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<blockquote data-quote="Nagual" data-source="post: 6238240" data-attributes="member: 96771"><p><strong>Nabha Brahmi -- Psion (Seer) CR2</strong></p><p></p><p><strong><em><span style="font-size: 15px"><span style="font-size: 10px"></span></span></em></strong></p><p><strong><em><span style="font-size: 15px">Nabha Bhrami (Sky Visionary) </span></em></strong><span style="font-size: 12px"><em>-- </em></span><strong><em>Psion (Seer) 3</em></strong><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Narsool is a city of many dimensions, the most esoteric of which are accessible only to the <em>Transcendent</em> -- individuals who explore its hidden regions by the merit of their awakened inner eye. The greatest of the <em>Transcendents</em> -- the <em>Maha Siddhas</em> (Great Minds) inhabit </span>phantasmagoric<span style="font-size: 10px"> palaces spun of </span>reverie and <span style="font-size: 10px">dream. They care nothing for the day-to-day affairs of the city, entrusting its </span>administration to the least of <em>Transcendents</em>, those who by disadvantage of birth or diminished talent find themselves forever gazing upon the periphery of the great dream.<span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">The <em>Nabha Bhrami</em> represents one of the occupations of these lesser <em>Transcendents</em>. They act as special officers for the </span><em>Edür-Siidke</em> ("<span style="font-size: 10px">Justicar of the Day"), a position somewhat equivalent to a city magistrate.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span><strong>Nabha Bhrami (Sky Visionary)</strong><span style="font-size: 10px"><strong> CR2</strong></span></p><p>Psion (Seer) 3</p><p>Medium humanoid (human, psionic)</p><p>Perception +9*, sense motive +6* <em>detect psionics, recovered information</em></p><p>Init +1 (+3 with Psicrystal)</p><p></p><p>AC 11 (+1 Dex), <em>inertial armor</em></p><p>Touch 11, flat-footed 10</p><p>18 hp (3d6+3) <em>vigor</em></p><p>Fort +2, Ref +2, Will +4 </p><p></p><p>Speed 40 ft. (includes <em>speed of thought </em>+10' with focus)</p><p>Mwrk shortspear +2 (1d6) <em>force screen</em></p><p>Crossbow, light +2 (1d8/19-20) 80’ <em>bolt</em></p><p>Base Atk +1; CMB +2 (+4 grapple); CMD 12</p><p></p><p>Autohypno +6, Diplomacy +6, Handle Animal +3, Know (Nobility) +7, Know (Planes) +7, Know (Psionics) +7, Perception +7 (+9), Ride +3, Sense Motive +4 (+6), Spellcraft +7</p><p></p><p>Extra Power Known (<em>Detect hostile intent</em>), Psicrystal Affinity, Speed of Thought (+10 ft.)</p><p>Favored Class Bonuses: power known x2, skill x1 (sense motive)</p><p></p><p>Str 10, Dex 12, Con 12, Int 17, Wis 12, Cha 12</p><p></p><p><strong>Psionics</strong> - Clairsentience ML 3rd, DC14, PP=15 (11+4), concentrate +6.</p><p><em>Recovered Information</em> (Su) When a target saves against Clairsentience power, learn 1 psionic effect or item on the target (requires focus).</p><p></p><p><span style="font-size: 12px">2nd-</span> <strong><em>Clairvoyant sense</em></strong> Clair (scrying); AV, stand, psionic sensor, 1min./lvl, 3PP. Locale must be known (familiar or obvious). Fixed sensor; no psionic or supernatural sense enhancement. Magical dark, see nothing; if naturally pitch black, 10-foot radius or natural darkvision. <strong><em>Detect Hostile Intent</em></strong> tele [mind], O, stand, 30ft. radius, 10min/lvl, 3PP. Presence and direction of hostile creatures. Not surprised/flat-footed by creatures susceptible to mind-affecting powers. Sense Motive checks as free action against targets within 30’. 3’ stone, 3” common metal, 1” lead, or 6’ wood or dirt blocks. <strong><em>Sensitivity to psychic impressions</em></strong> Clair, AM, 1hr., 30’ radius, concentration 30 min, 3PP. One distinct event for every 10 min. Max years 100x ML.</p><p></p><p><span style="font-size: 12px">1st-</span> <em><strong>Deceleration</strong></em> Port, AM, stand, 40’, 1 medium creature, 1 min/lvl, Ref neg. PR, 1PP. Halve target’s speed. Augment: +1DC larger size category/+2 pp spent. <em><strong>Empathy</strong></em> Tele [mind], Me, stand, 30’ radius, concentration 1 min/lvl, 1PP. Detect the surface emotions; cease concentrate +2 insight Bluff, Diplomacy, Intimidate, or Sense Motive check. Augment: +5’ radius/+1pp. +2pp = 1hr/lvl, concentrate to gain insight bonus. <em><strong>Inertial Armor</strong></em> kinesis [force], V*, stand, personal (you), 1hr/lvl, 1PP. +4 armor bonus; incorporeal can’t bypass. Augment: +1 bonus/+2pp spent. <em><strong>Sense Link</strong></em> tele [mind], V, stand, 130’, 1 willing, up to 1min/lvl, 1PP. 1 sense only, unlimited range; skill checks as subject, subject to gaze. No AC Dex bonus. Augment: +2pp unwilling target (lvl2, Will negates). </p><p><em><strong>Psychic tracking</strong></em> Clair, A, stand, personal (you), 1hr./lvl, 1PP. Track creatures with Int 3+; targets immune to mind-affecting effects not perceptible. Find/follow (1 mile) psychic tracks DC 20 Spellcraft. Retry 10 min. (low traffic) 1 hour (high traffic). Normal speed (-5), double (-20).</p><p>Augment: +2 Spellcraft/+1pp spent. <em><strong>Telempathic projection</strong></em>, tele (Charm) [Mind-Affecting], V, stand, medium 130’, 1 creature, 1min./lvl, Will neg. PR, 1PP. Adjust subject’s attitude toward you by one positive step. Grant a +4 bonus on your own (or others’) Bluff, Diplomacy, Intimidate, Perform, or Sense Motive checks involving target creature. Augment: +1DC/+2 pp spent.</p><p></p><p><span style="font-size: 12px">Talents-</span> <a href="http://www.d20pfsrd.com/psionics-unleashed/psionic-powers/d/detect-psionics" target="_blank"><em><strong>Detect Psionics</strong></em></a> Clair, AV, stand, 60’ cone, Concentration 1 min/lvl, at will (focused). <em><strong>Destiny Dissonance</strong></em> Clair, MM, stand, melee touch, PR, 1PP. Subject sickened (–2 attack, weapon damage, save, skill and ability checks) for 1rd/2ML. <em><strong>Know Direction and Location</strong></em> Clair, Me, stand, personal, instant, expend focus or 1PP. General info about your location according to a prominent local or regional site.</p><p></p><p><em><strong>Equip: </strong></em>Mwrk Shortspear Force Screen (as dorje, 3 charges; standard–no AoO, 1 min, +4 shield bonus [force], spear in hand to maintain), Light Crossbow, bolts x10, noble's outfit, power stone–attraction/1st, power stone–bolt/1st x2 (stand, 2d4, 1 min), power stone–detect compulsion /1st (swift, 1 creature 60’, instant. Detect compulsion or charm), psionic tattoo–vigor/1st (+5hp, 1 min), 73gp.</p><p></p><p><strong>Psicrystal (+2 initiative)</strong></p><p>Diminutive construct</p><p>Init +2, Sighted 40 ft., Perception +7</p><p>AC 17 (+2 Dex*, +4 size, +1 natural)</p><p>touch 16, 15 flat-footed 15</p><p>9hp; hardness 8</p><p>Fort *, Ref *, Will * - <em>improved evasion</em></p><p>Speed 30 ft., climb 20 ft.</p><p>Melee -</p><p>Space 1 ft.; Reach 0 ft.</p><p>BAB +0; CMB -9; CMD +3</p><p>SQ Alertness, self-propulsion, share powers (5’), sighted 40’, telepathic link (1 mile), deliver touch powers</p><p>Skills: as master plus Climb +10, Stealth +6</p><p>Str 1, Dex 15, Con -, Int 7, Wis 10, Cha 10</p><p></p><p><em>*Alertness:</em> grants psion +2 Perception and Sense Motive checks, when psicrystal within 5’.</p><p><em>Sighted 40’ (Ex)</em> telepathically sense environment. Darkness and silence (even magical) are irrelevant; can’t discern invisible or ethereal.</p><p>Should your psicrystal be destroyed, you gain a new one after 24 hours.</p></blockquote><p></p>
[QUOTE="Nagual, post: 6238240, member: 96771"] [b]Nabha Brahmi -- Psion (Seer) CR2[/b] [B][I][SIZE=4][SIZE=2][/SIZE] Nabha Bhrami (Sky Visionary) [/SIZE][/I][/B][SIZE=3][I]-- [/I][/SIZE][B][I]Psion (Seer) 3[/I][/B][SIZE=2] Narsool is a city of many dimensions, the most esoteric of which are accessible only to the [I]Transcendent[/I] -- individuals who explore its hidden regions by the merit of their awakened inner eye. The greatest of the [I]Transcendents[/I] -- the [I]Maha Siddhas[/I] (Great Minds) inhabit [/SIZE]phantasmagoric[SIZE=2] palaces spun of [/SIZE]reverie and [SIZE=2]dream. They care nothing for the day-to-day affairs of the city, entrusting its [/SIZE]administration to the least of [I]Transcendents[/I], those who by disadvantage of birth or diminished talent find themselves forever gazing upon the periphery of the great dream.[SIZE=2] The [I]Nabha Bhrami[/I] represents one of the occupations of these lesser [I]Transcendents[/I]. They act as special officers for the [/SIZE][I]Edür-Siidke[/I] ("[SIZE=2]Justicar of the Day"), a position somewhat equivalent to a city magistrate. [/SIZE][B]Nabha Bhrami (Sky Visionary)[/B][SIZE=2][B] CR2[/B][/SIZE] Psion (Seer) 3 Medium humanoid (human, psionic) Perception +9*, sense motive +6* [I]detect psionics, recovered information[/I] Init +1 (+3 with Psicrystal) AC 11 (+1 Dex), [I]inertial armor[/I] Touch 11, flat-footed 10 18 hp (3d6+3) [I]vigor[/I] Fort +2, Ref +2, Will +4 Speed 40 ft. (includes [I]speed of thought [/I]+10' with focus) Mwrk shortspear +2 (1d6) [I]force screen[/I] Crossbow, light +2 (1d8/19-20) 80’ [I]bolt[/I] Base Atk +1; CMB +2 (+4 grapple); CMD 12 Autohypno +6, Diplomacy +6, Handle Animal +3, Know (Nobility) +7, Know (Planes) +7, Know (Psionics) +7, Perception +7 (+9), Ride +3, Sense Motive +4 (+6), Spellcraft +7 Extra Power Known ([I]Detect hostile intent[/I]), Psicrystal Affinity, Speed of Thought (+10 ft.) Favored Class Bonuses: power known x2, skill x1 (sense motive) Str 10, Dex 12, Con 12, Int 17, Wis 12, Cha 12 [B]Psionics[/B] - Clairsentience ML 3rd, DC14, PP=15 (11+4), concentrate +6. [I]Recovered Information[/I] (Su) When a target saves against Clairsentience power, learn 1 psionic effect or item on the target (requires focus). [SIZE=3]2nd-[/SIZE] [B][I]Clairvoyant sense[/I][/B] Clair (scrying); AV, stand, psionic sensor, 1min./lvl, 3PP. Locale must be known (familiar or obvious). Fixed sensor; no psionic or supernatural sense enhancement. Magical dark, see nothing; if naturally pitch black, 10-foot radius or natural darkvision. [B][I]Detect Hostile Intent[/I][/B] tele [mind], O, stand, 30ft. radius, 10min/lvl, 3PP. Presence and direction of hostile creatures. Not surprised/flat-footed by creatures susceptible to mind-affecting powers. Sense Motive checks as free action against targets within 30’. 3’ stone, 3” common metal, 1” lead, or 6’ wood or dirt blocks. [B][I]Sensitivity to psychic impressions[/I][/B] Clair, AM, 1hr., 30’ radius, concentration 30 min, 3PP. One distinct event for every 10 min. Max years 100x ML. [SIZE=3]1st-[/SIZE] [I][B]Deceleration[/B][/I] Port, AM, stand, 40’, 1 medium creature, 1 min/lvl, Ref neg. PR, 1PP. Halve target’s speed. Augment: +1DC larger size category/+2 pp spent. [I][B]Empathy[/B][/I] Tele [mind], Me, stand, 30’ radius, concentration 1 min/lvl, 1PP. Detect the surface emotions; cease concentrate +2 insight Bluff, Diplomacy, Intimidate, or Sense Motive check. Augment: +5’ radius/+1pp. +2pp = 1hr/lvl, concentrate to gain insight bonus. [I][B]Inertial Armor[/B][/I] kinesis [force], V*, stand, personal (you), 1hr/lvl, 1PP. +4 armor bonus; incorporeal can’t bypass. Augment: +1 bonus/+2pp spent. [I][B]Sense Link[/B][/I] tele [mind], V, stand, 130’, 1 willing, up to 1min/lvl, 1PP. 1 sense only, unlimited range; skill checks as subject, subject to gaze. No AC Dex bonus. Augment: +2pp unwilling target (lvl2, Will negates). [I][B]Psychic tracking[/B][/I] Clair, A, stand, personal (you), 1hr./lvl, 1PP. Track creatures with Int 3+; targets immune to mind-affecting effects not perceptible. Find/follow (1 mile) psychic tracks DC 20 Spellcraft. Retry 10 min. (low traffic) 1 hour (high traffic). Normal speed (-5), double (-20). Augment: +2 Spellcraft/+1pp spent. [I][B]Telempathic projection[/B][/I], tele (Charm) [Mind-Affecting], V, stand, medium 130’, 1 creature, 1min./lvl, Will neg. PR, 1PP. Adjust subject’s attitude toward you by one positive step. Grant a +4 bonus on your own (or others’) Bluff, Diplomacy, Intimidate, Perform, or Sense Motive checks involving target creature. Augment: +1DC/+2 pp spent. [SIZE=3]Talents-[/SIZE] [URL="http://www.d20pfsrd.com/psionics-unleashed/psionic-powers/d/detect-psionics"][I][B]Detect Psionics[/B][/I][/URL] Clair, AV, stand, 60’ cone, Concentration 1 min/lvl, at will (focused). [I][B]Destiny Dissonance[/B][/I] Clair, MM, stand, melee touch, PR, 1PP. Subject sickened (–2 attack, weapon damage, save, skill and ability checks) for 1rd/2ML. [I][B]Know Direction and Location[/B][/I] Clair, Me, stand, personal, instant, expend focus or 1PP. General info about your location according to a prominent local or regional site. [I][B]Equip: [/B][/I]Mwrk Shortspear Force Screen (as dorje, 3 charges; standard–no AoO, 1 min, +4 shield bonus [force], spear in hand to maintain), Light Crossbow, bolts x10, noble's outfit, power stone–attraction/1st, power stone–bolt/1st x2 (stand, 2d4, 1 min), power stone–detect compulsion /1st (swift, 1 creature 60’, instant. Detect compulsion or charm), psionic tattoo–vigor/1st (+5hp, 1 min), 73gp. [B]Psicrystal (+2 initiative)[/B] Diminutive construct Init +2, Sighted 40 ft., Perception +7 AC 17 (+2 Dex*, +4 size, +1 natural) touch 16, 15 flat-footed 15 9hp; hardness 8 Fort *, Ref *, Will * - [I]improved evasion[/I] Speed 30 ft., climb 20 ft. Melee - Space 1 ft.; Reach 0 ft. BAB +0; CMB -9; CMD +3 SQ Alertness, self-propulsion, share powers (5’), sighted 40’, telepathic link (1 mile), deliver touch powers Skills: as master plus Climb +10, Stealth +6 Str 1, Dex 15, Con -, Int 7, Wis 10, Cha 10 [I]*Alertness:[/I] grants psion +2 Perception and Sense Motive checks, when psicrystal within 5’. [I]Sighted 40’ (Ex)[/I] telepathically sense environment. Darkness and silence (even magical) are irrelevant; can’t discern invisible or ethereal. Should your psicrystal be destroyed, you gain a new one after 24 hours. [/QUOTE]
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