Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Sharn - 4e Eberron Chat Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The_Traveler" data-source="post: 5385296" data-attributes="member: 98743"><p>You are completely free to roam the city unless specifically told by a DM that you are restricted to X location. As I mentioned above the DM team will try to make sure that between adventures you can wander around and role-play freely with anyone who is on the chat. Generally speaking it is good form to allow a little time when moving through rooms to locations in the same area to allow for the possibility of meeting someone on the way.</p><p></p><p>For example: You start in the King of Fire tavern in Middle Dura but no one comes in to join you. You can see that The Drunken Dragon in Upper Dura has a bunch of people in it. You first move to Middle Dura (this room covers the streets and districts around the King of Fire) wait for a moment and then move to Upper Dura (the streets around The Drunken Dragon) wait a moment and then move into The Drunken Dragon.</p><p></p><p>The DM side of things is a bit of work but the more DMs we have the easier it is for all. It is also a rewarding experience to be able to run stories for people you don't know or don't know well. It is always nice to finish running a story and hear that people enjoyed it. Further the tale of events often is retold as people role-play with others around the chat. Sometimes a well done villain lives in infamy long after they have been defeated as new players to the chat hear of the dramatic battles against them. Doesn't hurt that we are working up a reward system for active DMs too. Allowing them to earn a little bit of xp or gold for their characters that they are not playing while running adventures for everyone else.</p><p></p><p>The Traveler</p><p>Head DM for Sharn</p></blockquote><p></p>
[QUOTE="The_Traveler, post: 5385296, member: 98743"] You are completely free to roam the city unless specifically told by a DM that you are restricted to X location. As I mentioned above the DM team will try to make sure that between adventures you can wander around and role-play freely with anyone who is on the chat. Generally speaking it is good form to allow a little time when moving through rooms to locations in the same area to allow for the possibility of meeting someone on the way. For example: You start in the King of Fire tavern in Middle Dura but no one comes in to join you. You can see that The Drunken Dragon in Upper Dura has a bunch of people in it. You first move to Middle Dura (this room covers the streets and districts around the King of Fire) wait for a moment and then move to Upper Dura (the streets around The Drunken Dragon) wait a moment and then move into The Drunken Dragon. The DM side of things is a bit of work but the more DMs we have the easier it is for all. It is also a rewarding experience to be able to run stories for people you don't know or don't know well. It is always nice to finish running a story and hear that people enjoyed it. Further the tale of events often is retold as people role-play with others around the chat. Sometimes a well done villain lives in infamy long after they have been defeated as new players to the chat hear of the dramatic battles against them. Doesn't hurt that we are working up a reward system for active DMs too. Allowing them to earn a little bit of xp or gold for their characters that they are not playing while running adventures for everyone else. The Traveler Head DM for Sharn [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Sharn - 4e Eberron Chat Game
Top