man can help restore him to his glory he's willing to return favors and make the world better for hybrids. He explains his powers are different from most clerics, even more so in his weakened state, this accounts for why he does not have healing or other common attributes to clerical powers. He does, however, grant Davr the intimate connection of being able to talk to anyone through their minds, which he says is the least he can do for one of his 'clerics'. He asks Davr to keep quiet about his sponsorship, as gods are oft jealous and would love to steal his power or at the least stop him from ascension.</p></blockquote><p></p>
[QUOTE="dizdelscar, post: 6369070, member: 6700437"] [b]Unnamed the Deceiver (Great Old One)[/b] The Deceiver prays off those who feel lost and need guidance, feeling that they are easier to manipulate to his endeavors. He will approach those finding some worthless trinket (More noteably the iron holy symbol to an unknown god), claiming to be a long dead god (not entirely false) of 'whatever happens to help your problem,' and offers to help in exchange for restoring his lost powers to glory. He convinces his sponsee that they are disciples/clerics to his cause. [B]Pact Tome:[/B] Often a book of no importance, anyone other than the disciple to read it would find the text as it is. He manipulates the text perceived by his devoted, suggesting that only they are able to truly understand it's hidden text because of their faith.[B] Chain Familiar:[/B] He prefers to not involve other parties into his pacts, though he's prepared for those warlocks that seem companionship. He's easily able to manipulate pseudodragons through telepathic bonds, and able to bargain well with imps to enlist them into his projects. [B]Pact Blades:[/B] They appear as some relic fit for his claimed title. He's able to craft these blades from leeching magic from his follower's mind. It ensures that the weapon is exactly what the devotee imagined. [B]Goal:[/B] To gain enough followers & believers that he can rise back to god-status. Create minor mischief. [B]Ideals:[/B] Deception and Charm are the most important qualities of keeping yourself alive. It's easier to manipulate the players than to play the game. [B]Notable Follower:[/B] Davr, son of Talla, is a half-elf hermit seeking enlightenment. He left his home (Elven outpost community) after elitist hostilities became too much, though he was also encouraged through his embarrassment before his lady love. Contemplating equality for half-breeds, he stumbles upon a small rusted iron coin. The coin depicts a man's head on one side, and a winged lion's body on the other. A voice calls to him, seemingly from the coin, thanking him and beginning to sell him that he's a god of hybrids and half-breeds long forgotten and fallen from grace during troubling times (which Davr mistakens as the "Time of Troubles"). The god has forgotten his name, a source of power, but if the young man can help restore him to his glory he's willing to return favors and make the world better for hybrids. He explains his powers are different from most clerics, even more so in his weakened state, this accounts for why he does not have healing or other common attributes to clerical powers. He does, however, grant Davr the intimate connection of being able to talk to anyone through their minds, which he says is the least he can do for one of his 'clerics'. He asks Davr to keep quiet about his sponsorship, as gods are oft jealous and would love to steal his power or at the least stop him from ascension. [/QUOTE]
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