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<blockquote data-quote="jasper" data-source="post: 7908703" data-attributes="member: 277"><p>Umbran let see if I am reading this thread correctly.</p><p>1. Gm gave very important information to one player.</p><p>2. Player did not share very important for reasons.</p><p>In all the games I have been in where this has happened, this has led to arguments. Most of the time the player was being a jerk because they thought they could be the solo hero in the climax or they had other stupid reasons for withholding information. And yes always talk first to a player who is being a jerk. But you only get one free pass on sitting on important information.</p><p>Dannyalctraz what type of info are you talking about.</p><p>A. Shoot the bad guy in the right ankle for instant kill.</p><p>B. 60 feet around the corner, the guard on the left is reading his IPad. The one on the right is alert.</p><p>C. other.</p><p>I DMed with a lot of randoms, so I assume A and B automatically get shared. This also prevents half the group asking the player if they are going to share that information as soon as the scout returns to party.</p></blockquote><p></p>
[QUOTE="jasper, post: 7908703, member: 277"] Umbran let see if I am reading this thread correctly. 1. Gm gave very important information to one player. 2. Player did not share very important for reasons. In all the games I have been in where this has happened, this has led to arguments. Most of the time the player was being a jerk because they thought they could be the solo hero in the climax or they had other stupid reasons for withholding information. And yes always talk first to a player who is being a jerk. But you only get one free pass on sitting on important information. Dannyalctraz what type of info are you talking about. A. Shoot the bad guy in the right ankle for instant kill. B. 60 feet around the corner, the guard on the left is reading his IPad. The one on the right is alert. C. other. I DMed with a lot of randoms, so I assume A and B automatically get shared. This also prevents half the group asking the player if they are going to share that information as soon as the scout returns to party. [/QUOTE]
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