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<blockquote data-quote="F5" data-source="post: 1747266" data-attributes="member: 4607"><p>Right now I'm playing a summoner wizard with an air mephit familiar, through the Improved Familiar feat, and it's almost embarassing how useful he is. </p><p></p><p>Darkvision, good stealth abilities (small size and high dex), a good fly speed, and is humanoid, so he can do anything a normal character can. He's practically a Cohort. I've used him as a way to keep tabs on the party even when it was split up, like Storminator did. He's just about the perfect scout, especially when I cast Invisibility on him. I've given him my crossbow in forest encounters, and had him take potshots at ogres from the treetops, convincing them that they were surrounded. </p><p></p><p>And the role-playing opportunities are awesome, too. Whenever I'm tempted to make a smart-aleck remark that would be silly and out-of-character for my arrogant, straight-laced wizard, but I just can't bear to pass up on, I make the comment as the familiar instead. It's great to be able to play your own straight man... </p><p></p><p>Improved familiar can be a powerful feat. A humanoid-shaped familiar that can speak Common and fly is a lot more useful than, say, a toad. He's still got no hit points, but the real usefulness is outside of direct combat.</p></blockquote><p></p>
[QUOTE="F5, post: 1747266, member: 4607"] Right now I'm playing a summoner wizard with an air mephit familiar, through the Improved Familiar feat, and it's almost embarassing how useful he is. Darkvision, good stealth abilities (small size and high dex), a good fly speed, and is humanoid, so he can do anything a normal character can. He's practically a Cohort. I've used him as a way to keep tabs on the party even when it was split up, like Storminator did. He's just about the perfect scout, especially when I cast Invisibility on him. I've given him my crossbow in forest encounters, and had him take potshots at ogres from the treetops, convincing them that they were surrounded. And the role-playing opportunities are awesome, too. Whenever I'm tempted to make a smart-aleck remark that would be silly and out-of-character for my arrogant, straight-laced wizard, but I just can't bear to pass up on, I make the comment as the familiar instead. It's great to be able to play your own straight man... Improved familiar can be a powerful feat. A humanoid-shaped familiar that can speak Common and fly is a lot more useful than, say, a toad. He's still got no hit points, but the real usefulness is outside of direct combat. [/QUOTE]
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