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Sharpshooter/Great Weapon Master and Why They Are Broken 101.
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<blockquote data-quote="Dausuul" data-source="post: 6925563" data-attributes="member: 58197"><p>Let's assume a 6th-level greatsword fighter, with Strength 18, who is trying to decide between +2 Strength or Great Weapon Mastery.</p><p></p><p>In terms of damage output, here is what picking GWM instead of +2 Strength gets you, based on your opponent's AC and the buffs you have going. Note that I am <em>only</em> considering the impact of the -5/+10 option. In fact, GWM is better than this, because you also get a bonus attack when you drop a foe.</p><p></p><p>[TABLE="class: grid, width: 500"]</p><p>[TR]</p><p>[TD]<strong>Enemy AC</strong>[/TD]</p><p>[TD]<strong>No buffs</strong>[/TD]</p><p>[TD]<strong>Advantage</strong>[/TD]</p><p>[TD]<strong><em>Bless</em></strong>[/TD]</p><p>[TD]<strong>Advantage + <em>bless</em></strong>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 10[/TD]</p><p>[TD]+14% dmg[/TD]</p><p>[TD]+45% dmg[/TD]</p><p>[TD]+35% dmg[/TD]</p><p>[TD]+56% dmg[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 11[/TD]</p><p>[TD]+11%[/TD]</p><p>[TD]+40%[/TD]</p><p>[TD]+27%[/TD]</p><p>[TD]+52%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 12[/TD]</p><p>[TD]+8%[/TD]</p><p>[TD]+35%[/TD]</p><p>[TD]+20%[/TD]</p><p>[TD]+47%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 13[/TD]</p><p>[TD]+5%[/TD]</p><p>[TD]+29%[/TD]</p><p>[TD]+14%[/TD]</p><p>[TD]+42%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 14[/TD]</p><p>[TD]+0%[/TD]</p><p>[TD]+23%[/TD]</p><p>[TD]+10%[/TD]</p><p>[TD]+37%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 15[/TD]</p><p>[TD]-4%[/TD]</p><p>[TD]+17%[/TD]</p><p>[TD]+6%[/TD]</p><p>[TD]+32%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 16[/TD]</p><p>[TD]-9%[/TD]</p><p>[TD]+10%[/TD]</p><p>[TD]+3%[/TD]</p><p>[TD]+26%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 17[/TD]</p><p>[TD]-14%[/TD]</p><p>[TD]+2%[/TD]</p><p>[TD]-2%[/TD]</p><p>[TD]+20%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 18[/TD]</p><p>[TD]-15%[/TD]</p><p>[TD]-8%[/TD]</p><p>[TD]-7%[/TD]</p><p>[TD]+13%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 19[/TD]</p><p>[TD]-16%[/TD]</p><p>[TD]-13%[/TD]</p><p>[TD]-12%[/TD]</p><p>[TD]+5%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 20[/TD]</p><p>[TD]-17%[/TD]</p><p>[TD]-14%[/TD]</p><p>[TD]-15%[/TD]</p><p>[TD]-3%[/TD]</p><p>[/TR]</p><p>[/TABLE]</p><p></p><p>As you can see, the feat by itself is fairly well balanced. You gain on the low ACs but lose out on the high ACs*. However, layering on buffs shifts the balance toward GWM.</p><p></p><p>Now assume a 6th-level longbow archer, with Dex 18, deciding between +2 Dex or Sharpshooter (no Crossbow Expert shenanigans). This one is a whole other ballgame:</p><p></p><p>[TABLE="class: grid, width: 500"]</p><p>[TR]</p><p>[TD]<strong>Enemy AC</strong>[/TD]</p><p>[TD]<strong>No buffs</strong>[/TD]</p><p>[TD]<strong>Advantage</strong>[/TD]</p><p>[TD]<strong><em>Bless</em></strong>[/TD]</p><p>[TD]<strong>Advantage + <em>bless</em></strong>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 10[/TD]</p><p>[TD]+52% dmg[/TD]</p><p>[TD]+79% dmg[/TD]</p><p>[TD]+77% dmg[/TD]</p><p>[TD]+88% dmg[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 11[/TD]</p><p>[TD]+42%[/TD]</p><p>[TD]+74%[/TD]</p><p>[TD]+67%[/TD]</p><p>[TD]+85%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 12[/TD]</p><p>[TD]+32%[/TD]</p><p>[TD]+68%[/TD]</p><p>[TD]+57%[/TD]</p><p>[TD]+81%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 13[/TD]</p><p>[TD]+29%[/TD]</p><p>[TD]+62%[/TD]</p><p>[TD]+47%[/TD]</p><p>[TD]+76%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 14[/TD]</p><p>[TD]+25%[/TD]</p><p>[TD]+56%[/TD]</p><p>[TD]+39%[/TD]</p><p>[TD]+71%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 15[/TD]</p><p>[TD]+21%[/TD]</p><p>[TD]+50%[/TD]</p><p>[TD]+33%[/TD]</p><p>[TD]+65%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 16[/TD]</p><p>[TD]+16%[/TD]</p><p>[TD]+43%[/TD]</p><p>[TD]+27%[/TD]</p><p>[TD]+59%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 17[/TD]</p><p>[TD]+11%[/TD]</p><p>[TD]+35%[/TD]</p><p>[TD]+23%[/TD]</p><p>[TD]+53%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 18[/TD]</p><p>[TD]+5%[/TD]</p><p>[TD]+27%[/TD]</p><p>[TD]+19%[/TD]</p><p>[TD]+46%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 19[/TD]</p><p>[TD]-3%[/TD]</p><p>[TD]+17%[/TD]</p><p>[TD]+14%[/TD]</p><p>[TD]+39%[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]AC 20[/TD]</p><p>[TD]-11%[/TD]</p><p>[TD]+6%[/TD]</p><p>[TD]+8%[/TD]</p><p>[TD]+31%[/TD]</p><p>[/TR]</p><p>[/TABLE]</p><p></p><p>Why the difference? Two reasons. First, the Archery fighting style effectively reduces the enemy's AC by two, and low ACs favor GWM/SS. Second, the archer's base damage per hit is 8.5 instead of 12.333, which means that the +10 from Sharpshooter is proportionally much bigger. Even without buffs, Sharpshooter is almost always superior**. With buffs, it becomes absurd.</p><p></p><p>So: GWM is at the top end of the feat power scale, and an optimized party can take significant advantage. Sharpshooter is just broken. I suggest reducing Sharpshooter to -5/+6, which puts it on par with GWM at -5/+10.</p><p></p><p>[SIZE=-2]*I <em>do</em> account for the fact that you can choose not to use the -5/+10 option. You still come out behind, however, since you've got Str 18 and your alternate-universe self has Str 20.</p><p></p><p>**Though the archer has more of a tradeoff: Increasing Dex will grant +1 AC as well as +1 to hit/damage. However, +1 AC for a ranged combatant is pretty small. Maybe -5/+7 instead of -5/+6.[/SIZE]</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6925563, member: 58197"] Let's assume a 6th-level greatsword fighter, with Strength 18, who is trying to decide between +2 Strength or Great Weapon Mastery. In terms of damage output, here is what picking GWM instead of +2 Strength gets you, based on your opponent's AC and the buffs you have going. Note that I am [I]only[/I] considering the impact of the -5/+10 option. In fact, GWM is better than this, because you also get a bonus attack when you drop a foe. [TABLE="class: grid, width: 500"] [TR] [TD][B]Enemy AC[/B][/TD] [TD][B]No buffs[/B][/TD] [TD][B]Advantage[/B][/TD] [TD][B][I]Bless[/I][/B][/TD] [TD][B]Advantage + [I]bless[/I][/B][/TD] [/TR] [TR] [TD]AC 10[/TD] [TD]+14% dmg[/TD] [TD]+45% dmg[/TD] [TD]+35% dmg[/TD] [TD]+56% dmg[/TD] [/TR] [TR] [TD]AC 11[/TD] [TD]+11%[/TD] [TD]+40%[/TD] [TD]+27%[/TD] [TD]+52%[/TD] [/TR] [TR] [TD]AC 12[/TD] [TD]+8%[/TD] [TD]+35%[/TD] [TD]+20%[/TD] [TD]+47%[/TD] [/TR] [TR] [TD]AC 13[/TD] [TD]+5%[/TD] [TD]+29%[/TD] [TD]+14%[/TD] [TD]+42%[/TD] [/TR] [TR] [TD]AC 14[/TD] [TD]+0%[/TD] [TD]+23%[/TD] [TD]+10%[/TD] [TD]+37%[/TD] [/TR] [TR] [TD]AC 15[/TD] [TD]-4%[/TD] [TD]+17%[/TD] [TD]+6%[/TD] [TD]+32%[/TD] [/TR] [TR] [TD]AC 16[/TD] [TD]-9%[/TD] [TD]+10%[/TD] [TD]+3%[/TD] [TD]+26%[/TD] [/TR] [TR] [TD]AC 17[/TD] [TD]-14%[/TD] [TD]+2%[/TD] [TD]-2%[/TD] [TD]+20%[/TD] [/TR] [TR] [TD]AC 18[/TD] [TD]-15%[/TD] [TD]-8%[/TD] [TD]-7%[/TD] [TD]+13%[/TD] [/TR] [TR] [TD]AC 19[/TD] [TD]-16%[/TD] [TD]-13%[/TD] [TD]-12%[/TD] [TD]+5%[/TD] [/TR] [TR] [TD]AC 20[/TD] [TD]-17%[/TD] [TD]-14%[/TD] [TD]-15%[/TD] [TD]-3%[/TD] [/TR] [/TABLE] As you can see, the feat by itself is fairly well balanced. You gain on the low ACs but lose out on the high ACs*. However, layering on buffs shifts the balance toward GWM. Now assume a 6th-level longbow archer, with Dex 18, deciding between +2 Dex or Sharpshooter (no Crossbow Expert shenanigans). This one is a whole other ballgame: [TABLE="class: grid, width: 500"] [TR] [TD][B]Enemy AC[/B][/TD] [TD][B]No buffs[/B][/TD] [TD][B]Advantage[/B][/TD] [TD][B][I]Bless[/I][/B][/TD] [TD][B]Advantage + [I]bless[/I][/B][/TD] [/TR] [TR] [TD]AC 10[/TD] [TD]+52% dmg[/TD] [TD]+79% dmg[/TD] [TD]+77% dmg[/TD] [TD]+88% dmg[/TD] [/TR] [TR] [TD]AC 11[/TD] [TD]+42%[/TD] [TD]+74%[/TD] [TD]+67%[/TD] [TD]+85%[/TD] [/TR] [TR] [TD]AC 12[/TD] [TD]+32%[/TD] [TD]+68%[/TD] [TD]+57%[/TD] [TD]+81%[/TD] [/TR] [TR] [TD]AC 13[/TD] [TD]+29%[/TD] [TD]+62%[/TD] [TD]+47%[/TD] [TD]+76%[/TD] [/TR] [TR] [TD]AC 14[/TD] [TD]+25%[/TD] [TD]+56%[/TD] [TD]+39%[/TD] [TD]+71%[/TD] [/TR] [TR] [TD]AC 15[/TD] [TD]+21%[/TD] [TD]+50%[/TD] [TD]+33%[/TD] [TD]+65%[/TD] [/TR] [TR] [TD]AC 16[/TD] [TD]+16%[/TD] [TD]+43%[/TD] [TD]+27%[/TD] [TD]+59%[/TD] [/TR] [TR] [TD]AC 17[/TD] [TD]+11%[/TD] [TD]+35%[/TD] [TD]+23%[/TD] [TD]+53%[/TD] [/TR] [TR] [TD]AC 18[/TD] [TD]+5%[/TD] [TD]+27%[/TD] [TD]+19%[/TD] [TD]+46%[/TD] [/TR] [TR] [TD]AC 19[/TD] [TD]-3%[/TD] [TD]+17%[/TD] [TD]+14%[/TD] [TD]+39%[/TD] [/TR] [TR] [TD]AC 20[/TD] [TD]-11%[/TD] [TD]+6%[/TD] [TD]+8%[/TD] [TD]+31%[/TD] [/TR] [/TABLE] Why the difference? Two reasons. First, the Archery fighting style effectively reduces the enemy's AC by two, and low ACs favor GWM/SS. Second, the archer's base damage per hit is 8.5 instead of 12.333, which means that the +10 from Sharpshooter is proportionally much bigger. Even without buffs, Sharpshooter is almost always superior**. With buffs, it becomes absurd. So: GWM is at the top end of the feat power scale, and an optimized party can take significant advantage. Sharpshooter is just broken. I suggest reducing Sharpshooter to -5/+6, which puts it on par with GWM at -5/+10. [SIZE=-2]*I [I]do[/I] account for the fact that you can choose not to use the -5/+10 option. You still come out behind, however, since you've got Str 18 and your alternate-universe self has Str 20. **Though the archer has more of a tradeoff: Increasing Dex will grant +1 AC as well as +1 to hit/damage. However, +1 AC for a ranged combatant is pretty small. Maybe -5/+7 instead of -5/+6.[/SIZE] [/QUOTE]
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