(Shark World) Realm of the Blood Sorcerors

reason

First Post
(Couldn't resist).

The shadowed realm of Blood Sorcerors is shunned, the subject of rumor and outlandish conjecture. A few travelers come and go, reporting a countryside of almost frighting normalcy, save for the shrines and a few strange practices.

"Blood to the land!" is the commoner's saying. Give of your strength to the land, and the horrific, unseen Blood Sorcerors will gaze kindly on your endeavors from their towers of black stone. Each third day, every commoner gives a little blood. The dead, of course, give their blood to the earth. Crops, cattle and people are healthy. So what if a few travelers disappear every now and again? Life is good, and one shouldn't question the will of the Blood Sorcerors.

Those who transgress or trespass on the realm are met by the blood of the land: literally. Oozing from the ground in monsterous forms, it has drowned thieves and armies alike.

The rivers run red near the sea; no ship can approach the reddened waters of the realm without risking death or worse for the crew. The monsters of the deep grow large there, and the blood of the realm is no less powerful for being diluted by the sea.

Reason
 

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I htink this is a great idea for any world! I don't think this is appropriate to be expand in to a "blood" nation but I defineatly see this as being a side trek type module.

Maybe the sorcerers have the blood of the first meglodon shark and that gives them powers?

Maybe others would like it?

FLesh this baby out and lets see what happens!
 
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